Dungeon Crawl Stone Soup version 0.27-a0-1590-g15f69828bf (webtiles) character file. Game seed: 14524630969481084311 14 Silandaar the Caller (level 2, 0/19 HPs) Began as a Merfolk Summoner on July 13, 2021. Slain by a goblin (3 damage) ... on level 1 of the Dungeon on July 18, 2021. The game lasted 00:12:21 (660 turns). Silandaar the Caller (Merfolk Summoner) Turns: 660, Time: 00:12:21 Health: 0/19 AC: 1 Str: 8 XL: 2 Next: 41% Magic: 5/5 EV: 13 Int: 14 God: Gold: 23 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail, deformed body, MP-powered wands, noise suppression a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 3.0 Dodging + Level 2.3 Stealth + Level 2.1 Spellcasting + Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 13% N/A 6% 2 Call Canine Familiar Summ 13% N/A 12% 3 Summon Guardian Golem Hex/Summ 7% N/A 28% 3 Summon Lightning Spire Summ/Air 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Armour fits poorly on your strangely shaped body. You expend magic power (3 MP) to strengthen your wands. You passively dampen the noise of your surroundings. Message History The kobold hits your quokka with a +0 short sword. Your quokka barely misses the kobold. The kobold barely misses your quokka. Your quokka barely misses the kobold. The kobold throws a stone. The stone hits your quokka but does no damage. Your quokka misses the kobold. The kobold closely misses your quokka. Your quokka barely misses the kobold. Your quokka bites the kobold. The kobold dies! You swap places. Things that are here: a +0 short sword; a stone Found a ring mail. A goblin comes into view. It is wielding a +3 dagger. The goblin moves out of view. You swap places. A goblin is nearby! A goblin is nearby! A rat comes into view. An endoplasm comes into view. Found a robe and 3 gold pieces. A bat comes into view. Your quokka disappears in a puff of smoke! The bat hits you. The bat barely misses you. The bat hits you. The endoplasm freezes you. You are frozen. You see here 3 gold pieces. Unknown command. Unknown command. Welcome back, Silandaar the Merfolk Summoner. Press ? for a list of commands and other information. The bat barely misses you. x2; The rat closely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The rat completely misses you. The endoplasm barely misses you. The bat barely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +3 dagger. You die... ##.# #.# #.# #.# #.# #.# #.# #.# #.# ##.####### #####.## #.# .......... ..[....## #.# .###.##### ##.....####.# .# #.# #....b......#####.# .###.# ##...g.####.......# .....# #.J@r.[.##.####### ####.# ###$###.##g# #.# ### #.##.# #.# #.##.# #.# ########.##.# #.# ............# #.# ########.#### #.# #.######## ####.# #......).# You could see an endoplasm, a goblin, a bat and a rat. Vanquished Creatures (collateral kills) 4 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas (D:1) 3 bats (D:1) 3 kobolds (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Silandaar the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 263 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 421 | D:1 | Upgraded the game from 0.27-a0-1532-gca18f49f40 to | 0.27-a0-1579-g97d2440184 532 | D:1 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 532 | D:1 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 532 | D:1 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 658 | D:1 | Upgraded the game from 0.27-a0-1579-g97d2440184 to | 0.27-a0-1590-g15f69828bf 660 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_loops_ring, chequers_serial_rivers_micro_d, minivault_23, ebering_dispersal_statue_hall, chequers_serial_rivers_room_b Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Stealth | | 2.3 Spellcasting | | 2.1 Summonings | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 18 Cast: Summon Small Mamm || 30 Use: Potion || 1 Armor: Robe || 31 Dodge: Dodged || 84 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 655 | 476 | 179 | 0 | 0 | 1 | 655.0 | Dungeon | 655 | 476 | 179 | 0 | 0 | 1 | 655.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 655 daAuts