Seeded DCSS version 0.33-a0-295-g4b1f6b956e (webtiles) character file. Game seed: 15368921321135309060 (custom seed) 46 SirDiesAlot the Ducker (level 3, -2/24 HPs) Began as a Merfolk Fire Elementalist on Nov 1, 2024. Slain by a river rat (9 damage) ... in a sewer. The game lasted 00:02:55 (904 turns). SirDiesAlot the Ducker (Merfolk Fire Elementalist) Turns: 904, Time: 00:02:55 Health: -2/24 AC: 2 Str: 10 XL: 3 Next: 66% Magic: 1/7 EV: 11 Int: 14 God: Gold: 21 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . a - +0 short sword rCold . . . (no shield) rNeg . . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour e - a +0 robe (worn) Scrolls d - a scroll of brand weapon {unknown} Potions b - 2 potions of magic c - a potion of curing {unknown} f - a potion of enlightenment {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.6 Spellcasting + Level 1.6 Conjurations + Level 2.6 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 28% 2x1d5 10% 1 b - Scorch Fire 18% 2d5 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 10% N/A 36% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Volatile Blastmotes Fire/Tloc 10% 2d10 36% 3 Mephitic Cloud Conj/Alch/Air 3% N/A 47% 3 Flame Wave Conj/Fire 7% 2d5 67% 4 Silence Hex/Air 0% N/A 99% 5 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The river rat is lightly wounded. The jackal pauses to sniff the ground. You conjure some foxfire! The foxfire hits the jackal but does no damage. The foxfire hits the river rat. The river rat is heavily wounded. The foxfire hits the jackal. The jackal is severely wounded. You are out of magic! You hit the jackal. You kill the jackal! A quokka comes into view. You barely miss the river rat. The river rat is heavily wounded. The river rat barely misses you. You completely miss the river rat. The river rat is heavily wounded. The river rat completely misses you. You hit the river rat. The river rat is severely wounded. The river rat bites you! You barely miss the river rat. The river rat is severely wounded. The river rat closely misses you. You barely miss the river rat. The river rat is severely wounded. The river rat misses you. You barely miss the river rat. The river rat is severely wounded. The quokka bites you but does no damage. The river rat bites you. You closely miss the river rat. The river rat is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The river rat barely misses you. You closely miss the river rat. The river rat is severely wounded. The quokka barely misses you. The river rat bites you! You die... #### #...## ##.....## #........ #.r...... #@r....# ###∩.### ## You could see a river rat and a quokka. Vanquished Creatures 3 adders A ribbon worm (D:3) A bat (D:3) An endoplasm (D:1) 2 giant cockroaches 3 jackals 4 kobolds A ball python (D:3) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirDiesAlot the Merfolk Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 140 | D:1 | Reached skill level 1 in Conjurations 306 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 372 | D:2 | Learned a level 2 spell: Scorch 653 | D:3 | Reached XP level 3. HP: 7/24 MP: 0/6 748 | D:3 | Found a glowing drain. 889 | Sewer | Entered a sewer 904 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_basic D:2: layout_basic D:3: layout_basic, vehumet_crystals, cheibrodos_sewer_entry_sluice Sewer: sewer_fruit_machine Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.6 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.6 Fire Magic | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 21 Short sword || 29 Cast: Foxfire || 38 Scorch || 2 Armour: Robe || 34 Dodge: Dodged || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 901 | 901 | 0 | 398 | 160 | 4 | 225.2 | Dungeon | 887 | 887 | 0 | 398 | 160 | 3 | 295.7 | Sewer | 14 | 14 | 0 | 0 | 0 | 1 | 14.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 361 daAuts D:1: 288 daAuts D:2: 237 daAuts Sewer: 14 daAuts