Seeded DCSS version 0.33-a0-295-g4b1f6b956e (webtiles) character file. Game seed: 15368921321135309060 (custom seed) 51 SirDiesAlot the Magician (level 3, 0/24 HPs) Began as a Merfolk Fire Elementalist on Nov 1, 2024. Slain by a jackal (1 damage) ... in a sewer. The game lasted 00:02:45 (697 turns). SirDiesAlot the Magician (Merfolk Fire Elementalist) Turns: 697, Time: 00:02:46 Health: 0/24 AC: 2 Str: 10 XL: 3 Next: 81% Magic: 2/7 EV: 11 Int: 14 God: Gold: 21 SH: 0 Dex: 14 Spells: 5/8 levels left rFire . . . a - +0 short sword rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour c - a +0 robe (worn) Scrolls e - a scroll of brand weapon {unknown} Potions b - 2 potions of magic d - a potion of curing {unknown} f - a potion of enlightenment {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth * Level 3.0 Spellcasting + Level 1.5 Conjurations + Level 2.5 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 28% 2x1d5 10% 1 b - Scorch Fire 18% 2d5 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 10% N/A 36% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Volatile Blastmotes Fire/Tloc 10% 2d10 36% 3 Mephitic Cloud Conj/Alch/Air 3% N/A 45% 3 Flame Wave Conj/Fire 7% 2d5 67% 4 Silence Hex/Air 1% N/A 99% 5 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The quokka closely misses you. The jackal barely misses you. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka bites you. The jackal bites you but does no damage. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka closely misses you. The jackal bites you. The jackal bites you but does no damage. The quokka barely misses you. You closely miss the quokka. The quokka is heavily wounded. The jackal closely misses you. The quokka bites you. You hit the quokka. The quokka is severely wounded. The jackal closely misses you. The quokka closely misses you. You barely miss the quokka. The quokka is severely wounded. The jackal bites you. The quokka misses you. The jackal closely misses you. You barely miss the quokka. The quokka is severely wounded. The quokka bites you. The jackal misses you. You barely miss the quokka. The quokka is severely wounded. The quokka misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The quokka completely misses you. You hit the quokka but do no damage. The quokka is severely wounded. The jackal misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka. The quokka is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you but does no damage. You miss the quokka. The quokka is almost dead. The jackal bites you. You die... #### #...## ##.....## #........ #.r...... #@h....# ###∩.### ## You could see a quokka and a jackal. Vanquished Creatures 3 adders A river rat (Sewer) A ribbon worm (D:3) An endoplasm (D:3) 2 giant cockroaches 2 jackals (D:2) 3 kobolds A ball python (D:3) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirDiesAlot the Merfolk Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 184 | D:2 | Reached skill level 1 in Conjurations 233 | D:2 | Reached XP level 2. HP: 19/19 MP: 0/5 318 | D:2 | Learned a level 2 spell: Scorch 491 | D:3 | Reached XP level 3. HP: 23/24 MP: 1/7 570 | D:3 | Found a glowing drain. 674 | Sewer | Entered a sewer 683 | Sewer | Reached skill level 3 in Spellcasting 696 | Sewer | HP: 1/24 [jackal (3)] 697 | Sewer | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_basic D:2: layout_basic D:3: layout_basic, vehumet_crystals, cheibrodos_sewer_entry_sluice Sewer: sewer_fruit_machine Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 | 1.5 Spellcasting | 3 | 3.0 Dodging | | 2.6 Stealth | | 2.1 Fire Magic | | 2.5 Action || total ---------------------------++------- Melee: Unarmed || 18 Short sword || 28 Cast: Foxfire || 34 Armour: Robe || 38 Dodge: Dodged || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 694 | 694 | 0 | 314 | 46 | 4 | 173.5 | Dungeon | 671 | 671 | 0 | 314 | 46 | 3 | 223.7 | Sewer | 22 | 22 | 0 | 0 | 0 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 300 daAuts D:2: 275 daAuts D:1: 95 daAuts Sewer: 22 daAuts