Seeded DCSS version 0.29-a0-91-gdebf4667c2 (webtiles) character file. Game seed: 12183125374048110861 (custom seed) 110 SirDiesAlot the Conjurer (level 4, -4/26 HPs) Began as a Deep Elf Conjurer on Feb 9, 2022. Slain by a gnoll (16 damage) ... on level 3 of the Dungeon. The game lasted 00:03:20 (3111 turns). SirDiesAlot the Conjurer (Deep Elf Conjurer) Turns: 3111, Time: 00:03:21 Health: -4/26 AC: 2 Str: 4 XL: 4 Next: 61% Magic: 12/12 EV: 12 Int: 25 God: Gold: 85 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn j - ring of wizardry MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery j - a ring of wizardry (left hand) Wands g - a wand of flame (10) Scrolls b - a scroll of vulnerability {unknown} d - 2 scrolls of enchant weapon {unknown} e - 3 scrolls of teleportation {unknown} Potions c - a potion of resistance {unknown} f - a potion of degeneration {unknown} h - a potion of might {unknown} i - a potion of curing {unknown} Skills: + Level 1.7 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting + Level 5.2 Conjurations + Level 0.8 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 20% 2d6 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 3% 3 Fulminant Prism Conj/Hex 9% 3d7 12% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a ball python corpse. Found a dagger. You see here a +0 dagger. A gnoll comes into view. It is wielding a +0 halberd. The gnoll moves out of view. A gnoll is nearby! A gnoll is nearby! The magic dart hits the gnoll! The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (heavily wounded, 82% to hit) The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) A gnoll comes into view. It is wielding a +0 halberd. A gnoll comes into view. It is wielding a +0 halberd and wearing the +4 robe of Augmentation {Str+4 Int+4 Dex+4}. You finish channelling your searing ray. The gnoll shouts! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! There is a stone staircase leading up, spattered with blood here. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... ... #.##.# ##....######.# #.... #...#..#.## #..#### #..# #.... #....#..###.## #.## ##..# #.##..g...#.# #.# #..# #. ####..)..### #.# #..# #..###.....g..#######.# #[.# ###.....##.###.......#.# ####..# ........##.######g...#.# #.....# ###.##.........@..####†###.....# #. ####................##.....# #. #.....÷.##########.........# . ....###.÷## ####.###.....# ### ##÷# #............# #######.###### #............# ##.....#......###............# #..............##........>...# ................#.......##.### You could see a gnoll. Vanquished Creatures Robin (D:1) A gnoll (D:3) 3 adders (D:2) 2 bats 8 endoplasms 2 giant cockroaches 6 goblins 7 hobgoblins 7 jackals 2 quokkas 3 ball pythons A frilled lizard (D:1) 5 kobolds 9 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirDiesAlot the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 124 | D:1 | Reached XP level 2. HP: 9/16 MP: 0/8 262 | D:1 | Learned a level 2 spell: Searing Ray 656 | D:1 | Reached skill level 1 in Fighting 913 | D:2 | Noticed Robin 932 | D:2 | Reached XP level 3. HP: 2/20 MP: 1/10 1014 | D:1 | Killed Robin 1567 | D:2 | Reached skill level 5 in Conjurations 1722 | D:2 | Reached XP level 4. HP: 25/25 MP: 9/12 1727 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1893 | D:2 | Found a faded altar of an unknown god. 3111 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_rooms D:2: layout_basic, shapermc_ecumenical_altar_mp_highgroup, minmay_cut_off, uniq_robin D:3: layout_rooms, lemuel_tele_altar, uniq_jessica, uniq_terence, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.7 Spellcasting | 4 | 4.4 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Translocations | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 16 | || 16 Cast: Magic Dart | 47 | 24 || 71 Searing Ray | 9 | 6 || 15 Armor: Robe | 8 | 4 || 12 Dodge: Dodged | 27 | 5 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3112 | 3041 | 71 | 121 | 2553 | 3 | 1037.3 | Dungeon | 3112 | 3041 | 71 | 121 | 2553 | 3 | 1037.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1487 daAuts D:1: 1241 daAuts D:3: 382 daAuts