Seeded DCSS version 0.33-a0-291-g8d75f24163 (webtiles) character file. Game seed: 15368921321135309060 (custom seed) 4 SirDiesAlot the Changeling (level 1, 0/15 HPs) Began as a Merfolk Shapeshifter on Oct 31, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:35 (245 turns). SirDiesAlot the Changeling (Merfolk Shapeshifter) Turns: 245, Time: 00:00:35 Health: 0/15 AC: 2 Str: 14 XL: 1 Next: 60% Magic: 1/1 EV: 11 Int: 9 God: Gold: 10 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 animal skin rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: lethally poisoned (0 -> -2), beast-form A: beast (slay +2), (nimble swimmer 2), mertail a: Begin Untransformation You were on level 2 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 animal skin (worn) Talismans c - a beast talisman (active) d - a flux talisman Scrolls f - a scroll of brand weapon {unknown} Potions b - a potion of lignification e - a potion of curing {unknown} Skills: + Level 1.3 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat * Level 4.2 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +2) ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal is moderately wounded. The jackal barely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. You completely miss the jackal. The jackal is moderately wounded. The jackal bites you. The jackal closely misses you. You hit the jackal. Your off-hand punch misses the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You start waiting. Done waiting. You see here a jackal corpse. An adder comes into view. The adder hisses angrily. You see here a jackal corpse. There is a stone staircase leading up here. You closely miss the adder. The adder bites you. You are poisoned. The adder poisons you! The adder barely misses you. You miss the adder. You feel sick. The adder bites you. You closely miss the adder. You feel sick. The adder barely misses you. You closely miss the adder. You feel sick. The adder closely misses you. You miss the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You barely miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You barely miss the adder. The adder misses you. You hit the adder. The adder is moderately wounded. You die... #.. ... #.# #.# #.# #.# #.# #.### #S#h# #.#S# #.#.## #....# ###### You could see an adder. Vanquished Creatures A giant cockroach (D:1) A jackal (D:2) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirDiesAlot the Merfolk Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 245 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_basic D:2: layout_basic Action || total ---------------------------++------- Melee: Unarmed || 22 Armour: Animal skin || 9 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 243 | 243 | 0 | 110 | 32 | 2 | 121.5 | Dungeon | 243 | 243 | 0 | 110 | 32 | 2 | 121.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 166 daAuts D:1: 77 daAuts