Seeded DCSS version 0.28-a0-1506-g3893175d92 (webtiles) character file. Game seed: 20220112 (custom seed) 44 SirDiesAlot the Magician (level 3, -1/25 HPs) Began as a Djinni Conjurer on Jan 13, 2022. Slain by an ogre (19 damage) ... on level 2 of the Dungeon. The game lasted 00:01:50 (1488 turns). SirDiesAlot the Magician (Djinni Conjurer) Turns: 1488, Time: 00:01:51 Health: -1/25 AC: 2 Str: 6 XL: 3 Next: 85% Gold: 83 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + + SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . c - scarf {rC+ rF+} rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Armour a - a +0 robe (worn) b - +0 pearl dragon scales c - a scarf of resistance (worn) Scrolls d - a scroll of enchant weapon {unknown} e - a scroll of blinking {unknown} g - 2 scrolls of noise {unknown} Potions f - a potion of heal wounds {unknown} Skills: - Level 2.8 Dodging - Level 2.1 Stealth + Level 3.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Dazzling Flash Conj/Hex 38% N/A 8% 3 d - Fulminant Prism Conj/Hex 9% 3d7 26% 4 e - Iskenderun's Mystic Conj/Tloc 19% 2d6 26% 4 f - Sting Tmut/Pois 76% 1d6 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Hepliaklqana Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You see here 20 arrows. Found an escape hatch in the floor. A ball python comes into view. The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You reach down and open the door. An ogre and a bat come into view. There are monsters nearby! There are monsters nearby! The magic dart hits the bat. You kill the bat! The ogre shouts! The magic dart hits the ogre. The ogre is lightly wounded. The magic dart hits the ogre but does no damage. The ogre is lightly wounded. The magic dart hits the ogre. The ogre is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 89% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 89% to hit) The searing ray hits the ogre! The ogre is severely wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ##......### .........####...#### #†.##.## O.....† #........# #..# .# ..... #.#.####.# #..# # ... #.#.# #.# #... #'# #.#.## #.# ##.## #.# #.#..# #.# #.# #.# #.##.# #.# .# ##O## #.##.# #.# ##>@†## #.##.###.# #.....# #........# ##...## ####.##### #######.#########.# .................(# #######.########### #.# #.# #.# You could see an ogre. Vanquished Creatures An adder (D:2) A dart slug (D:1) 6 bats 7 endoplasms (D:1) 3 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:2) 2 frilled lizards 6 kobolds (D:1) A rat (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirDiesAlot the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 147 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 633 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 633 | D:1 | Learned a level 1 spell: Sting 1058 | D:1 | Found Oxzeteirph's Antique Armour Shoppe. 1116 | D:2 | Found a hazy altar of Hepliaklqana. 1477 | D:2 | Noticed an ogre 1488 | D:2 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], minmay_pentomino_q2 D:2: layout_loops_corners, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | | 2.8 Spellcasting | | 3.7 Action || total -------------------------++------- Cast: Magic Dart || 61 Searing Ray || 1 Armor: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1487 | 1461 | 26 | 0 | 1334 | 2 | 743.5 | Dungeon | 1487 | 1461 | 26 | 0 | 1334 | 2 | 743.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1116 daAuts D:2: 371 daAuts