Dungeon Crawl Stone Soup version 0.28-a0-706-gf6f64a616a (webtiles) character file. Game seed: 1538346264011617284 88 Sin the Conjurer (level 4, -7/31 HPs) Began as a Human Conjurer on Oct 24, 2021. Splashed by a jelly's acid (9 damage) ... on level 3 of the Dungeon. The game lasted 00:45:11 (2728 turns). Sin the Conjurer (Human Conjurer) Turns: 2728, Time: 00:45:16 Health: -7/31 AC: -3 Str: 14 XL: 4 Next: 81% Magic: 1/7 EV: 12 Int: 19 God: Gold: 40 SH: 0 Dex: 11 Spells: 2/8 levels left rFire . . . SeeInvis . i - +0 flail rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . b - +2 pair of gloves {archery} Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn d - +6 ring of strength MPRegen 0.10/turn (no ring) @: mighty, corroded A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons f - a +0 dagger g - a +0 whip i - a +0 flail (weapon) Armour a - a +0 robe (worn) b - a +2 pair of gloves of archery (worn) Jewellery d - a +6 ring of strength (left hand) Potions c - a potion of mutation {unknown} h - a potion of resistance {unknown} Skills: + Level 0.5 Fighting + Level 3.1 Dodging + Level 2.2 Stealth + Level 0.8 Unarmed Combat + Level 2.5 Spellcasting + Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 c - Dazzling Flash Conj/Hex 22% N/A 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Message History The orc wizard is severely wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 72% to hit) The searing ray hits the orc wizard! You kill the orc wizard! The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) Your Dodging skill increases to level 3! Press: ? - help, v - describe, . - travel, g - get item Here: a jelly Items here: a +0 dagger; 2 boomerangs; 13 gold pieces. The floor. There are monsters nearby! Press: ? - help, v - describe, . - travel, g - get item Here: a jelly Items here: a +0 dagger; 2 boomerangs; 13 gold pieces. The floor. A ball python comes into view. Press: ? - help, v - describe, . - travel Here: a jelly The floor. You feel very mighty all of a sudden. You barely miss the jelly. The jelly closely misses you. The jelly hits you but does no damage. You barely miss the jelly. The jelly hits you but does no damage. You hit the jelly. Your hands burn! The jelly is moderately wounded. The jelly hits you. The acid corrodes you! You are splashed with acid. You sock the jelly! Your hands burn! The jelly is severely wounded. The jelly hits you. The acid corrodes you! You are splashed with acid! * * * LOW HITPOINT WARNING * * * The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... #.# #..........##.. #.# #..........##.. #.# #..........##.. #.# #######+#####.. #.# ### #.# #.# #.########. #.@JoS)..†. #########.. You could see a jelly, an orc wizard and a ball python. Vanquished Creatures An orc wizard (D:3) 3 adders 3 orcs (D:3) 3 endoplasms (D:2) A giant cockroach (D:1) A goblin (D:2) A hobgoblin (D:3) 3 jackals (D:1) A kobold (D:1) 3 quokkas 6 ball pythons 2 bats A frilled lizard (D:1) 3 rats (D:2) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sin the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 583 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 586 | D:1 | Learned a level 2 spell: Searing Ray 1737 | D:2 | Reached XP level 3. HP: 14/24 MP: 1/6 2089 | D:2 | Found Wyhafiucw's General Store. 2176 | D:2 | Learned a level 3 spell: Dazzling Flash 2457 | D:3 | Reached XP level 4. HP: 31/31 MP: 2/7 2728 | D:3 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_basic, basic_ecumenical_altar D:2: minmay_spotlight, layout_basic, serial_shops, shop, minmay_misc_feat_secret_circle D:3: layout_basic, mainiacjoe_overflow_swirl, minmay_overflow_temple_star_hex, portal_sewer_entry_b Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.1 Fighting | | 0.5 Stealth | | 2.2 Unarmed Combat | | 0.8 Spellcasting | | 2.5 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 119 | || 119 Dagger | | 6 || 6 Flail | | 4 || 4 Cast: Magic Dart | 33 | 8 || 41 Searing Ray | 11 | 3 || 14 Use: Scroll | 4 | || 4 Potion | 2 | 1 || 3 Armor: Robe | 38 | 3 || 41 Dodge: Dodged | 97 | 4 || 101 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2727 | 2157 | 570 | 1453 | 0 | 3 | 909.0 | Dungeon | 2727 | 2157 | 570 | 1453 | 0 | 3 | 909.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1234 daAuts D:1: 1207 daAuts D:3: 285 daAuts