Seeded DCSS version 0.29-a0-416-g83a48905f1 (webtiles) character file. Game seed: 15344678583510258279 (custom seed) 22 SirDiesAlot the Conjurer (level 2, -16/16 HPs) Began as a Deep Elf Conjurer on May 17, 2022. Demolished by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (18 damage) ... on level 2 of the Dungeon. The game lasted 00:01:50 (856 turns). SirDiesAlot the Conjurer (Deep Elf Conjurer) Turns: 856, Time: 00:01:50 Health: -16/16 AC: 2 Str: 4 XL: 2 Next: 68% Magic: 3/8 EV: 12 Int: 22 God: Gold: 31 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . a - +0 spear (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 spear of venom (weapon) Armour d - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} Potions b - a potion of magic e - a potion of attraction {unknown} f - a potion of resistance {unknown} g - a potion of flight {unknown} Skills: + Level 0.6 Fighting - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.7 Spellcasting * Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Chain Lightning Conj/Air 7% 3d9 100% 9 Fire Storm Conj/Fire 7% 8d2 100% 9 Shatter Erth 2% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Message History Things that are here: a +0 club; a goblin corpse Found a chain mail. f - a smoky silvery potion You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) g - a fuming dark potion You now have 31 gold pieces (gained 15). You pick up a book of Annihilations and begin reading... You add the spells Chain Lightning, Fire Storm and Shatter to your library. Found a mace. Found a runed translucent door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (asleep, 100% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Crazy Yiuf shouts! Crazy Yiuf says, "Aardvark sallow verde!" Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (82% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) The searing ray misses Crazy Yiuf. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are electrocuted!! Ouch! That really hurt! You die... #.. ##..#####....###.### ### #....# ####.# #.... ♣PP..♣ ### ###.. ♣.P.♣♣ .....# ♣♣.♣♣ ###### ♣.♣♣ # ♣♣.♣ ♣.♣♣ ♣♣@♣ #g# ... #...# #..)# ##### You could see Crazy Yiuf. Vanquished Creatures An endoplasm (D:2) A hobgoblin (D:1) 4 jackals (D:2) 3 kobolds 6 goblins 5 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirDiesAlot the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 257 | D:1 | You fall into a shaft and drop 1 floor! 269 | D:2 | Reached XP level 2. HP: 16/16 MP: 5/8 592 | D:2 | Learned a level 2 spell: Searing Ray 845 | D:2 | Found a runed translucent door. 848 | D:2 | Noticed Crazy Yiuf 856 | D:2 | Demolished by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic D:2: layout_rooms, uniq_crazy_yiuf_cottage, uniq_terence Action || total -------------------------++------- Melee: Unarmed || 11 Cast: Magic Dart || 41 Searing Ray || 1 Armor: Robe || 2 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 855 | 855 | 0 | 80 | 652 | 2 | 427.5 | Dungeon | 855 | 855 | 0 | 80 | 652 | 2 | 427.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 598 daAuts D:1: 257 daAuts