Seeded DCSS version 0.29-a0-870-g2c972031a6 (webtiles) character file. Game seed: 3642297609341172326 (custom seed) 353 SirDiesAlot the Conjurer (level 6, 34/34 HPs) Began as a Deep Elf Conjurer on July 17, 2022. Was an Initiate of Vehumet. Quit the game on level 5 of the Dungeon. The game lasted 00:05:52 (4494 turns). SirDiesAlot the Conjurer (Deep Elf Conjurer) Turns: 4494, Time: 00:05:52 Health: 34/34 AC: 4 Str: 4 XL: 6 Next: 35% Magic: 6/15 EV: 13 Int: 25 God: Vehumet [......] Gold: 297 SH: 0 Dex: 13 Spells: 7/14 levels left rFire . . . SeeInvis . b - staff of conjuration rCold . . . Faith . (no shield) rNeg . . . Spirit . i - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . u - +0 pair of gloves Will ..... r - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.14/turn (no ring) @: no status effects A: no striking features a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 297 gold pieces. Inventory: Hand Weapons a - the +9 dagger of Obo Fonu {spect, rCorr Dex+6} (You found it on level 2 of the Dungeon) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+6). rCorr: It protects you from acid and corrosion. j - the +7 dagger "Murres" {speed, rN+ Int+3} (You found it on level 2 of the Dungeon) Attacks with this weapon are significantly faster. Int: It affects your intelligence (+3). rN: It protects you from negative energy. Missiles f - 16 poisoned darts Armour i - a +0 robe (worn) r - a +0 pair of boots (worn) u - a +0 pair of gloves (worn) Magical Staves b - a staff of conjuration (weapon) Jewellery q - a ring of fire Wands t - a wand of iceblast (13) Scrolls d - 2 scrolls of teleportation {unknown} h - 2 scrolls of silence {unknown} k - a scroll of fog {unknown} m - 2 scrolls of magic mapping {unknown} s - a scroll of immolation {unknown} v - a scroll of identify {unknown} w - a scroll of amnesia {unknown} Potions c - 3 potions of curing {unknown} e - 5 potions of cancellation {unknown} g - a potion of invisibility {unknown} l - a potion of magic n - 2 potions of mutation {unknown} o - a potion of lignification {unknown} p - a potion of might {unknown} x - a potion of degeneration {unknown} Skills: + Level 1.3 Fighting + Level 1.6 Throwing + Level 1.4 Armour + Level 3.7 Dodging - Level 2.4 Stealth * Level 4.9 Spellcasting * Level 5.4 Conjurations * Level 2.1 Translocations + Level 1.0 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 98% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 37% 2d9 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 58% N/A 9% 3 Fulminant Prism Conj/Hex 14% 3d9 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Elyvilon Makhleb Qazlal Vehumet Zin Shops: D:1 !=[ D:3 [ D:5 ? Message History The iguana barely misses you. The searing ray hits the iguana! You kill the iguana! Vehumet accepts your kill. Your Translocations skill increases to level 2! You start resting. Magic restored. You start resting. HP restored. The adder hisses angrily. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (72% to hit) You feel a surge of power! The searing ray hits the adder! The adder is almost dead. (Press . to maintain the ray.) The iguana hisses angrily. The searing ray hits the adder. You kill the adder! Vehumet accepts your kill. The searing ray hits the iguana. The iguana is moderately wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (moderately wounded, 85% to hit) You feel a surge of power! The searing ray hits the iguana. The iguana is severely wounded. (Press . to maintain the ray.) The searing ray hits the iguana! You kill the iguana! Vehumet accepts your kill. Your Evocations skill increases to level 1! You finish channelling your searing ray. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..... ..∩.. ... ... ♣.♣ #'# #.# #######.############. . .......@............. . ############..###### ##.##### #.....#### #..#.....# #..#.###..# ##.#...##..# #.##...##.. #..#....##. There were no monsters in sight! Vanquished Creatures A hound (D:4) An orc priest (D:5) A jelly (D:5) 3 iguanas 2 orc wizards (D:4) 7 adders An ufetubus (D:5) A worm (D:2) 7 orcs 7 endoplasms 4 giant cockroaches 7 goblins 4 hobgoblins 2 quokkas 5 ball pythons 4 bats 3 kobolds 4 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirDiesAlot the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 43 | D:1 | Found Zucveul's Distillery. 500 | D:1 | Found a faded altar of an unknown god. 564 | D:1 | Found Tyoxkeppoe's Jewellery Shop. 585 | D:1 | Found Rixiox's Antique Armour Shoppe. 686 | D:2 | Reached XP level 2. HP: 16/16 MP: 1/8 689 | D:2 | Learned a level 2 spell: Searing Ray 883 | D:2 | Identified the +7 dagger "Murres" {speed, rN+ Int+3} 1156 | D:2 | Identified the +9 dagger of Obo Fonu {spect, rCorr Dex+6} 1193 | D:2 | Reached XP level 3. HP: 20/20 MP: 8/10 2495 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/11 2545 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2613 | D:3 | Found Doalorr's Antique Armour Boutique. 2634 | D:3 | Identified the +1 leather armour "Binohuext" {Str+3 Dex+2} 2876 | D:4 | Found a glowing silver altar of Zin. 2895 | D:4 | Reached skill level 1 in Throwing 2895 | D:4 | Reached skill level 1 in Armour 2896 | D:4 | Reached skill level 1 in Fighting 2896 | D:4 | Reached skill level 5 in Conjurations 2896 | D:4 | Reached skill level 1 in Translocations 2896 | D:4 | Reached XP level 5. HP: 24/29 MP: 0/13 3006 | D:4 | Found a stormy altar of Qazlal. 3007 | D:4 | Noticed a fire elemental 3008 | D:4 | Noticed an air elemental 3008 | D:4 | Noticed a water elemental 3093 | D:4 | Found a snail-covered altar of Cheibriados. 3440 | D:4 | Found a white marble altar of Elyvilon. 3605 | D:4 | Found a radiant altar of Vehumet. 3688 | D:4 | Found a burning altar of Makhleb. 3688 | D:4 | Noticed an Executioner 3725 | D:4 | Became a worshipper of Vehumet 3850 | D:4 | Noticed a hellwing 3850 | D:4 | Noticed a ynoxinul 3876 | D:5 | Entered Level 5 of the Dungeon 4257 | D:5 | Reached XP level 6. HP: 34/34 MP: 9/15 4333 | D:5 | Found Hooster's Magic Scroll Boutique. 4492 | D:5 | Reached skill level 1 in Evocations 4494 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_rooms, serial_shops, shop, shop, shop, chequers_ecumenical_altar_grove, nrook_campfire D:2: layout_basic D:3: layout_loops_corners, serial_shops, nicolae_shop_crystal D:4: layout_loops_ring, makhleb_altar_promises_db, mainiacjoe_overflow_chevrons, nicolae_qazlal_style_of_elements, mainiacjoe_overflow_small_starburst, kennysheep_little_box, nicolae_vehumet_altar_sigil D:5: minmay_evil_eye, layout_basic, mainiacjoe_overflow_concentric_impassable, hangedman_decor_lopped, kennysheep_small_square Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 3 | 3.7 Throwing | 1 | 1.6 Armour | 1 | 1.4 Spellcasting | 4 | 4.9 Fighting | 1 | 1.3 Conjurations | 5 | 5.4 Translocations | 1 2 | 2.1 Evocations | 1 | 1.0 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Staff | | 2 || 2 Dagger | | 1 || 1 Cast: Magic Dart | 77 | 35 || 112 Searing Ray | | 8 || 8 Armor: Robe | 1 | 4 || 5 Dodge: Dodged | 8 | 11 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4492 | 4202 | 290 | 184 | 3665 | 5 | 898.4 | Dungeon | 4492 | 4202 | 290 | 184 | 3665 | 5 | 898.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1158 daAuts D:3: 1077 daAuts D:4: 1019 daAuts D:1: 619 daAuts D:5: 617 daAuts