Dungeon Crawl Stone Soup version 0.32-a0-999-gfa1cc04b1d (webtiles) character file. Game seed: 3193770779005001113 12 SigmundSlayer the Magician (level 2, 21/21 HPs) Began as a Djinni Fire Elementalist on Apr 25, 2024. Got out of the dungeon alive. The game lasted 00:01:25 (200 turns). SigmundSlayer the Magician (DjFE) Turns: 200, Time: 00:01:26 Health: 21/21 AC: 2 Str: 7 XL: 2 Next: 45% Gold: 43 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + + e - +0 spear rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ b - ring of protection from fire HPRegen 0.23/turn j - ring of see invisible %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons e - a +0 spear (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of protection from fire (left hand) j - a ring of see invisible (right hand) Scrolls c - a scroll of teleportation {unknown} d - a scroll of immolation {unknown} f - a scroll of amnesia {unknown} i - a scroll of identify {unknown} Potions g - a potion of curing {unknown} h - a potion of magic {unknown} Skills: + Level 2.5 Dodging + Level 1.9 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 d - Inner Flame Hex/Fire 13% N/A 14% 3 e - Flame Wave Conj/Fire 13% 2d6 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The giant cockroach is heavily wounded. An endoplasm comes into view. The foxfire hits the endoplasm. The endoplasm is heavily wounded. You conjure some foxfire! The foxfire hits the endoplasm but does no damage. The endoplasm is moderately wounded. The foxfire hits the endoplasm. You kill the endoplasm! You conjure some foxfire! The foxfire hits the giant cockroach. The giant cockroach is severely wounded. The foxfire hits the giant cockroach. You kill the giant cockroach! You conjure some foxfire! The foxfire hits the frilled lizard. You kill the frilled lizard! The foxfire hits the endoplasm. The endoplasm is heavily wounded. You conjure some foxfire! The foxfire hits the endoplasm. You kill the endoplasm! You conjure some foxfire! Your foxfire dissipates! Your foxfire dissipates! Your foxfire dissipates! h - a yellow potion Found a Codex of Conductivity. Found an escape hatch in the floor. You see here a frilled lizard corpse. i - a scroll labelled JEL JUNKIHI j - a ring of see invisible You now have 33 gold pieces (gained 10). Found a whip. j - a ring of see invisible (right hand) You now have 43 gold pieces (gained 10). A kobold comes into view. It is wielding a +0 short sword. Welcome back, SigmundSlayer the Djinni Fire Elementalist. Press ? for a list of commands and other information. Welcome back, SigmundSlayer the Djinni Fire Elementalist. Press ? for a list of commands and other information. There is a staircase leading out of the dungeon here. You have escaped! #...~.....####.....##). ....#.~.~.........#### #.. ###.#.~.~......... #.. ...#.~..~........ ##.# .....~...~...#### #..# ......~.......## #..# .........~.~~~~~..# ###..# .........~......~..# #...## #........~.@~....~.. ##..## ###.)......~.~...~... #..## ..).........~.~~.... #..# ###......~...~...... #..# ##.....#..~...~...#.####.## .......#..~..~..#........###.. #.........~.~..##.#........... #.........~.~.###....)...###.. ...........~..# ##...).### There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) 2 kobolds (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 3 goblins (D:1) 11 creatures vanquished. Vanquished Creatures (others) 27 foxfires (D:1) 27 creatures vanquished. Grand Total: 38 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SigmundSlayer the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | SigmundSlayer set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 112 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 200 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_rooms Action || total ---------------------------++------- Cast: Foxfire || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 198 | 198 | 0 | 0 | 133 | 1 | 198.0 | Dungeon | 198 | 198 | 0 | 0 | 133 | 1 | 198.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 198 daAuts