Seeded DCSS version 0.32-a0-163-g159c032296 (webtiles) character file. Game seed: 11069450468966738250 (custom seed) 32 SirDiesAlot the Firebug (level 3, -1/22 HPs) Began as an Octopode Fire Elementalist on Feb 11, 2024. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:03 (1129 turns). SirDiesAlot the Firebug (OpFE) Turns: 1129, Time: 00:01:04 Health: -1/22 AC: 1 Str: 7 XL: 3 Next: 25% Magic: 0/6 EV: 13 Int: 19 God: Gold: 60 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Scrolls b - a scroll of revelation {unknown} d - a scroll of identify {unknown} e - a scroll of acquirement {unknown} Potions a - a potion of magic c - 2 potions of curing {unknown} Skills: + Level 0.6 Fighting - Level 2.0 Dodging - Level 2.8 Stealth + Level 2.2 Spellcasting * Level 1.8 Conjurations * Level 3.4 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 30% 2d6 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 8% N/A 24% 3 Volatile Blastmotes Fire/Tloc 16% 2d11 24% 3 Cigotuvi's Dreadful Rot Necr/Alch/Air 4% N/A 26% 2 Flame Wave Conj/Fire 12% 2d6 50% 4 Ignite Poison Fire/Alch 8% N/A 63% 4 Freezing Cloud Conj/Ice/Air 2% 6-21 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The hobgoblin's fire resistance burns away. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. Your grab misses the adder. The adder is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. You tentacle-slap the adder but do no damage. Your grab misses the adder. You squeeze the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The adder misses you. Unknown command. Unknown command. Unknown command. You closely miss the adder. Your grab misses the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The hobgoblin is no longer more vulnerable to fire. The adder misses you. You tentacle-slap the adder but do no damage. You grab the adder. You squeeze the adder. The adder is almost dead. You constrict the adder, but do no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You tentacle-slap the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You tentacle-slap the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You die... ### ..# #.# #.# ######### #.# #........ #.# #........ #.########........ #@g.....##........ ####>....######### ..#####..#..######### .............#......รท ######.#......###### #.#...#........ #########.#...##.#..... #.........#.).##.#.##.. #.........#...##.#.##). You could see a hobgoblin. Vanquished Creatures An adder (D:1) 2 endoplasms (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 3 kobolds A quokka (D:1) 4 ball pythons 2 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 22 creatures vanquished. Vanquished Creatures (others) 87 foxfires 87 creatures vanquished. Grand Total: 109 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirDiesAlot the Octopode Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 281 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 371 | D:1 | Learned a level 2 spell: Scorch 1129 | D:1 | Reached XP level 3. HP: 1/22 MP: 0/6 1129 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic D:2: layout_loops_ring, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_small_3, chequers_serial_rivers_small_3, chequers_serial_rivers_marsh, nicolae_half_adder Action || total ---------------------------++------- Melee: Unarmed || 8 Constrict || 2 Tentacles || 2 Cast: Foxfire || 54 Scorch || 2 Armour: Skin || 14 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1130 | 1096 | 34 | 195 | 737 | 2 | 565.0 | Dungeon | 1130 | 1096 | 34 | 195 | 737 | 2 | 565.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1124 daAuts D:2: 6 daAuts