Seeded DCSS version 0.29-a0-340-g6efceafd81 (webtiles) character file. Game seed: 3553986702775352410 (custom seed) 20 SirDiesAlot the Skirmisher (level 3, -2/29 HPs) Began as a Human Abyssal Knight on Apr 19, 2022. Was a Believer of Lugonu. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:09 (1466 turns). SirDiesAlot the Skirmisher (Human Abyssal Knight) Turns: 1466, Time: 00:02:10 Health: -2/29 AC: 3 Str: 15 XL: 3 Next: 0% Magic: 4/4 EV: 11 Int: 10 God: Lugonu [**....] Gold: 62 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 trident rCold + . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn j - ring of protection from cold MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: Renounce Religion, Depart the Abyss, Bend Space You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 62 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles e - 27 stones Armour b - a +0 leather armour (worn) Jewellery j - a ring of protection from cold (left hand) Scrolls c - a scroll of teleportation {unknown} d - a scroll of fog {unknown} g - a scroll of holy word {unknown} k - a scroll of fear {unknown} Potions f - a potion of mutation {unknown} h - a potion of brilliance {unknown} i - a potion of flight {unknown} Skills: + Level 3.1 Fighting * Level 2.5 Polearms * Level 0.7 Throwing + Level 2.1 Armour - Level 1.0 Dodging + Level 2.3 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The quokka barely misses you. The rat bites you. The kobold hits you with a +0 club. You climb upwards. There is a stone staircase leading down here. You barely miss the quokka. The quokka bites you. The kobold hits you with a +0 club. The rat bites you. The quokka bites you. You hit the quokka but do no damage. The kobold barely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * The kobold closely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * You completely miss the quokka. The quokka barely misses you. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The rat bites you but does no damage. The quokka barely misses you. You miss the quokka. The kobold completely misses you. The quokka bites you. You die... ##..######............###......#. ##...#...+....................... ##.#.#.###...........#####....... #......#####.######## #.#..... ####.#..#####.##.....# #.#..... ........#.....##.###.#####.#..##. ####.#.##.######.###.......#..##. ####.#.##.######r...########..##. ...............r@.............##. ####.#.##.[######K....#######.##. ##...#.##..# ###...#.....#.##. #......##..# #####...#+###.#.##. #..##..##..# #.............#.##. ...##..##..# #.............#.### .......##..# #.................. ..#.##.##..# #.............#.##. #.#.##.##..# #.......).....#.##. You could see a quokka, a kobold and a rat. Vanquished Creatures An endoplasm (D:1) 3 giant cockroaches (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 2 kobolds (D:1) 2 quokkas (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | SirDiesAlot the Human Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 8 | D:1 | Escaped the Abyss 198 | D:1 | Reached XP level 2. HP: 10/24 MP: 3/3 1381 | D:1 | Reached XP level 3. HP: 29/29 MP: 4/4 1465 | D:1 | HP: 1/29 [kobold/+0 club (1)] 1466 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic, minmay_pentomino_q4 D:2: layout_basic, uniq_sigmund Action || total -------------------------++------- Melee: Spear || 69 Trident || 15 Armor: Leather armour || 27 Dodge: Dodged || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1466 | 1461 | 5 | 434 | 823 | 3 | 488.7 | Dungeon | 1458 | 1453 | 5 | 434 | 823 | 2 | 729.0 | Abyss | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1452 daAuts Abyss:1: 8 daAuts D:2: 6 daAuts