Dungeon Crawl Stone Soup version 0.28-a0-1387-g3a22ab9bdc (webtiles) character file. Game seed: 14879726612656621434 37 SirDiesAlot the Magician (level 3, -4/27 HPs) Began as a Djinni Conjurer on Jan 3, 2022. Slain by Sigmund (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:07 (1849 turns). SirDiesAlot the Magician (Djinni Conjurer) Turns: 1849, Time: 00:02:08 Health: -4/27 AC: 2 Str: 6 XL: 3 Next: 62% Gold: 31 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . SeeInvis . a - +2 long sword (elec) rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +2 long sword of electrocution (weapon) Armour b - a +0 robe (worn) Scrolls d - 2 scrolls of brand weapon {unknown} e - a scroll of teleportation {unknown} f - a scroll of summoning {unknown} Potions c - 2 potions of curing {unknown} g - a potion of resistance {unknown} Skills: + Level 1.4 Fighting + Level 0.1 Long Blades - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Dazzling Flash Conj/Hex 40% N/A 8% 3 d - Fulminant Prism Conj/Hex 10% 3d9 26% 4 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 26% 4 f - Shock Conj/Air 80% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. Found a short sword. Found 11 stones. Found an escape hatch in the ceiling. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! Sigmund is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (75% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) The searing ray hits Sigmund! Sigmund is moderately wounded. The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You finish channelling your searing ray. Something hits you. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line (Press . to maintain the ray.) Something hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits something. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. Something tries to affect you, but you resist. The searing ray hits something. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Something hits you! You die... .. ...# ####.###...# .........<.+ ...........# ...........# ........... .....{)..# #.@# # ##.# # #######.####### ... # ............(.#.......## .........####.#.......## ..........# .#.......## #########.## .#.......## #.....# .#........^ #.....##.#......... There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 2 bats (D:1) 5 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:2) A hobgoblin (D:1) 3 quokkas A ball python (D:2) 2 frilled lizards 4 kobolds 5 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirDiesAlot the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 206 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 306 | D:1 | Reached skill level 1 in Fighting 670 | D:1 | Reached XP level 3. HP: 22/27 MP: 0/0 670 | D:1 | Learned a level 1 spell: Shock 745 | D:1 | Found Iguthed's Weapon Shoppe. 1841 | D:2 | Noticed Sigmund 1849 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic, serial_shops, shop_fountains D:2: layout_basic, shapermc_ecumenical_altar_starsandcircs, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.4 Long Blades | | 0.1 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.8 Action || total -------------------------++------- Cast: Magic Dart || 47 Searing Ray || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1847 | 1809 | 38 | 0 | 1656 | 2 | 923.5 | Dungeon | 1847 | 1809 | 38 | 0 | 1656 | 2 | 923.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1307 daAuts D:2: 540 daAuts