Seeded DCSS version 0.30-a0-219-gf2db51d15e (webtiles) character file. Game seed: 6221397826817002271 (custom seed) 4 SigmundSlayer the Shield-Bearer (level 1, 18/18 HPs) Began as a Demigod Fighter on Oct 7, 2022. Got out of the dungeon alive. The game lasted 00:00:27 (113 turns). SigmundSlayer the Shield-Bearer (Demigod Fighter) Turns: 113, Time: 00:00:27 Health: 18/18 AC: 6 Str: 17 XL: 1 Next: 46% Magic: 3/3 EV: 8 Int: 10 God: Gold: 0 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls e - a scroll of acquirement Potions d - a potion of might Skills: + Level 2.7 Fighting + Level 1.9 Axes + Level 2.7 Armour + Level 2.8 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Shops: D:1 * Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You slash the kobold! You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! There is an entrance to Sakkono's Assorted Antiques here. You see here a ball python corpse. Things that are here: a +0 whip; 3 stones A bat comes into view. You slash the bat! You kill the bat! Found a scroll labelled DINYFOL QOAMUD. e - a scroll labelled DINYFOL QOAMUD This is a scroll of acquirement! (D) Dungeon Where to? (? - help) What level of the Dungeon? (default 1, ? - help) You see here a dart slug corpse. There is a large open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ########### #....@....# #.........# #.........# #.#.....#.# #.#.....#.# #.........# #.........# #.........########### ##++###''##.........# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A ball python (D:1) A bat (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SigmundSlayer the Demigod Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 8 | D:1 | Found Sakkono's Assorted Antiques. 76 | D:1 | Identified a scroll of acquirement 113 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_rooms, serial_shops, shop, serial_forest, infiniplex_forest_clump_long, infiniplex_forest_lined_room_3, infiniplex_forest_clump_medium, infiniplex_forest_pool, infiniplex_forest_end_1, infiniplex_forest_lined_corner, infiniplex_forest_lined_3_way, infiniplex_forest_clump_tiny, nicolae_shop_vocational Action || total -------------------------++------- Melee: War axe || 8 Armor: Scale mail || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 116 | 80 | 36 | 0 | 46 | 1 | 116.0 | Dungeon | 116 | 80 | 36 | 0 | 46 | 1 | 116.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 116 daAuts