Dungeon Crawl Stone Soup version 0.30-a0-141-g30f27751c5 (webtiles) character file. Game seed: 1862142061044839524 25239 SigmundSlayer the Destroyer (level 12, 0/93 HPs) Began as a Demigod Conjurer on Sept 25, 2022. Slain by an eight-headed hydra (5 damage) ... while petrified by a basilisk ... on level 2 of the Lair of Beasts. The game lasted 00:28:01 (19774 turns). SigmundSlayer the Destroyer (Demigod Conjurer) Turns: 19774, Time: 00:28:02 Health: 0/93 AC: 8 Str: 8 XL: 12 Next: 52% Magic: 7/23 EV: 2 Int: 48 God: Gold: 952 SH: 0 Dex: 18 Spells: 10/21 levels left rFire + + . SeeInvis . a - +9 dagger "Xuala" {venom, *Noise rF++ Int+6} rCold . . . Faith . z - +2 kite shield rNeg + + + Spirit . C - +0 robe rPois ∞ Reflect . n - +2 hat rElec . Harm . B - +0 cloak rCorr . Rampage . c - +1 pair of gloves Will +.... K - +0 pair of boots Stlth ++........ w - amulet "Kobaacaps" {Acrobat Int+6} HPRegen 0.25/turn H - +6 ring of dexterity MPRegen 0.18/turn (no ring) @: petrified A: high MP 1, forlorn, divine attributes, robust 1, inability to read after injury 1, MP-powered wands a: no special abilities You were on level 2 of the Lair of Beasts. You visited 2 branches of the dungeon, and saw 14 of its levels. You also visited: Bailey. You collected 952 gold pieces. Inventory: Hand Weapons a - the +9 dagger "Xuala" (weapon) {venom, *Noise rF++ Int+6} (You found it on level 9 of the Dungeon) It poisons the flesh of those it strikes. Int: It affects your intelligence (+6). rF: It greatly protects you from fire. *Noise: It may make noises in combat. b - the +8 rapier of Hubris {flame, Str+4 Int+2 Dex+7} (You found it on level 3 of the Dungeon) It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+4). Int: It affects your intelligence (+2). Dex: It affects your dexterity (+7). Missiles x - 3 throwing nets Armour c - a +1 pair of gloves (worn) n - a +2 hat (worn) z - a +2 kite shield (worn) B - a +0 cloak (worn) C - a +0 robe (worn) K - a +0 pair of boots (worn) Jewellery u - an amulet of regeneration w - the amulet "Kobaacaps" (around neck) {Acrobat Int+6} (You acquired it on level 5 of the Dungeon) [amulet of the acrobat] It increases your evasion while moving and waiting. Int: It affects your intelligence (+6). H - a +6 ring of dexterity (left hand) Wands d - a wand of flame (36) f - a wand of paralysis (7) o - a wand of digging (10) y - a wand of light (2) A - a wand of polymorph (6) Scrolls e - 8 scrolls of identify g - 2 scrolls of amnesia h - a scroll of immolation i - a scroll of blinking j - 2 scrolls of butterflies l - 5 scrolls of teleportation p - 2 scrolls of enchant weapon Potions k - 7 potions of heal wounds m - 4 potions of cancellation q - 3 potions of invisibility r - a potion of brilliance s - a potion of attraction t - 5 potions of mutation v - 2 potions of ambrosia E - 2 potions of might F - 2 potions of resistance G - 2 potions of magic I - a potion of curing J - a potion of lignification Miscellaneous D - a phantom mirror Skills: + Level 2.3 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 10.0 Shields - Level 5.0 Spellcasting - Level 13.2 Conjurations - Level 4.0 Translocations - Level 5.8 Fire Magic - Level 8.0 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 76% 2d15 1% 4 d - Sticky Flame Conj/Fire 80% 2d9 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 100% N/A 1% 1 Dazzling Flash Conj/Hex 100% N/A 1% 3 Mephitic Cloud Conj/Pois/Air 53% N/A 1% 3 Fulminant Prism Conj/Hex 33% 3d16 2% 4 Beastly Appendage Tmut 24% N/A 3% 1 Freeze Ice 48% 1d7 3% 1 Slow Hex 48% N/A 3% 1 Ignite Poison Fire/Tmut/Pois 30% N/A 4% 3 Call Imp Summ 12% N/A 5% 2 Confusing Touch Hex 12% N/A 11% 3 Ozocubu's Armour Ice 12% N/A 11% 3 Vampiric Draining Necr 12% 2d6 11% 3 Metabolic Englaciation Hex/Ice 6% N/A 71% 5 Simulacrum Ice/Necr 6% N/A 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (12/15) Temple (0/1) D:5 Lair (2/5) D:9 Orc (0/2) D:12 Bailey (visited) Swamp: Lair:2-3 Shoals: Lair:2-3 Snake: Lair:2-3 Spider: Lair:2-3 Shops: D:7 = Portals: Trove: D:10 (give +2 fire dragon scales) Annotations: D:3 2 transporters Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. You are robust. (+10% HP) You occasionally lose the ability to read scrolls when taking damage. You expend magic power (3 MP) to strengthen your wands. Message History The blink frog looks more healthy. The blink frog blinks! The eight-headed hydra bites you! The eight-headed hydra bites you. The eight-headed hydra bites you! The eight-headed hydra bites you. The eight-headed hydra bites you but does no damage. The eight-headed hydra bites you! The eight-headed hydra bites you. The eight-headed hydra bites you! The eight-headed hydra bites you but does no damage. x2 The eight-headed hydra bites you. The eight-headed hydra bites you! The eight-headed hydra bites you. The eight-headed hydra barely misses you. The eight-headed hydra bites you! x2; The basilisk bites you! The eight-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you but does no damage. The eight-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The basilisk bites you. * * * LOW HITPOINT WARNING * * * You turn to flesh and can move again. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. The basilisk gazes at you. You are slowing down. The blink frog blinks! The basilisk gazes at you. Your limbs have turned to stone. You have turned to stone. You stop ascending the stairs. The eight-headed hydra bites you! 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