Seeded DCSS version 0.32-a0-120-gfac0567ad4 (webtiles) character file. Game seed: 11069450468966738250 (custom seed) 65 SirDiesAlot the Gusty (level 4, -8/28 HPs) Began as an Octopode Air Elementalist on Feb 7, 2024. Mangled by a river rat (9 damage) ... on level 3 of the Dungeon. The game lasted 00:02:45 (931 turns). SirDiesAlot the Gusty (Octopode Air Elementalist) Turns: 931, Time: 00:02:46 Health: -8/28 AC: 1 Str: 7 XL: 4 Next: 13% Magic: 5/7 EV: 10 Int: 19 God: Gold: 76 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: constricted A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles g - 5 atropa-tipped darts Scrolls b - a scroll of revelation {unknown} d - 2 scrolls of identify {unknown} e - a scroll of acquirement {unknown} Potions c - a potion of curing f - a potion of magic Skills: + Level 1.3 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.4 Spellcasting + Level 1.8 Conjurations * Level 3.8 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 26% 3-5/arc 8% 2 Swiftness Air 17% N/A 10% 3 Cigotuvi's Dreadful Rot Necr/Alch/Air 14% N/A 14% 2 Airstrike Air 8% 2d(2-18) 32% 4 Ignite Poison Fire/Alch 2% N/A 85% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 90% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Portals: Sewer: D:3 Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club and wearing a +0 robe (68% to hit) The zap hits the orc. The orc is almost dead. The zap hits the orc. You kill the orc! The orc closely misses you. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +1 dagger of venom (almost dead, 68% to hit) The zap misses the orc. The orc barely misses you. Found a scroll labelled CEVATY AVUY. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +1 dagger of venom (almost dead, 68% to hit) The zap hits the orc. You kill the orc! A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * A river rat comes into view. You are confused. A ball python and a rat come into view. Found a glowing drain. The ball python hisses angrily. The rat squeaks loudly. You feel better. The ball python bites you. The ball python completely misses you. The ball python attacks as it pursues you! The ball python bites you. The ball python grabs you. The ball python constricts you. You hit the river rat. Your grab misses the river rat. The river rat is moderately wounded. The ball python misses you. The ball python constricts you. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * The rat completely misses you. The river rat bites you! You die... .......# $!.....# .......## ........### ##)####)..#### #..).###).{.### #....# ####...### ##....# ###...## ......# ##S@.# ##..<.# #.rr~~# #....# #..~~~# ###### #..~~~# #.~~~~# #.~~~∩# ####### You could see a river rat, a ball python and a rat. Vanquished Creatures An orc priest (D:2) An adder (D:2) 3 orcs (D:3) An endoplasm (D:1) A giant cockroach (D:2) 4 goblins 3 hobgoblins (D:1) A kobold (D:1) A quokka (D:1) 3 ball pythons (D:1) 3 bats A frilled lizard (D:1) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirDiesAlot the Octopode Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 229 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 704 | D:2 | Reached skill level 1 in Fighting 704 | D:2 | Reached XP level 3. HP: 18/23 MP: 0/6 842 | D:2 | Reached XP level 4. HP: 28/28 MP: 0/7 910 | D:3 | Noticed Sigmund 926 | D:3 | Found a glowing drain. 931 | D:3 | HP: 1/28 [something/magic dart (9)] 931 | D:3 | Mangled by a river rat Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic D:2: layout_loops_ring, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_small_3, chequers_serial_rivers_small_3, chequers_serial_rivers_marsh, guppyfry_early_lair_pool, uniq_crazy_yiuf_cottage D:3: layout_rooms, portal_sewer_entry_b, minmay_pentomino_pile, uniq_terence, uniq_natasha, uniq_sigmund, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.4 Conjurations | | 1.8 Air Magic | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Dagger | 5 | 1 || 6 Constrict | 3 | || 3 Tentacles | 2 | || 2 Punch | 1 | || 1 Cast: Shock | 40 | 3 || 43 Use: Potion | | 2 || 2 Armour: Skin | 10 | 9 || 19 Dodge: Dodged | 16 | 9 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 932 | 901 | 31 | 183 | 476 | 3 | 310.7 | Dungeon | 932 | 901 | 31 | 183 | 476 | 3 | 310.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 648 daAuts D:2: 234 daAuts D:3: 48 daAuts