Seeded DCSS version 0.32-a0-576-g706899e69d (webtiles) character file. Game seed: 11069450468966738250 (custom seed) 25 SirDiesAlot the Sneak (level 3, 0/21 HPs) Began as an Octopode Enchanter on Mar 1, 2024. Constricted to death by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:24 (636 turns). SirDiesAlot the Sneak (Octopode Enchanter) Turns: 636, Time: 00:01:25 Health: 0/21 AC: 1 Str: 7 XL: 3 Next: 6% Magic: 6/6 EV: 3 Int: 17 God: Gold: 60 SH: 0 Dex: 14 Spells: 6/6 levels left rFire . . . b - +2 hand cannon (elec) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: constricted A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +1 dagger b - a +2 hand cannon of electrocution (weapon) Scrolls c - a scroll of revelation {unknown} e - a scroll of identify {unknown} Potions d - 2 potions of curing {unknown} f - 2 potions of invisibility Skills: - Level 1.4 Short Blades * Level 1.6 Ranged Weapons - Level 2.0 Dodging - Level 4.0 Stealth - Level 2.2 Spellcasting - Level 3.2 Hexes You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 14% N/A 14% 2 Confusing Touch Hex 12% N/A 16% 3 Tukima's Dance Hex 12% N/A 16% 3 Cigotuvi's Dreadful Rot Necr/Alch/Air 2% N/A 28% 2 Dazzling Flash Conj/Hex 14% N/A 28% 3 Ignite Poison Fire/Alch 1% N/A 88% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The kobold misses you. A hobgoblin comes into view. The ball python barely misses you. x2 You shoot a bolt. The bolt completely misses the kobold. You hear a loud squeak. The kobold hits you with a +0 short sword. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The kobold hits you with a +0 short sword. The ball python bites you. The ball python constricts you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You escape the ball python's grasp. The kobold hits you with a +0 short sword. The adder misses you. You climb upwards. There is a stone staircase leading down here. Fire: b) +2 hand cannon (elec) Press: ? - help, Q - select action Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword (severely wounded, 55% to hit) You shoot a bolt. The bolt barely misses the kobold. The ball python barely misses you. The ball python closely misses you. The kobold hits you with a +0 short sword. The ball python misses you. The kobold closely misses you. Fire: b) +2 hand cannon (elec) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword (severely wounded, 55% to hit) You shoot a bolt. The bolt closely misses the kobold. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... ######.######## #.#......# #.#.####.# #.#.# #.# ############ #.#.# #.# #........).# ######.#'####.# #........... ...........##.########..........# .#####.....##..K.S..##..........# .# #.....#####@....#########'## .# #.....#####..#..#########.# .# #................#........# .# ###########.#......######### ## #.#...#........... #########.#...##.#........ #.........#.).##.#.##..### #.........#...##.#.##)...# #.........#...##.#.....#.# You could see a ball python and a kobold. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) 4 goblins (D:1) 5 hobgoblins (D:1) 2 kobolds (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirDiesAlot the Octopode Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 126 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 233 | D:1 | Identified a scroll of acquirement 233 | D:1 | Acquired a +2 hand cannon of electrocution 270 | D:1 | Reached skill level 1 in Ranged Weapons 529 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 636 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic D:2: layout_loops_ring, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_small_3, chequers_serial_rivers_small_3, chequers_serial_rivers_marsh, nicolae_half_adder Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 1 | 1.6 Short Blades | | 1.4 Dodging | | 2.0 Stealth | | 4.0 Spellcasting | | 2.2 Hexes | | 3.2 Action || total ---------------------------++------- Melee: Dagger || 10 Constrict || 1 Fire: Hand cannon || 27 Use: Scroll || 1 Stab: Sleeping || 7 Armour: Skin || 20 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 658 | 628 | 30 | 0 | 508 | 2 | 329.0 | Dungeon | 658 | 628 | 30 | 0 | 508 | 2 | 329.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 652 daAuts D:2: 5 daAuts