Seeded DCSS version 0.31-a0-1074-g0b22e4e0f1 (webtiles) character file. Game seed: 8380131890385773330 (custom seed) 3 SirDiesAlot the Gusty (level 1, 11/11 HPs) Began as an Octopode Air Elementalist on Nov 30, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (49 turns). SirDiesAlot the Gusty (Octopode Air Elementalist) Turns: 49, Time: 00:00:18 Health: 11/11 AC: 1 Str: 7 XL: 1 Next: 50% Magic: 1/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . c - amulet of regeneration rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Jewellery c - an amulet of regeneration (around mantle) Scrolls b - a scroll of identify {unknown} Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting - Level 1.0 Conjurations + Level 3.1 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 16% 3-4/arc 12% 2 Swiftness Air 12% N/A 16% 3 Airstrike Air 6% 2d(1-17) 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A quokka comes into view. You enter the deep water. An endoplasm comes into view. Found a scroll labelled MIPUNOCOQU. The zap hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. The zap hits the endoplasm. You kill the endoplasm! The zap hits the quokka. The quokka is severely wounded. The zap hits the quokka. The quokka is almost dead. The zap hits the quokka. You kill the quokka! You are out of magic! You are out of magic! You are out of magic! Found 10 gold pieces. Found a scroll labelled MIPUNOCOQU. As you open the door, it creaks loudly! A rat comes into view. Found a faded altar of an unknown god. There is an open door here. The rat barely misses you. You tentacle-slap the rat but do no damage. You grab the rat. You constrict the rat. The rat bites you. You tentacle-slap the rat. The rat is moderately wounded. You constrict the rat. The rat misses you. You barely miss the rat. The rat is severely wounded. You constrict the rat. You kill the rat! You see here a rat corpse. An endoplasm comes into view. There is a faded altar of an unknown god here. This altar belongs to (a) Vehumet, (b) Xom or (c) Makhleb, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......#...... #.###J##...... #......$... #.8.8...... #.#'#.##... ...#.#...... #..###†###... #..#8...8#.### #. #..@..# # #? #8...8# ###.### #.# #+# You could see an endoplasm (wandering). Vanquished Creatures An endoplasm (D:1) A quokka (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirDiesAlot the Octopode Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 40 | D:1 | Found a faded altar of an unknown god. 49 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, dreamdust_ecumenical_altar_angels_and_demons, serial_shops, shop Action || total ---------------------------++------- Melee: Unarmed || 3 Constrict || 1 Cast: Shock || 3 Armour: Skin || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 49 | 49 | 0 | 0 | 0 | 1 | 49.0 | Dungeon | 49 | 49 | 0 | 0 | 0 | 1 | 49.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 49 daAuts