Dungeon Crawl Stone Soup version 0.28-a0-1447-ga5a8893891 (webtiles) character file. Game seed: 10110992037343436903 635 SirDiesAlot the Magician (level 7, -3/50 HPs) Began as a Djinni Conjurer on Jan 11, 2022. Was an Initiate of Gozag. Shot with an arrow by a centaur (10 damage) ... on level 5 of the Dungeon. The game lasted 00:07:42 (5364 turns). SirDiesAlot the Magician (Djinni Conjurer) Turns: 5364, Time: 00:07:42 Health: -3/50 AC: 6 Str: 6 XL: 7 Next: 79% Gold: 36 EV: 12 Int: 21 God: Gozag SH: 0 Dex: 12 rFire + + . SeeInvis + a - staff of air rCold x . . Faith . (no shield) rNeg . . . Spirit . q - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . j - +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} rCorr . Rampage . p - +0 pair of gloves Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.16/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 294 gold pieces. You spent 221 gold pieces at shops. You paid 37 gold pieces to Gozag. Inventory: Missiles s - a throwing net Armour j - the +2 cloak of the Thief (worn) {*Fog Slay-2 SInv Stlth+} (You bought it in a shop on level 4 of the Dungeon) It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. p - a +0 pair of gloves (worn) q - a +0 robe (worn) Magical Staves a - a staff of air (weapon) Scrolls g - a scroll of torment {unknown} h - 2 scrolls of noise {unknown} i - 7 scrolls of identify {unknown} k - 2 scrolls of enchant armour {unknown} m - 2 scrolls of amnesia {unknown} n - a scroll of immolation {unknown} Potions b - a potion of degeneration {unknown} c - 4 potions of flight {unknown} d - 2 potions of invisibility {unknown} e - a potion of heal wounds {unknown} f - a potion of curing {unknown} l - 2 potions of resistance {unknown} o - a potion of might {unknown} r - a potion of mutation {unknown} Skills: + Level 3.5 Fighting - Level 2.1 Dodging + Level 3.8 Stealth * Level 5.3 Spellcasting + Level 0.8 Evocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Dazzling Flash Conj/Hex 56% N/A 3% 3 d - Fulminant Prism Conj/Hex 14% 3d9 12% 4 e - Iskenderun's Mystic Conj/Tloc 28% 2d7 12% 4 f - Summon Small Mammal Summ 100% N/A 1% 1 g - Corpse Rot Necr/Air 84% N/A 1% 2 h - Scorch Fire 56% 2d8 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Qazlal Ru Sif Muna Trog Xom Shops: D:2 ! D:4 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line, f - killer bee zombie Aim: a killer bee zombie (wandering, hasn't noticed you, 71% to hit) The searing ray hits the killer bee zombie. The killer bee zombie is lightly damaged. (Press . to maintain the ray.) The searing ray misses the killer bee zombie. The killer bee zombie hits you. The searing ray misses the killer bee zombie. The killer bee zombie hits you. x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (12% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits the killer bee zombie. The killer bee zombie is moderately damaged. The killer bee zombie is knocked back by the mystic blast. You hear a shout! Casting: Iskenderun's Mystic Blast (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - killer bee zombie Aim: a killer bee zombie (moderately damaged, 71% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The killer bee zombie hits you but does no damage. The killer bee zombie hits you. A centaur comes into view. The killer bee zombie misses you. The killer bee zombie misses you. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow barely misses you. The killer bee zombie hits you but does no damage. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The killer bee zombie closely misses you. You hear an angry hiss. The centaur shoots an arrow. The arrow hits you! You die... Your body crumbles into a pile of gold. ...# ... ## ..... ..# #.##. ...... ..# #....##.$.... .## #.....$$..... .## ## ..# #...# ... ..##.#....#. ###$###.... ............. ###.$....... ...###....#..##.......##.# ...# ........@Z.......# ..># ....#...........# ...#######.####........... .....##.....#...........## .....#...#.(##.........## ........#...:..........# #.#......>..........##.c. ####.......##....#### ... ##...(...#....# .. You could see a centaur and a killer bee zombie. Vanquished Creatures A water moccasin (D:4) An ogre (D:4) A scorpion (D:4) 3 hounds An orc priest (D:4) A gnoll shaman (D:5) An iguana (D:4) A hound skeleton (D:4) 5 adders 7 gnolls An ufetubus (D:5) An adder skeleton (D:4) 4 worms 2 dart slugs (D:4) 3 orcs (D:4) 3 bats 5 endoplasms A giant cockroach (D:2) 7 goblins 5 hobgoblins 2 quokkas 9 ball pythons 6 frilled lizards 10 kobolds A rat (D:2) 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirDiesAlot the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 214 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 1128 | D:2 | Reached skill level 1 in Fighting 1128 | D:2 | Reached XP level 3. HP: 21/27 MP: 0/0 1128 | D:2 | Learned a level 1 spell: Summon Small Mammal 1279 | D:2 | Found Zinuorics's Distillery. 1470 | D:2 | Reached XP level 4. HP: 16/32 MP: 0/0 2213 | D:2 | Found a faded altar of an unknown god. 2332 | D:3 | Reached skill level 4 in Spellcasting 2438 | D:3 | Reached XP level 5. HP: 33/38 MP: 0/0 2438 | D:3 | Learned a level 2 spell: Corpse Rot 3062 | D:4 | Noticed a water moccasin 3069 | D:4 | Killed a water moccasin 3070 | D:4 | Reached XP level 6. HP: 24/45 MP: 0/0 3234 | D:4 | Found a staircase to the Ecumenical Temple. 3247 | Temple | Entered the Ecumenical Temple 3344 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 4352 | D:4 | Found Fyllup's Armour Shoppe. 4367 | D:4 | Reached XP level 7. HP: 31/50 MP: 0/0 4367 | D:4 | Learned a level 2 spell: Scorch 4552 | D:4 | Reached skill level 5 in Spellcasting 5084 | D:4 | Bought the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} | for 221 gold pieces 5084 | D:4 | Found the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} 5126 | D:5 | Entered Level 5 of the Dungeon 5364 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_loops_cross, serial_bayou_pond_a, minmay_cupped D:2: layout_loops_ring, serial_shops, shop, chequers_ecumenical_altar_lobes D:3: layout_rooms D:4: layout_rooms, minmay_temple_entry_sparse_star, serial_shops, shop D:5: layout_cave_pools, serial_park_tiny_1, fountainhead, uniq_grinder Temple: minmay_crystal_spiral_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 | 3.5 Stealth | 2 3 | 3.8 Spellcasting | 4 5 | 5.3 Dodging | | 2.1 Evocations | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | | 1 | || 1 Cast: Magic Dart | 57 | 79 | 21 || 157 Searing Ray | 1 | 20 | 9 || 30 Iskenderun's Myst | | | 1 || 1 Armor: Robe | | 8 | 2 || 10 Dodge: Dodged | 1 | 23 | 11 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5365 | 5171 | 194 | 575 | 4082 | 6 | 894.2 | Dungeon | 5220 | 5073 | 147 | 575 | 3996 | 5 | 1044.0 | Temple | 145 | 98 | 47 | 0 | 86 | 1 | 145.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1495 daAuts D:2: 1379 daAuts D:3: 1060 daAuts D:1: 1047 daAuts D:5: 237 daAuts Temple: 145 daAuts