Seeded DCSS version 0.31-a0-940-gdaa99269f9 (webtiles) character file. Game seed: 12528577153991510214 (custom seed) 6 SirDiesAlot the Firebug (level 1, -10/11 HPs) Began as an Octopode Fire Elementalist on Oct 20, 2023. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 4 of the Dungeon. The game lasted 00:01:50 (401 turns). SirDiesAlot the Firebug (Octopode Fire Elementalist) Turns: 401, Time: 00:01:50 Health: -10/11 AC: 5 Str: 7 XL: 1 Next: 90% Magic: 3/3 EV: 13 Int: 17 God: Gold: 51 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . e - +4 ring of protection rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 51 gold pieces. Inventory: Armour b - a +2 hat Jewellery e - a +4 ring of protection (left tentacle) Scrolls c - a scroll of torment {unknown} Potions a - a potion of magic d - 2 potions of enlightenment {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting * Level 1.3 Conjurations * Level 3.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 24% 2d6 8% 2 Inner Flame Hex/Fire 7% N/A 30% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 30% 3 Flame Wave Conj/Fire 9% 2d6 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your magical contamination has completely faded away. You start resting. Magic restored. You climb downwards. There is a stone staircase leading up here. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. You conjure some foxfire! The foxfire hits the orc priest but does no damage. The foxfire hits the orc priest. The orc priest is lightly wounded. You climb upwards. There is a stone staircase leading down here. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You climb downwards. There is a stone staircase leading up here. You barely miss the orc priest. Your grab misses the orc priest. You squeeze the orc priest. The orc priest is moderately wounded. The orc priest miscasts a cantrip. You barely miss the orc priest. Your grab misses the orc priest. The orc priest is moderately wounded. The orc priest hits you with a +0 falchion. Ouch! That really hurt! You barely miss the orc priest. Your grab misses the orc priest. Your squeeze misses the orc priest. The orc priest is moderately wounded. The orc priest hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * You tentacle-slap the orc priest but do no damage. Your grab misses the orc priest. Your squeeze misses the orc priest. The orc priest is moderately wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ..... ....# #... #### #..##.... ###........ ##..(....... #........... #.o......... ##.@(........ #............ #............ ##....(....(.. #............. #...........# ##........## ##...##### ###.# You could see an orc priest. Vanquished Creatures A goblin (D:1) A quokka (D:3) 3 kobolds (D:4) A rat (D:1) 6 creatures vanquished. Vanquished Creatures (others) 15 foxfires 15 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirDiesAlot the Octopode Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 335 | D:4 | Noticed an orc priest 401 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_loops_corners, minmay_liquid_box, minmay_misc_feat_tiny D:2: layout_loops_corners, serial_bayou_pond_e D:3: layout_loops_ring, uniq_robin D:4: layout_cave_pods, zin_angel, old_standard_altar, minmay_temple_entry_proselytizer, ebering_ghost_sewer_d, dk_noncrumbling_2, kennysheep_generic_room_11 Action || total ---------------------------++------- Melee: Unarmed || 9 Constrict || 2 Tentacles || 1 Cast: Foxfire || 10 Armour: Skin || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 402 | 402 | 0 | 96 | 73 | 4 | 100.5 | Dungeon | 402 | 402 | 0 | 96 | 73 | 4 | 100.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 207 daAuts D:3: 147 daAuts D:4: 42 daAuts D:2: 5 daAuts