Dungeon Crawl Stone Soup version 0.32-a0-1718-g281234c535 (webtiles) character file. Game seed: 13762623316444904010 4 ShutdownProtocol the Vexing (level 1, 0/15 HPs) Began as a Formicid Hexslinger on July 8, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (95 turns). ShutdownProtocol the Vexing(Formicid Hexslinger) Turns: 95, Time: 00:00:39 Health: 0/15 AC: 2 Str: 12 XL: 1 Next: 77% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: + Level 1.1 Fighting + Level 2.3 Ranged Weapons + Level 1.7 Dodging + Level 1.1 Spellcasting + Level 3.7 Hexes + Level 1.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% N/A 10% 2 Sigil of Binding Hex 9% N/A 19% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 54% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The dart slug bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal completely misses you. You shoot a sling bullet. The sling bullet barely misses the jackal. The sling bullet completely misses the dart slug. The jackal closely misses you. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet hits the dart slug. The dart slug is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal barely misses you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you but does no damage. There is an open gate here. The jackal misses you. The jackal attacks as it pursues you! The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ♣♣♣ #.♣♣♣ #...♣ #...♣ #...♣ ##...♣♣ ##.....♣ ##########......♣♣ .##.......#ß..ß.@ß.♣ ...†##.##.'.w..h...♣♣ ...†.#.##.'......<..♣ .......##.'........♣♣ .....######ß..ß..ß.♣ ...... ##.......♣ .....#. ##......♣ ....... ##....♣♣ .....# # #....♣ You could see a dart slug and a jackal. Vanquished Creatures 3 jackals (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ShutdownProtocol the Formicid Hexslinger began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 95 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, serial_shops, shop, nicolae_shop_peninsula, nicolae_shop_temple_entry_statues_fountains, shop, minmay_misc_feat_more_columns, hangedman_decor_riveting Action || total ---------------------------++------- Fire: Sling || 16 Armour: Robe || 31 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 99 | 99 | 0 | 0 | 0 | 1 | 99.0 | Dungeon | 99 | 99 | 0 | 0 | 0 | 1 | 99.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 99 daAuts