Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8947135324682298000 85 SilverX5502 the Conjurer (level 4, -1/30 HPs) Began as a Human Conjurer on Jan 18, 2025. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:06:45 (2053 turns). SilverX5502 the Conjurer (Human Conjurer) Turns: 2053, Time: 00:06:46 Health: -1/30 AC: 2 Str: 8 XL: 4 Next: 48% Magic: 0/8 EV: 26 Int: 26 God: Gold: 43 SH: 0 Dex: 11 Spells: 2/9 levels left rFire . . . a - +0 dagger (elec) rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... i - amulet of the acrobat Stlth ++ g - ring of see invisible HPRegen 0.25/turn m - +6 ring of intelligence MPRegen 0.11/turn %: acrobat @: lethally poisoned (-1 -> -15), acrobatic, very slightly contaminated, hasted, very quick A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +0 dagger of electrocution (weapon) Missiles e - 36 stones l - 4 poisoned darts Armour c - a +0 robe (worn) Jewellery g - a ring of see invisible (left hand) i - an amulet of the acrobat (around neck) k - the ring "Niryucra" {Fire *Corrode rElec Int+5} (You found it on level 2 of the Dungeon) [ring of fire] Fire: It enhances your fire magic. Int+5: It affects your intelligence (+5). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. m - a +6 ring of intelligence (right hand) Scrolls b - a scroll of noise {unknown} f - a scroll of blinking {unknown} j - a scroll of acquirement {unknown} n - a scroll of identify {unknown} Potions d - a potion of magic h - a potion of haste Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.3 Spellcasting + Level 4.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 16% N/A 10% 1 Confusing Touch Hex 4% N/A 28% 3 Vampiric Draining Necr 4% 2d6 28% 3 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Haunt Necr/Summ 2% N/A 100% 7 Borgnjor's Revivificati Necr 2% N/A 100% 8 Death's Door Necr 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Portals: Sewer: D:3 Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You are very lightly contaminated with residual magic. Nothing appears to happen. The adder hisses angrily. Casting: Fulminant Prism (extremely dangerous; 32% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 32% risk of failure) Press: ? - help, Dir - move target You can't see that place. Okay, then. Found a glowing drain. Casting: Fulminant Prism (extremely dangerous; 32% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 32% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Parts of your body briefly turn golden. You are poisoned. You feel very sick. The adder bites you. Casting: Fulminant Prism (extremely dangerous; 32% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the adder. The adder is lightly wounded. You feel very sick. The adder bites you. You hit the adder. The adder is moderately wounded. You feel very sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. Casting: Fulminant Prism (extremely dangerous; 32% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * There is a lethal amount of poison in your body! You die... ### .# ... .# #.# . # #.# .~ ## #.# ~~~ .## #.# .~~~ ..## ##.## .~~~~ ...####...########.~~~~∩ ...+............@Sw# ...####...########## ..## ##.## .## #.# ## #.#### # #....# ####.# #.# ####### # #.##♣.♣≈≈≈## You could see a ribbon worm and an adder. Vanquished Creatures Jessica (D:2) 2 ribbon worms (D:2) A dart slug (D:1) 2 ball pythons 4 bats An endoplasm (D:2) A giant cockroach (D:1) 5 goblins 8 hobgoblins 8 jackals 3 quokkas 4 frilled lizards 5 kobolds 2 rats (D:1) 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SilverX5502 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 292 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 708 | D:1 | Learned a level 2 spell: Searing Ray 999 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 1622 | D:2 | Identified the ring "Niryucra" {Fire *Corrode rElec Int+5} 1675 | D:2 | Reached XP level 4. HP: 25/30 MP: 4/8 1862 | D:2 | Noticed Jessica 1869 | D:2 | Killed Jessica 1965 | D:2 | Learned a level 4 spell: Fulminant Prism 2020 | D:3 | Found a hazy altar of Hepliaklqana. 2048 | D:3 | Found a glowing drain. 2053 | D:3 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_ring, minmay_misc_feat_chi, roderic_serpentine_path D:2: layout_rooms, minmay_box_of_dots, uniq_jessica D:3: layout_loops_corners, worldfamousw_hep_ancestral_shrine, general_overflow_altar, portal_sewer_entry_b Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.3 Dodging | | 2.0 Stealth | | 2.0 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 35 | 2 || 37 Spear | 3 | || 3 Cast: Magic Dart | 54 | 7 || 61 Searing Ray | 6 | 1 || 7 Use: Potion | | 1 || 1 Armour: Robe | 24 | 5 || 29 Dodge: Dodged | 28 | || 28