Dungeon Crawl Stone Soup version 0.28-a0-1356-g2ad6d04315 (webtiles) character file. Game seed: 5592418800447412052 85 SirDiesAlot the Magician (level 4, 0/32 HPs) Began as a Djinni Conjurer on Dec 30, 2021. Slain by a jackal (1 damage) ... on level 3 of the Dungeon. The game lasted 00:05:12 (2214 turns). SirDiesAlot the Magician (Djinni Conjurer) Turns: 2214, Time: 00:05:13 Health: 0/32 AC: 3 Str: 6 XL: 4 Next: 75% Gold: 68 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . SeeInvis . a - +0 war axe rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . i - +1 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles c - 18 bolts Armour b - a +0 robe (worn) i - a +1 hat (worn) Scrolls e - 2 scrolls of identify {unknown} h - 4 scrolls of vulnerability {unknown} Potions d - a potion of heal wounds {unknown} f - a potion of curing {unknown} g - a potion of flight {unknown} j - 2 potions of might {unknown} Skills: + Level 1.3 Fighting + Level 1.3 Armour + Level 2.8 Dodging + Level 2.2 Stealth * Level 3.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Dazzling Flash Conj/Hex 40% N/A 8% 3 d - Fulminant Prism Conj/Hex 10% 3d9 24% 4 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 24% 4 f - Sandblast Erth 40% 2d10 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Portals: Abyss: D:3 Annotations: D:3 sirJeffrey23's ghost, weakling DsGl Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the orc priest! The searing ray hits the orc. The orc is almost dead. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The searing ray hits the orc. You kill the orc! The searing ray hits the orc wizard! The orc wizard is heavily wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The jackal closely misses you. The orc wizard points at you and mumbles some strange words. You resist with some effort. A jackal comes into view. The jackal bites you but does no damage. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 72% to hit) The searing ray hits the jackal. The jackal is heavily wounded. The searing ray misses the orc wizard. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The searing ray hits the jackal. You kill the jackal! The searing ray hits the orc wizard. The orc wizard is severely wounded. * * * LOW HITPOINT WARNING * * * The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. * * * LOW HITPOINT WARNING * * * The jackal misses you. Something hits you. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. The jackal bites you. You die... ###... ...... ..#.## ....# #..## #...# ########h#.### #.......@{)))# #.........##.# #.........##.)...... #.........###....... #########...(.....# ...o..o ............>.....# ....... #########..†......# ....o.. # ########### #.....< ..#+#. You could see a jackal. Vanquished Creatures An orc priest (D:3) A dart slug (D:3) 3 worms (D:2) 2 orcs (D:3) 4 bats 4 endoplasms (D:1) 3 giant cockroaches 3 goblins 3 hobgoblins 5 jackals (D:3) 5 kobolds A quokka (D:1) 3 frilled lizards A rat (D:2) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirDiesAlot the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 261 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 862 | D:1 | Reached XP level 3. HP: 17/26 MP: 0/0 862 | D:1 | Learned a level 1 spell: Sandblast 1534 | D:2 | Reached skill level 1 in Armour 1617 | D:2 | Reached skill level 1 in Fighting 1986 | D:3 | Found a one-way gate to the infinite horrors of the Abyss. 1986 | D:3 | Noticed sirJeffrey23's ghost (weakling DsGl) 1992 | D:3 | Noticed a small abomination 2077 | D:3 | Reached XP level 4. HP: 23/32 MP: 0/0 2213 | D:3 | HP: 1/32 [something (4)] 2214 | D:3 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_rooms, minmay_misc_feat_diagonals D:2: layout_rooms D:3: layout_rooms, gammafunk_ghost_abyssal_escape, serial_shops, nicolae_shop_behind_doors Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 1 | 1.3 Stealth | 2 | 2.2 Fighting | 1 | 1.3 Dodging | | 2.8 Spellcasting | | 3.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 1 | || 1 Cast: Magic Dart | 71 | || 71 Searing Ray | 6 | 4 || 10 Armor: Robe | 2 | 1 || 3 Dodge: Dodged | 4 | 5 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2212 | 2167 | 45 | 185 | 1783 | 3 | 737.3 | Dungeon | 2212 | 2167 | 45 | 185 | 1783 | 3 | 737.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1171 daAuts D:2: 799 daAuts D:3: 240 daAuts