Seeded DCSS version 0.32-a0-422-g28b100f618 (webtiles) character file. Game seed: 11069450468966738250 (custom seed) 55 SirDiesAlot the Apothecary (level 3, 0/21 HPs) Began as an Octopode Alchemist on Feb 21, 2024. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:01:07 (1461 turns). SirDiesAlot the Apothecary (Octopode Alchemist) Turns: 1461, Time: 00:01:08 Health: 0/21 AC: 1 Str: 7 XL: 3 Next: 93% Magic: 3/7 EV: 13 Int: 19 God: Gold: 60 SH: 0 Dex: 12 Spells: 7/8 levels left rFire . . . a - +0 whip rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -3) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +0 whip (weapon) Missiles d - 6 boomerangs Scrolls b - a scroll of revelation {unknown} f - a scroll of identify {unknown} g - a scroll of acquirement {unknown} Potions c - a potion of curing e - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.0 Spellcasting - Level 1.0 Conjurations + Level 4.3 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 22% N/A 10% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 16% N/A 13% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Olgreb's Toxic Radiance Alch 19% N/A 26% 4 Ignite Poison Fire/Alch 11% N/A 52% 4 Sticky Flame Fire/Alch 11% 2d5 52% 4 Freezing Cloud Conj/Ice/Air 2% 6-21 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are poisoned. The adder poisons you! You completely miss the adder. Your grab misses the adder. The adder is moderately wounded. You feel sick. The adder looks more healthy. The adder barely misses you. The adder bites you. You are lethally poisoned! The adder poisons you! You closely miss the adder. You grab the adder. The adder is moderately wounded. You constrict the adder, but do no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. You hit the adder. The adder is heavily wounded. You constrict the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! It was a potion of curing. You feel better. You constrict the adder, but do no damage. The adder barely misses you. The adder completely misses you. You barely miss the adder. The adder is heavily wounded. You constrict the adder. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. You kill the adder! You feel sick. Your Spellcasting skill increases to level 3! You barely miss the endoplasm. You feel sick. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is heavily wounded. You die... .........# .#######.######## .# #.#......# .# #.#.####.# .# #.#.# #.# ########## .# #.#.# #.# #......... .#######.#'####.# #......... .#...........##.########......... .#.#####.....##.@J....##......... .#.# #.....#####>....#########' .#.# #.....#####..#..#########. .#.# #................#........ ...# ###########.#......####### #### #.#...#......... #########.#..)##.#...... #.........#...##.#.##..# #.........#...##.#.##).. You could see an endoplasm. Vanquished Creatures An adder (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 4 goblins (D:1) 5 hobgoblins (D:1) 3 kobolds A quokka (D:1) 4 ball pythons 2 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirDiesAlot the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 94 | D:1 | Reached XP level 2. HP: 16/17 MP: 0/5 430 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 456 | D:1 | Reached skill level 4 in Alchemy 1460 | D:1 | HP: 1/21 [frozen (5)] 1461 | D:1 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic D:2: layout_loops_ring, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_small_3, chequers_serial_rivers_small_3, chequers_serial_rivers_marsh, nicolae_half_adder Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 4 | 4.3 Spellcasting | 3 | 3.0 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 1.0 Action || total ---------------------------++------- Melee: Unarmed || 8 Constrict || 12 Tentacles || 9 Whip || 37 Cast: Sting || 21 Use: Potion || 1 Stab: Sleeping || 2 Armour: Skin || 28 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1464 | 1401 | 63 | 9 | 1225 | 2 | 732.0 | Dungeon | 1464 | 1401 | 63 | 9 | 1225 | 2 | 732.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1456 daAuts D:2: 7 daAuts