Seeded DCSS version 0.31-a0-620-gd1cbd99268 (webtiles) character file. Game seed: 2323118386378186144 (custom seed) 1 SirDiesAlot the Caller (level 1, 0/11 HPs) Began as an Octopode Summoner on Aug 23, 2023. Slain by an endoplasm (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (31 turns). SirDiesAlot the Caller (Octopode Summoner) Turns: 31, Time: 00:00:16 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 20% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: + Level 0.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.0 Spellcasting * Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 30% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. Found 14 gold pieces. A hobgoblin comes into view. Found an emerald potion. The helpless hobgoblin fails to defend itself. You tentacle-slap the hobgoblin but do no damage. Your grab misses the hobgoblin. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. You grab the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. Found a stone. A goblin comes into view. It is wielding a +0 dagger. An endoplasm comes into view. Found a stone staircase leading down. The endoplasm quivers. The endoplasm hits you. You tentacle-slap the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. You tentacle-slap the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You completely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You die... . #.# ##.#†# #..#.## #.....# #.#....## ##....## #### #.!#..# ####..... #...##.###........ ###.##....@J...... #.######...#.... #. ##### . (. g. You could see an endoplasm. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirDiesAlot the Octopode Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 31 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic, minmay_pentomino_r4 Action || total ---------------------------++------- Melee: Unarmed || 7 Constrict || 1 Tentacles || 1 Stab: Sleeping || 1 Armour: Skin || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 31 | 31 | 0 | 0 | 0 | 1 | 31.0 | Dungeon | 31 | 31 | 0 | 0 | 0 | 1 | 31.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 31 daAuts