Seeded DCSS version 0.31-a0-574-g69dc8cc98e (webtiles) character file. Game seed: 2323118386378186144 (custom seed) 1 SirDiesAlot the Caller (level 1, 0/11 HPs) Began as an Octopode Summoner on Aug 18, 2023. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (35 turns). SirDiesAlot the Caller (Octopode Summoner) Turns: 35, Time: 00:00:07 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 20% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 30% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History No target in view! No target in view! No target in view! You open the door. There is an open door here. Found 14 gold pieces. A hobgoblin comes into view. You barely miss the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin. The hobgoblin hits you. You tentacle-slap the hobgoblin but do no damage. You squeeze the hobgoblin, but do no damage. The hobgoblin is moderately wounded. You constrict the hobgoblin, but do no damage. The hobgoblin completely misses you. You tentacle-slap the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! Found an emerald potion. You see here a hobgoblin corpse. Found a stone. An endoplasm comes into view. Found a stone staircase leading down. There is a stone staircase leading down here. The helpless endoplasm fails to defend itself. You tentacle-slap the endoplasm. Your squeeze misses the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you. You tentacle-slap the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... . #.# ##.#.# ... #..#.## .. #.....# .. #.#....## .# ##....## .#####. #.!#..# ####....... #...##.###.......... ###.##.....>@J...... #.######...#...... #.# ##### ..... (. #### You could see an endoplasm. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirDiesAlot the Octopode Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 35 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic, minmay_pentomino_r4 Action || total ---------------------------++------- Melee: Unarmed || 7 Tentacles || 2 Constrict || 1 Stab: Sleeping || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 35 | 35 | 0 | 0 | 0 | 1 | 35.0 | Dungeon | 35 | 35 | 0 | 0 | 0 | 1 | 35.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 35 daAuts