Seeded DCSS version 0.29-a0-477-g62b78b4225 (webtiles) character file. Game seed: 15344678583510258279 (custom seed) 14 SirDiesAlot the Conjurer (level 2, 14/14 HPs) Began as a Vine Stalker Conjurer on May 24, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:18 (1306 turns). SirDiesAlot the Conjurer (Vine Stalker Conjurer) Turns: 1306, Time: 00:01:19 Health: 14/14 AC: 2 Str: 9 XL: 2 Next: 45% Magic: 6/6 EV: 12 Int: 18 God: Gold: 13 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit + c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} e - 2 scrolls of vulnerability {unknown} f - a scroll of fog {unknown} Potions b - a potion of magic Skills: + Level 0.5 Fighting - Level 1.5 Dodging - Level 2.4 Stealth * Level 2.6 Spellcasting * Level 4.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 22% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The magic dart hits the goblin. The goblin is heavily wounded. The goblin shouts! A rat comes into view. The magic dart hits the goblin. You kill the goblin! The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 dagger; a goblin corpse There is an open door here. You open the door. There is an open door here. You see here a +0 club. Key pressed, stopping explore. There is an escape hatch in the floor here. You open the door. There is an open door here. A hobgoblin comes into view. The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin shouts! The magic dart hits the hobgoblin but does no damage. The hobgoblin is heavily wounded. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. You see here a hobgoblin corpse. Found 2 poisoned darts. You see here 2 poisoned darts. Done exploring. Done exploring. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .#..#..#.#.# #..#.# ....#..#.#.# #..#.# .#..#..#.#.# #..#.# ....#..#.#.# #..#.# .#..#..#.#.# #..#.# .......#.#.###..#.# .#..#....#......#.# .#..#..#######.##.# ##..............@.# ...##..#######.#### #####..#.......# ....#..#######.# ....#..# #.# ....#..# ### ....#..# ....#..######## ..............# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 4 hobgoblins (D:1) A kobold (D:1) A quokka (D:1) 3 goblins (D:1) 2 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirDiesAlot the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 354 | D:1 | Reached XP level 2. HP: 14/14 MP: 0/6 1306 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic Action || total -------------------------++------- Melee: Unarmed || 6 Punch || 1 Club || 6 Bite || 2 Cast: Magic Dart || 30 Armor: Robe || 2 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1307 | 1307 | 0 | 0 | 1229 | 1 | 1307.0 | Dungeon | 1307 | 1307 | 0 | 0 | 1229 | 1 | 1307.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1307 daAuts