Seeded DCSS version 0.29-a0-1065-g47a6bb87d6 (webtiles) character file. Game seed: 7335879477157093354 (custom seed) 4 SirDiesAlot the Slasher (level 1, 0/18 HPs) Began as a Minotaur Gladiator on Aug 18, 2022. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (250 turns). SirDiesAlot the Slasher (Minotaur Gladiator) Turns: 250, Time: 00:00:21 Health: 0/18 AC: 3 Str: 18 XL: 1 Next: 58% Magic: 0/0 EV: 9 Int: 5 God: Gold: 37 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: constricted A: horns 2, retaliatory headbutt a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 hat (worn) Scrolls f - a scroll of teleportation {unknown} Skills: + Level 2.5 Fighting + Level 3.7 Long Blades + Level 2.1 Throwing + Level 0.5 Armour - Level 3.2 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the ball python. The ball python is moderately wounded. The ball python closely misses you. The ball python constricts you. You barely miss the ball python. The ball python is moderately wounded. The ball python bites you. The ball python constricts you. You closely miss the ball python. The ball python is moderately wounded. The ball python bites you but does no damage. The ball python constricts you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * You closely miss the ball python. The ball python is moderately wounded. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You barely miss the ball python. Your headbutt misses the ball python. The ball python is moderately wounded. The ball python misses you. The ball python constricts you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You barely miss the ball python. The ball python is moderately wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... #####.... .........# .........# ########.# #.. #.# # #.# #.################.# #.S@†..............# #################### You could see a ball python. Vanquished Creatures 3 ball pythons (D:1) A frilled lizard (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirDiesAlot the Minotaur Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 250 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_loops_ring, solitary_fountain, chequers_serial_rivers_room_b Action || total -------------------------++------- Melee: Long sword || 18 Headbutt || 3 Armor: Leather armour || 4 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 256 | 256 | 0 | 0 | 212 | 1 | 256.0 | Dungeon | 256 | 256 | 0 | 0 | 212 | 1 | 256.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 256 daAuts