Seeded DCSS version 0.31-a0-728-g01b46875f1 (webtiles) character file. Game seed: 344232820733265744 (custom seed) 0 SirDiesAlot the Conjurer (level 1, 16/16 HPs) Began as an Ogre Conjurer on Sept 11, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (0 turns). SirDiesAlot the Conjurer (Ogre Conjurer) Turns: 0, Time: 00:00:12 Health: 16/16 AC: 3 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 9 Int: 19 God: Gold: 0 SH: 0 Dex: 7 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.4 Stealth + Level 2.4 Spellcasting + Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 5% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Welcome, SirDiesAlot the Ogre Conjurer. Game seed: 344232820733265744 (custom seed) Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## .+ .# .# .# ##.# #@.+ ##.# .# .# .# .+ ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirDiesAlot the Ogre Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_loops_ring, serial_co_window_serial, co_window_cross_1, co_window_of_opportunity_a, co_window_paths_a, co_window_cross_1, co_window_paths_b, co_window_corner_a, co_window_paths_b, co_window_paths_c, co_window_broadway_a, co_window_unsneaky_path_e, co_window_of_opportunity_c, co_window_4corner_a, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_a, minmay_octomino_e4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+