Dungeon Crawl Stone Soup version 0.28-a0-8-g6e044cfa68 (webtiles) character file. Game seed: 5647556881567227432 228 SirDiesAlot the Conjurer (level 5, -1/29 HPs) Began as a Deep Elf Conjurer on July 23, 2021. Slain by a gnoll sergeant (13 damage) ... on level 3 of the Dungeon. The game lasted 00:04:47 (3510 turns). SirDiesAlot the Conjurer (Deep Elf Conjurer) Turns: 3510, Time: 00:04:47 Health: -1/29 AC: 3 Str: 4 XL: 5 Next: 70% Magic: 6/14 EV: 12 Int: 24 God: Gold: 181 SH: 0 Dex: 13 Spells: 7/14 levels left rFire . . . SeeInvis . a - +2 dagger (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . k - +0 robe rPois . Reflect . b - +1 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.14/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 181 gold pieces. Inventory: Hand Weapons a - a +2 dagger of draining (weapon) Missiles m - 10 poisoned darts Armour b - a +1 hat (worn) k - a +0 robe (worn) Scrolls c - 4 scrolls of teleportation {unknown} d - a scroll of identify {unknown} j - 2 scrolls of noise {unknown} Potions e - a potion of degeneration {unknown} f - a potion of lignification {unknown} g - a potion of brilliance {unknown} h - 3 potions of curing {unknown} i - a potion of invisibility {unknown} l - a potion of heal wounds {unknown} Skills: + Level 1.4 Fighting + Level 0.7 Throwing - Level 2.4 Dodging + Level 3.6 Stealth * Level 5.0 Spellcasting * Level 5.6 Conjurations * Level 1.4 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 3d5 1% 2 c - Iskenderun's Mystic Conj/Tloc 22% 2d6 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 12% N/A 9% 1 Pain Necr 24% 1d5 9% 1 Dazzling Flash Conj/Hex 38% N/A 9% 3 Vampiric Draining Necr 3% 2d6 26% 3 Fulminant Prism Conj/Hex 9% 3d7 28% 4 Olgreb's Toxic Radiance Pois 6% N/A 65% 4 Ozocubu's Refrigeration Ice 3% 4d5 100% 7 Ignition Fire 3% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Message History The adder is severely wounded. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll sergeant! The gnoll sergeant is moderately wounded. The adder bites you but does no damage. The searing ray hits the adder. You kill the adder! The searing ray hits the gnoll sergeant! The gnoll sergeant is heavily wounded. The searing ray hits the gnoll! The gnoll is severely wounded. You finish channeling your searing ray. A gnoll comes into view. It is wielding a +0 flail. The gnoll sergeant hits you from afar with a +0 spear. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (heavily wounded, 86% to hit) The searing ray hits the gnoll sergeant. The gnoll sergeant is severely wounded. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +0 spear! Ouch! That really hurt! Your Spellcasting skill increases to level 5! The searing ray misses the gnoll sergeant. The searing ray hits the gnoll! You kill the gnoll! The gnoll sergeant barely misses you. The searing ray hits the gnoll sergeant. The gnoll sergeant is almost dead. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll sergeant hits you from afar with a +0 spear! You die... ≈≈#............# ≈≈ ##.####.###### #≈ ≈≈#≈≈ # #.# ≈≈ ≈≈≈ .# #.# ≈# #≈# .## #.# ≈ ≈≈#...# #.# .. #≈ #≈#...# #.# ....#≈##.....# #.# ....gg.@?....# #.# #..####..###.# #.####### #.## #.# #........ #.####.# ######... #......# ##.# #######.# #.# .......<# #.# #######.# #.# #.# #.# You could see a gnoll sergeant and a gnoll. Vanquished Creatures An orc wizard (D:3) 11 gnolls (D:3) An adder (D:3) A worm (D:2) 3 dart slugs 7 orcs (D:3) 3 bats 3 endoplasms A giant cockroach (D:2) 10 hobgoblins 8 jackals 3 quokkas 5 ball pythons A frilled lizard (D:1) 4 goblins (D:1) 7 kobolds 5 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirDiesAlot the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 259 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 348 | D:1 | Learned a level 2 spell: Searing Ray 1092 | D:1 | Reached XP level 3. HP: 20/20 MP: 8/10 1186 | D:1 | Found a faded altar of an unknown god. 1821 | D:2 | Reached skill level 5 in Conjurations 2144 | D:2 | Found Sevo's General Store. 2530 | D:3 | Reached skill level 1 in Fighting 2530 | D:3 | Reached XP level 4. HP: 25/25 MP: 8/12 2641 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3055 | D:3 | Reached XP level 5. HP: 24/29 MP: 2/14 3329 | D:3 | Reached skill level 1 in Translocations 3509 | D:3 | Reached skill level 5 in Spellcasting 3510 | D:3 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_loops_ring, chequers_ecumenical_altar_simple, amethyst_killhole, nrook_uturn, minmay_stone_trees_large, st_stairs_13, nrook_loot_triangle, solitary_fountain, chequers_serial_rivers_large_a, minmay_split_cup_large D:2: layout_loops_ring, serial_shops, shop, chequers_serial_rivers_room_a D:3: layout_loops_ring, minivault_4 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.6 Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.6 Fighting | 1 | 1.4 Translocations | 1 | 1.4 Throwing | | 0.7 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | | 4 || 4 Cast: Magic Dart | 91 | 32 || 123 Searing Ray | 4 | 8 || 12 Armor: Robe | 1 | 1 || 2 Dodge: Dodged | 14 | 4 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3518 | 3478 | 40 | 261 | 2821 | 3 | 1172.7 | Dungeon | 3518 | 3478 | 40 | 261 | 2821 | 3 | 1172.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1484 daAuts D:2: 1049 daAuts D:3: 984 daAuts