Seeded DCSS version 0.31-a0-743-g45f7035092 (webtiles) character file. Game seed: 344232820733265744 (custom seed) 0 SirDiesAlot the Caller (level 1, 0/16 HPs) Began as an Ogre Summoner on Sept 12, 2023. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (33 turns). SirDiesAlot the Caller (Ogre Summoner) Turns: 33, Time: 00:00:11 Health: 0/16 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 9 Int: 16 God: Gold: 14 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.4 Stealth + Level 2.4 Spellcasting * Level 3.6 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 26% N/A 7% 2 Call Canine Familiar Summ 13% N/A 14% 3 Necrotise Necr 4% 1d4 21% 1 Summon Guardian Golem Hex/Summ 7% N/A 28% 3 Vampiric Draining Necr 1% 2d6 52% 3 Summon Lightning Spire Summ/Air 7% N/A 67% 4 Agony Necr 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History A quokka is nearby! A quokka is nearby! You are too injured to fight recklessly! You hit the quokka. The quokka is almost dead. The quokka bites you. You barely miss the quokka. The quokka is almost dead. The quokka bites you but does no damage. You barely miss the quokka. The quokka is almost dead. The quokka bites you but does no damage. The quokka barely misses you. You hit the quokka but do no damage. The quokka is almost dead. The quokka bites you. You hit the quokka but do no damage. The quokka is almost dead. The quokka closely misses you. You barely miss the quokka. The quokka is almost dead. The quokka twitches its whiskers. The quokka bites you. You closely miss the quokka. The quokka is almost dead. The quokka bites you but does no damage. You closely miss the quokka. The quokka is almost dead. The quokka barely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka but do no damage. The quokka is severely wounded. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka bites you. You die... #.# #.# #.###.### # #.+.....# # .. ###...###.# ##.##.........# .....####...#.# ..........#...... ####...######### #..@# #.r.# #...# #...# #...# #...# ##...# #...# You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirDiesAlot the Ogre Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 33 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_loops_ring, serial_co_window_serial, co_window_cross_1, co_window_of_opportunity_a, co_window_paths_a, co_window_cross_1, co_window_paths_b, co_window_corner_a, co_window_paths_b, co_window_paths_c, co_window_broadway_a, co_window_unsneaky_path_e, co_window_of_opportunity_c, co_window_4corner_a, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_a, minmay_octomino_e4 Action || total ---------------------------++------- Melee: Unarmed || 15 Armour: Robe || 15 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 33 | 33 | 0 | 0 | 14 | 1 | 33.0 | Dungeon | 33 | 33 | 0 | 0 | 14 | 1 | 33.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 33 daAuts