Dungeon Crawl Stone Soup version 0.32-a0-1308-g275cc6b170 (webtiles) character file. Game seed: 9032057681348770768 958 Sigmada132 the Grave Robber (level 7, 0/48 HPs) Began as a Demonspawn Necromancer on May 6, 2024. Killed by divine providence ... invoked by an orc priest (6 damage) ... on level 5 of the Dungeon on May 27, 2024. The game lasted 00:30:42 (4632 turns). Sigmada132 the Grave Robber (DsNe) Turns: 4632, Time: 00:30:42 Health: 0/48 AC: 4 Str: 13 XL: 7 Next: 91% Magic: 0/23 EV: 11 Int: 20 God: Gold: 155 SH: 5 Dex: 15 Spells: 7/15 levels left rFire . . . h - +0 mace (protect) rCold x . . (no shield) rNeg + + . x - +1 leather armour of Nuops {rPois rN+} rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... m - amulet of reflection Stlth ++ s - ring "Feketa" {rC- MP+9 Str+5 Int+2 Dex+2} HPRegen 0.28/turn A - ring of positive energy MPRegen 0.36/turn %: reflection, guardian spirit @: lethally poisoned (0 -> -2), animating dead A: magic shield, magic regeneration, weakness stinger 2 a: Convert to Beogh You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 155 gold pieces. Inventory: Hand Weapons g - a +2 dagger of venom h - a +0 mace of protection (weapon) Armour a - a +0 robe i - a +0 scale mail x - the +1 leather armour of Nuops (worn) {rPois rN+} (You found it on level 4 of the Dungeon) rPois: It protects you from poison. rN+: It protects you from negative energy. Magical Staves z - a staff of alchemy Jewellery m - an amulet of reflection (around neck) s - the ring "Feketa" (left hand) {rC- MP+9 Str+5 Int+2 Dex+2} (You found it on level 3 of the Dungeon) [ring of magical power] Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). rC-: It makes you vulnerable to cold. MP+9: It affects your magic capacity (+9). A - a ring of positive energy (right hand) Wands p - a wand of polymorph (10) w - a wand of charming (13) y - a wand of light (4) Scrolls l - 2 scrolls of blinking {unknown} n - 2 scrolls of teleportation o - a scroll of noise {unknown} q - a scroll of immolation {unknown} r - 2 scrolls of identify {unknown} B - a scroll of torment {unknown} C - a scroll of vulnerability {unknown} D - a scroll of silence {unknown} Potions b - a potion of magic c - 2 potions of brilliance {unknown} d - 2 potions of cancellation {unknown} e - 5 potions of lignification {unknown} f - a potion of mutation {unknown} j - 2 potions of invisibility {unknown} k - 2 potions of haste {unknown} t - a potion of attraction {unknown} u - 3 potions of curing {unknown} v - a potion of might {unknown} Skills: + Level 1.1 Fighting + Level 2.6 Maces & Flails + Level 1.5 Armour + Level 2.7 Dodging + Level 2.3 Stealth + Level 1.4 Shields + Level 4.7 Spellcasting + Level 7.5 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 1% 1 b - Vampiric Draining Necr 34% 2d8 1% 3 c - Animate Dead Necr 34% N/A 7% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 34% N/A 1% 3 Curse of Agony Necr 34% N/A 19% 5 Ozocubu's Armour Ice 4% N/A 41% 3 Manifold Assault Tloc 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Makhleb Qazlal Uskayaw Wu Jian Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. You have a tail ending in a sharp stinger. Message History The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" The jelly quivers. The dead are walking! You feel sick. The water moccasin bites you but does no damage. The orc hits you with a +0 mace. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You block the orc's attack. The water moccasin bites you! Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (lightly wounded, ally target) You draw life force from the water moccasin. You feel life coursing into your body. You feel sick. The orc completely misses you. The orc hits you but does no damage. The orc priest completely misses you. You block the water moccasin's attack. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the water moccasin. The water moccasin is moderately wounded. You feel sick. You block the water moccasin's attack. The orc hits you but does no damage. The orc priest closely misses you. The orc hits you with a +0 falchion. The water moccasin barely misses you. The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The orc barely misses you. The orc priest hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin closely misses you. Your orc wizard zombie closely misses the water moccasin. The orc attacks as it pursues you! The orc hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * You feel sick. The orc barely misses your orc wizard zombie. The water moccasin barely misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... #.## #..............#.... #..##.................... ##...#....#............... .........# #............. .........# ###..J.......... ........####....?o.........# .....##..##..>...Zo........# .Z...# ...##..###So........## F.Z..###.......#@..[........# FFo......................... FFF##.###..#.#.#.........# F#..### #..######.......# ##.#.# # .## #.......## .....###. # #######.....## ...#..##..# ###.#.###......# .####......##..............# ..# ####................### You could see a water moccasin (ally target), an orc priest, 2 orcs and a friendly orc wizard zombie. Vanquished Creatures Grinder (D:4) Sigmund (D:3) Menkaure (D:4) A black bear (D:5) A scorpion (D:5) 2 hounds (D:4) An orc wizard (D:5) Ijyb (D:4) 8 adders A shadow imp (D:4) 4 dart slugs A ribbon worm (D:3) An orc (D:3) 7 ball pythons An endoplasm (D:2) 2 giant cockroaches 8 goblins 7 hobgoblins 5 jackals (D:3) 2 quokkas A bat (D:3) 3 frilled lizards 5 kobolds A rat (D:1) 66 creatures vanquished. Vanquished Creatures (collateral kills) A scorpion (D:5) 2 adders A dart slug (D:4) An endoplasm (D:4) A goblin (D:4) A hobgoblin (D:1) A quokka (D:4) 8 creatures vanquished. Vanquished Creatures (others) An endoplasm zombie (D:4) A hobgoblin zombie (D:4) A kobold zombie (D:4) 3 creatures vanquished. Grand Total: 77 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sigmada132 the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 267 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 267 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 416 | D:1 | Upgraded the game from 0.32-a0-1074-g4fd57f6e19 to | 0.32-a0-1096-gd1626824a6 747 | D:1 | Upgraded the game from 0.32-a0-1096-gd1626824a6 to | 0.32-a0-1247-g5f74a5512e 839 | D:1 | Reached skill level 5 in Necromancy 1124 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 1124 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1958 | D:3 | Found a hide-covered altar of Uskayaw. 1975 | D:3 | Identified the ring "Feketa" {rC- MP+9 Str+5 Int+2 Dex+2} 2413 | D:3 | Found a burning altar of Makhleb. 2413 | D:3 | Noticed Sigmund 2414 | D:3 | Upgraded the game from 0.32-a0-1247-g5f74a5512e to | 0.32-a0-1295-ga78d4baa1f 2415 | D:3 | Upgraded the game from 0.32-a0-1295-ga78d4baa1f to | 0.32-a0-1308-g275cc6b170 2416 | D:3 | Found a stormy altar of Qazlal. 2424 | D:3 | Killed Sigmund 2425 | D:3 | Reached skill level 6 in Necromancy 2425 | D:3 | Gained mutation: You have a tail ending in a sharp stinger. | [demonic ancestry] 2425 | D:3 | Reached XP level 4. HP: 22/30 MP: 9/9 2425 | D:3 | Reached XP level 5. HP: 26/35 MP: 10/10 2486 | D:3 | Learned a level 3 spell: Vampiric Draining 2491 | D:3 | Learned a level 4 spell: Animate Dead 2654 | D:3 | Found an ornate altar of the Wu Jian Council. 2774 | D:3 | Found a faded altar of an unknown god. 3284 | D:4 | Identified the beast talisman of Baqoere {rElec rPois} 3318 | D:4 | Identified the +1 leather armour of Nuops {rPois rN+} 3334 | D:4 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 3334 | D:4 | Reached XP level 6. HP: 40/41 MP: 11/11 3334 | D:4 | Noticed Ijyb 3347 | D:4 | Reached skill level 1 in Maces & Flails 3352 | D:4 | Killed Ijyb 3467 | D:4 | Noticed Menkaure 3774 | D:4 | Killed Menkaure 3936 | D:4 | Reached skill level 7 in Necromancy 3988 | D:4 | Found a snail-covered altar of Cheibriados. 4006 | D:4 | Noticed Grinder 4038 | D:4 | Paralysed by Grinder for 2 turns 4045 | D:4 | Paralysed by Grinder for 5 turns 4057 | D:4 | Killed Grinder 4058 | D:4 | Reached skill level 1 in Shields 4058 | D:4 | Reached XP level 7. HP: 45/47 MP: 13/13 4325 | D:5 | Entered Level 5 of the Dungeon 4334 | D:5 | Reached skill level 1 in Armour 4390 | D:5 | Reached skill level 1 in Fighting 4632 | D:5 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_loops_ring, patterned_corridor D:2: layout_basic, basic_altar, hangedman_decor_lopped, kennysheep_donut, hangedman_decor_opposing, due_unseen_surprise D:3: layout_loops_ring, eat_drink_and_be_merry_uskayaw, mainiacjoe_overflow_catwalk, mainiacjoe_overflow_boulevard, nicolae_wu_jian_glorious_leap, shapermc_ecumenical_altar_hornbeckon, reono_crystal_passage, uniq_sigmund D:4: minmay_inner_zag, layout_rooms, kennysheep_slug_shrine, nicolae_tricolors, uniq_menkaure, uniq_ijyb, uniq_grinder D:5: layout_cave_pools, lemuel_mausoleum_altar_kikubaaqudgha, mainiacjoe_overflow_surrounded_room, minmay_temple_entry_tees, uniq_duvessa, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Necromancy | 5 6 7 | 7.5 Dodging | 2 | 2.7 Spellcasting | 3 4 | 4.7 Stealth | 2 | 2.3 Maces & Flails | 2 | 2.6 Shields | 1 | 1.4 Armour | 1 | 1.5 Fighting | 1 | 1.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 7 | | || 7 Dagger | 1 | | || 1 Mace | 9 | 94 | 33 || 136 Tailslap | | 11 | 4 || 15 Cast: Necrotise | 54 | 6 | 6 || 66 Animate Dead | | 6 | 5 || 11 Vampiric Draining | | 10 | 9 || 19 Use: Scroll | | | 1 || 1 Stab: Sleeping | 1 | | 1 || 2 Distracted | | 1 | || 1 Armour: Robe | 15 | 40 | || 55 Leather armour | | 25 | 72 || 97 Dodge: Dodged | 19 | 92 | 52 || 163 Block: Other | 2 | 36 | 19 || 57 Reflection | | 3 | || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4696 | 4674 | 22 | 770 | 2152 | 5 | 939.2 | Dungeon | 4696 | 4674 | 22 | 770 | 2152 | 5 | 939.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1554 daAuts D:4: 1043 daAuts D:2: 980 daAuts D:1: 919 daAuts D:5: 199 daAuts