Seeded DCSS version 0.33-a0-288-g5f200facdd (webtiles) character file. Game seed: 15368921321135309060 (custom seed) 230 SirDiesAlot the Changeling (level 5, -4/20 (22) HPs) Began as a Deep Elf Shapeshifter on Oct 29, 2024. Slain by a wight ... wielding a +0 mace (11 damage) ... on level 5 of the Dungeon. The game lasted 00:06:51 (2528 turns). SirDiesAlot the Changeling (Deep Elf Shapeshifter) Turns: 2528, Time: 00:06:52 HP: -4/20 (22) AC: 1 Str: 11 XL: 5 Next: 72% MP: 2/11 EV: 15 Int: 17 God: Gold: 90 SH: 0 Dex: 14 Spells: 5/10 levels left rFire . . . - Unarmed rCold . . . (shield currently unavailable) rNeg . . . (body armour currently unavailable) rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . h - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: flux-form, glowing, lightly drained A: contaminating, reduced hp, glow, magic regeneration a: Begin Untransformation You were on level 5 of the Dungeon. You were something dangerously unstable. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 90 gold pieces. Inventory: Armour h - a +0 pair of boots (worn) Talismans c - a beast talisman d - a flux talisman (active) Scrolls f - a scroll of brand weapon {unknown} i - a scroll of teleportation {unknown} j - a scroll of poison {unknown} k - a scroll of summoning {unknown} l - a scroll of identify {unknown} Potions a - 3 potions of enlightenment b - a potion of lignification e - a potion of curing {unknown} g - a potion of magic {unknown} m - a potion of berserk rage {unknown} Skills: - Level 0.7 Fighting - Level 2.4 Dodging - Level 2.4 Unarmed Combat + Level 3.2 Spellcasting + Level 0.0 Conjurations * Level 3.5 Fire Magic + Level 0.0 Alchemy + Level 5.0 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 28% 2d6 6% 2 b - Mephitic Cloud Conj/Alch/Air 2% N/A 45% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 16% N/A 26% 3 Flame Wave Conj/Fire 8% 2d5 63% 4 Silence Hex/Air 1% N/A 99% 5 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are something dangerously unstable. Foes you strike become dangerously contaminated with magical radiation. Your maximum health is decreased, since you lack skill for your form. You glow with magical radiation, making you easy to see. You are incapable of wielding weapons or throwing items. You regenerate magic rapidly. Message History Found a book of Annihilations. Found a stone staircase leading down. There is a stone staircase leading up here. Found a grey potion. You see here a grey potion. m - a grey potion Flames lash the wight. The wight is lightly damaged. The wight's fire resistance burns away. The wight misses you. Flames lash the wight. The wight is lightly damaged. The wight's fire resistance burns away. The wight misses you. Flames lash the wight. The wight is burned terribly! The wight is almost destroyed. The wight is no longer more vulnerable to fire. The wight hits you with a +0 mace! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Scorch (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate Flames lash the wight but do no damage. The wight misses you. Casting: Scorch (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate Flames lash the wight. The wight is lightly damaged. The wight's fire resistance burns away. The wight hits you with a +0 mace! You feel drained. * * * LOW HITPOINT WARNING * * * You barely miss the wight. The wight is lightly damaged. You closely miss the wight. The wight is lightly damaged. The wight completely misses you. You hit the wight but do no damage. The wight begins to glow. The wight is lightly damaged. The wight is no longer more vulnerable to fire. The wight hits you with a +0 mace! Ouch! That really hurt! You die... .. .. .# ##.# .# #.. #.# ##.# #.# #..# #.###.z#### #....zzp.# #....z##....:....## #.#...## ###.......# . # ##.## #......## >. #..# #.......#... ##.## #........... #..## #.........z. ##..# ##....z...... #.z####....<......# You could see 4 wights. Vanquished Creatures A brain worm (Sewer) A hound (D:4) An orc wizard (D:4) 5 adders 2 river rats (Sewer) 2 dart slugs (Sewer) A ribbon worm (D:3) 4 orcs 7 bats 2 endoplasms 3 giant cockroaches 5 jackals 3 kobolds 3 quokkas (Sewer) 5 ball pythons A frilled lizard (Sewer) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirDiesAlot the Deep Elf Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 147 | D:2 | Reached skill level 4 in Shapeshifting 147 | D:2 | Reached XP level 2. HP: 16/16 MP: 4/4 414 | D:3 | Found a glowing drain. 432 | D:3 | Reached skill level 1 in Spellcasting 432 | D:3 | Reached XP level 3. HP: 10/20 MP: 4/6 472 | D:3 | Learned a level 2 spell: Scorch 534 | Sewer | Entered a sewer 548 | Sewer | Reached skill level 1 in Fire Magic 901 | Sewer | Reached XP level 4. HP: 6/24 MP: 6/8 1211 | Sewer | Noticed a brain worm 1282 | Sewer | Killed a brain worm 1283 | Sewer | Reached XP level 5. HP: 21/28 MP: 7/11 2229 | D:4 | Reached skill level 5 in Shapeshifting 2472 | D:4 | Learned a level 3 spell: Mephitic Cloud 2496 | D:5 | Entered Level 5 of the Dungeon 2528 | D:5 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_basic D:2: layout_basic D:3: layout_basic, vehumet_crystals, cheibrodos_sewer_entry_sluice D:4: layout_layer_cave, mainiacjoe_overflow_catch_the_wave, fedhas_altar_4, uniq_duvessa, uniq_ijyb D:5: layout_layer_cave, minmay_temple_entry_gardened_gates Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Shapeshifting | 4 5 | 5.0 Spellcasting | 1 2 3 | 3.2 Fire Magic | 1 2 3 | 3.5 Fighting | | 0.7 Dodging | | 2.4 Unarmed Combat | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 79 | 30 || 109 Cast: Scorch | 8 | 28 || 36 Armour: Animal skin | 13 | || 13 Skin | 19 | 18 || 37 Dodge: Dodged | 70 | 39 || 109 Form: Flux | 2 | || 2 | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3009 | 3009 | 0 | 609 | 1459 | 6 | 501.5 | Dungeon | 994 | 994 | 0 | 410 | 37 | 5 | 198.8 | Sewer | 2015 | 2015 | 0 | 199 | 1422 | 1 | 2015.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Sewer: 2015 daAuts D:3: 385 daAuts D:4: 313 daAuts D:2: 146 daAuts D:1: 117 daAuts D:5: 31 daAuts