Dungeon Crawl Stone Soup version 0.28-a0-1387-g3a22ab9bdc (webtiles) character file. Game seed: 14910654514960316139 7 SirDiesAlot the Magician (level 2, -1/22 HPs) Began as a Djinni Conjurer on Jan 3, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (360 turns). SirDiesAlot the Magician (Djinni Conjurer) Turns: 360, Time: 00:00:36 Health: -1/22 AC: 2 Str: 6 XL: 2 Next: 5% Gold: 0 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . a - +0 long sword rCold x . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour c - a +0 robe (worn) Scrolls d - a scroll of enchant armour {unknown} Potions b - a potion of haste {unknown} e - a potion of curing {unknown} f - a potion of might {unknown} Skills: + Level 0.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Dazzling Flash Conj/Hex 32% N/A 11% 3 d - Fulminant Prism Conj/Hex 8% 3d7 34% 4 e - Iskenderun's Mystic Conj/Tloc 16% 2d5 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. The jackal bites you. The jackal closely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is lightly wounded. The jackal bites you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. * * * LOW HITPOINT WARNING * * * The jackal misses you. x2 Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * You have reached level 2! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (72% to hit) The searing ray hits the jackal. The jackal is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal barely misses you. The searing ray hits the jackal but does no damage. The jackal is severely wounded. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ..##..#......### ... >.##..##...#.# ^.# #.##.....#...# #.# #.##.###...#.# #.# #.##.# ##.##.# # #.# #.##.# #.....# ###.# ##.## #.##.# #..#### .[....##...####.##.###..###### #.........h@...#............ #.####...####.........###### ##.## #.######.## #.####...####.# #.# #......#....†.# #.# #.####...###### #.# ##.######### #.# #.......... ..# ########### ### You could see a jackal. Vanquished Creatures 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirDiesAlot the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 359 | D:1 | Reached XP level 2. HP: 5/22 MP: 0/0 360 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_loops_ring, basic_ecumenical_altar Action || total -------------------------++------- Melee: Long sword || 3 Cast: Magic Dart || 13 Searing Ray || 1 Armor: Robe || 2 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 360 | 360 | 0 | 0 | 317 | 1 | 360.0 | Dungeon | 360 | 360 | 0 | 0 | 317 | 1 | 360.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 360 daAuts