Seeded DCSS version 0.29-a0-857-g9b1aa3ac5b (webtiles) character file. Game seed: 3642297609341172326 (custom seed) 123759 SirDiesAlot the Earth Mage (level 16, -1/85 HPs) Began as a Deep Elf Conjurer on July 16, 2022. Was a High Priest of Vehumet. Shot with a bolt by Vashnia (7 damage) ... on level 4 of the Snake Pit. The game lasted 01:49:59 (37749 turns). SirDiesAlot the Earth Mage (Deep Elf Conjurer) Turns: 37749, Time: 01:49:59 Health: -1/85 AC: 13 Str: 4 XL: 16 Next: 37% Magic: 41/50 EV: 13 Int: 44 God: Vehumet [*****.] Gold: 169 SH: 0 Dex: 17 Spells: 8/54 levels left rFire . . . SeeInvis . a - +7 dagger "Murres" {speed, rN+ Int+3} rCold . . . Faith + (no shield) rNeg + + . Spirit . W - +1 leather armour "Damnable Contraption" {Int+7} rPois + Reflect . r - +2 hat {Will+} rElec . Harm . (no cloak) rCorr . Rampage + s - +0 pair of gloves Will ++... o - +0 pair of boots of Defiance {*Slow rPois rN+ Int+2} Stlth +++....... A - amulet "Hero's Friend" {Faith Rampage Fly Dex+4} HPRegen 0.24/turn y - ring of magical power MPRegen 0.32/turn O - +4 ring of protection @: lethally poisoned (-1 -> -6), flying, studying Short Blades A: no striking features a: Renounce Religion You were on level 4 of the Snake Pit. You worshipped Vehumet. Vehumet was extremely pleased with you. You visited 5 branches of the dungeon, and saw 25 of its levels. You collected 1963 gold pieces. You spent 1794 gold pieces at shops. Inventory: Hand Weapons a - the +7 dagger "Murres" (weapon) {speed, rN+ Int+3} (You found it on level 2 of the Dungeon) Attacks with this weapon are significantly faster. Int: It affects your intelligence (+3). rN: It protects you from negative energy. b - the +9 dagger of Obo Fonu {spect, rCorr Dex+6} (You found it on level 2 of the Dungeon) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+6). rCorr: It protects you from acid and corrosion. Missiles z - 2 curare-tipped darts Armour o - the +0 pair of boots of Defiance (worn) {*Slow rPois rN+ Int+2} (You found it on level 2 of the Lair of Beasts) Int: It affects your intelligence (+2). rPois: It protects you from poison. rN: It protects you from negative energy. *Slow: It may slow you when you take damage. r - a +2 hat of willpower (worn) s - a +0 pair of gloves (worn) E - a +2 robe of willpower W - the +1 leather armour "Damnable Contraption" (worn) {Int+7} (You bought it in a shop on level 3 of the Dungeon) Int: It affects your intelligence (+7). Jewellery k - the amulet "Zivvumpu" {-Tele rElec rPois Will+ Regen+ Str+2} (You found it on level 6 of the Lair of Beasts) [amulet of regeneration] Str: It affects your strength (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. -Tele: It prevents most forms of teleportation. Regen: It increases your rate of health regeneration. Will: It increases your willpower. m - a ring of fire y - a ring of magical power (left hand) A - the amulet "Hero's Friend" (around neck) {Faith Rampage Fly Dex+4} (You took it off a naga warrior on level 1 of the Snake Pit) [amulet of faith] It allows you to gain divine favour quickly. Dex: It affects your dexterity (+4). Fly: It grants you flight. Rampage: It bestows one free step when moving towards enemies. J - a ring of positive energy O - a +4 ring of protection (right hand) Z - a ring of see invisible Wands u - a wand of iceblast (29) C - a wand of polymorph (12) H - a wand of digging (13) L - a wand of mindburst (11) S - a wand of quicksilver (5) X - a wand of paralysis (4) Scrolls d - 10 scrolls of teleportation h - 2 scrolls of silence i - 4 scrolls of fog q - 6 scrolls of magic mapping t - 4 scrolls of immolation v - 2 scrolls of enchant armour w - 5 scrolls of amnesia x - a scroll of brand weapon I - 4 scrolls of poison M - a scroll of enchant weapon N - 3 scrolls of vulnerability P - a scroll of fear R - a scroll of blinking V - 2 scrolls of identify Potions c - 11 potions of curing e - 5 potions of cancellation g - 3 potions of invisibility j - 7 potions of heal wounds l - 2 potions of magic n - 2 potions of might p - 7 potions of mutation B - 8 potions of brilliance F - 4 potions of flight Q - 5 potions of resistance T - 5 potions of haste U - 4 potions of ambrosia Miscellaneous f - a phantom mirror D - a condenser vane K - a box of beasts Skills: + Level 4.3 Fighting + Level 8.2 Short Blades - Level 3.6 Throwing - Level 6.0 Armour - Level 5.1 Dodging - Level 5.6 Stealth + Level 19.7 Spellcasting - Level 7.4 Conjurations - Level 5.6 Hexes - Level 10.0 Necromancy - Level 4.7 Translocations * Level 20.3 Earth Magic + Level 5.2 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 77% 2d15 1% 4 d - Fulminant Prism Conj/Hex 39% 3d18 1% 4 e - Lee's Rapid Deconstr Erth 61% 3d29* 0% 5 f - Sandblast Erth 100% 2d20 0% 1 g - Olgreb's Toxic Radia Pois 43% N/A 2% 4 h - Ignite Poison Fire/Tmut/Pois 43% N/A 1% 3 i - Dispel Undead Necr 92% 3d29 1% 4 j - Borgnjor's Vile Clut Necr/Erth 54% N/A 1% 5 k - Sublimation of Blood Necr 92% N/A 1% 2 l - Blink Tloc 100% N/A 1% 2 m - Shatter Erth 61% 3d45* 5% 9 Your spell library contained the following spells: Spells Type Power Damage Failure Level Starburst Conj/Fire 33% 6d10 7% 6 Foxfire Conj/Fire 100% 2x1d9 1% 1 Ensorcelled Hibernation Hex/Ice 100% N/A 1% 2 Static Discharge Conj/Air 66% 3-12/arc 1% 2 Conjure Flame Conj/Fire 66% 6-21 1% 3 Dazzling Flash Conj/Hex 100% N/A 1% 3 Inner Flame Hex/Fire 62% N/A 1% 3 Lesser Beckoning Tloc 71% N/A 1% 3 Tukima's Dance Hex 75% N/A 1% 3 Anguish Hex/Necr 42% N/A 1% 4 Animate Dead Necr 92% N/A 1% 4 Flame Wave Conj/Fire 66% 2d12 1% 4 Hailstorm Conj/Ice 66% 3d14 1% 4 Passage of Golubria Tloc 71% N/A 1% 4 Petrify Tmut/Erth 93% N/A 1% 4 Sticky Flame Conj/Fire 66% 2d8 1% 4 Irradiate Conj/Tmut 33% 3d22 1% 5 Yara's Violent Unravell Hex/Tmut 31% 3d13 1% 5 Death Channel Necr 46% N/A 1% 6 Spider Form Tmut/Pois 43% N/A 2% 3 Manifold Assault Tloc 71% N/A 3% 5 Ice Form Ice/Tmut 43% N/A 9% 4 Summon Forest Summ/Tloc 29% N/A 9% 5 Simulacrum Ice/Necr 36% N/A 16% 6 Dispersal Tloc 35% N/A 19% 6 Eringya's Noxious Bog Tmut/Pois 21% N/A 30% 6 Ozocubu's Refrigeration Ice 21% 4d9 83% 7 Summon Hydra Summ 21% N/A 100% 7 Disjunction Tloc 35% N/A 100% 8 Ignition Fire 21% 3d8 100% 8 Chain Lightning Conj/Air 33% 3d44 100% 9 Fire Storm Conj/Fire 33% 8d8 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Temple (0/1) D:6 Lair (6/6) D:11 Shoals (1/4) Lair:4 Snake (4/4) Lair:4 Slime (0/5) Lair:5 Orc (1/2) D:12 Vaults: D:13-14 Altars: Cheibriados Elyvilon Hepliaklqana Makhleb Okawaru Qazlal Uskayaw Vehumet Xom Zin Jiyva Shops: D:1 !=[ D:3 [ D:5 ? D:11 : Annotations: Lair:5 exclusion: oklob plant Snake:4 Vashnia Message History Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Vashnia spits poison at you. The splash of poison hits you. You are poisoned. You resist. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Vashnia Aim: Vashnia, wielding a +0 trident of pain and wearing a +0 barding of flying (catching her breath, 100% to hit) Zombie hands grab Vashnia. The zombie hands constrict Vashnia! You feel very sick. Vashnia unwields a +0 trident of pain. Vashnia wields a +3 arbalest of freezing. It is covered in frost. Vashnia shoots a bolt. The bolt hits you!! The bolt freezes you. You hear a shout! x2 Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction (safe; 0% risk of failure) Press: ? - help, Dir - move target, p - Vashnia A rock wall. The wall shatters! The blast of rock fragments hits Vashnia! Vashnia is moderately wounded. The zombie hands constrict Vashnia! You feel sick. A naga sharpshooter comes into view. It is wielding a +0 dire flail. Vashnia shoots a bolt. The bolt hits you!! * * * LOW HITPOINT WARNING * * * The bolt freezes you! * * * LOW HITPOINT WARNING * * * You feel much better. The zombie hands constrict Vashnia! You feel sick. Vashnia gestures wildly while chanting. Vashnia magically shoots a bolt. The bolt hits you!! * * * LOW HITPOINT WARNING * * * The bolt freezes you! You die... .. ..#..