Seeded DCSS version 0.29-a0-885-gb26ba3297d (webtiles) character file. Game seed: 3642297609341172326 (custom seed) 2 SirDiesAlot the Firebug (level 1, -3/10 HPs) Began as a Deep Elf Fire Elementalist on July 20, 2022. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (161 turns). SirDiesAlot the Firebug (Deep Elf Fire Elementalist) Turns: 161, Time: 00:00:38 Health: -3/10 AC: 2 Str: 5 XL: 1 Next: 33% Magic: 0/6 EV: 12 Int: 19 God: Gold: 12 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.1 Spellcasting * Level 1.2 Conjurations * Level 3.3 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 30% 2d7 6% 2 Conjure Flame Conj/Fire 11% 6-21 17% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Flame Wave Conj/Fire 11% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Press: ? - help, Dir - move target, f - quokka Aim: a quokka Your target is gone. Your target is gone. Okay, then. Your magical contamination has completely faded away. You conjure some foxfire! The foxfire hits the quokka. The quokka is heavily wounded. You conjure some foxfire! The foxfire hits the quokka but does no damage. The quokka is heavily wounded. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! The foxfire hits the quokka but does no damage. The quokka is heavily wounded. The foxfire hits the quokka but does no damage. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka but do no damage. The quokka is heavily wounded. The quokka bites you but does no damage. You barely miss the quokka. The quokka is heavily wounded. The quokka barely misses you. You barely miss the quokka. The quokka is heavily wounded. The quokka misses you. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The quokka barely misses you. x2 The foxfire hits the quokka but does no damage. The quokka is heavily wounded. The foxfire hits the quokka but does no damage. The quokka is heavily wounded. The quokka bites you. Ouch! That really hurt! You die... # ...# ... #. #..# ..# #.. ##..##..## #...##...##...##.. #................. #........<....... ######..##..##### ######..##..###### #...§@r..........## #..................##.. #...##...##...##...#... #.. ##(.##..####..#... #. #..##.r####..#... # )..##...##§..#..$ ....##........#.K. ....####....†.'#.>. ##### ########.... You could see a quokka. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) 2 creatures vanquished. Vanquished Creatures (others) 31 foxfires (D:1) 31 creatures vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirDiesAlot the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 161 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_rooms, nicolae_ecumenical_snake_handling Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Foxfire || 17 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 161 | 161 | 0 | 0 | 114 | 1 | 161.0 | Dungeon | 161 | 161 | 0 | 0 | 114 | 1 | 161.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 161 daAuts