Seeded DCSS version 0.33-a0-296-g381ce9d8e6 (webtiles) character file. Game seed: 15368921321135309060 (custom seed) 308 SirDiesAlot the Changeling (level 6, -3/46 (48) HPs) Began as a Merfolk Shapeshifter on Nov 2, 2024. Slain by a wight ... wielding a +0 mace (13 damage) ... on level 4 of the Dungeon on Nov 4, 2024. The game lasted 00:04:52 (1916 turns). SirDiesAlot the Changeling (Merfolk Shapeshifter) Turns: 1916, Time: 00:04:53 HP: -3/46 (48) AC: 1 Str: 16 XL: 6 Next: 40% MP: 6/6 EV: 15 Int: 9 God: Gold: 90 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . - Unarmed rCold . . . (shield currently unavailable) rNeg . . . (body armour currently unavailable) rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . m - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn %: no passive effects @: flux-form, glowing, lightly drained A: contaminating, glow, (nimble swimmer 2), mertail a: Begin Untransformation You were on level 4 of the Dungeon. You were something dangerously unstable. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 90 gold pieces. Inventory: Armour m - a +0 pair of boots (worn) Talismans d - a flux talisman (active) Scrolls f - a scroll of brand weapon {unknown} i - a scroll of summoning {unknown} j - a scroll of identify {unknown} k - a scroll of teleportation {unknown} l - a scroll of poison {unknown} Potions b - a potion of lignification e - a potion of curing {unknown} g - a potion of magic {unknown} h - 3 potions of enlightenment Skills: + Level 4.0 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat * Level 7.4 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 0% 2d5 52% 2 Dazzling Flash Hex/Fire 0% N/A 77% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 77% 3 Flame Wave Conj/Fire 0% 2d4 99% 4 Silence Hex/Air 0% N/A 100% 5 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are something dangerously unstable. Foes you strike become dangerously contaminated with magical radiation. You glow with magical radiation, making you easy to see. You are incapable of wielding weapons or throwing items. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Done waiting. Items here: )))) [[ ÷÷ †. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. Found a book of Annihilations. Found a stone staircase leading down. There is a stone staircase leading up here. Found a grey potion. Found 7 gold pieces. Found 11 gold pieces. Found a stone staircase leading up. There is a stone staircase leading up here. The wight hits you with a +0 mace! You feel drained. You climb upwards. There is a stone staircase leading down here. You hit the wight. The wight begins to glow. The wight is moderately damaged. The wight hits you with a +0 mace. You hit the wight but do no damage. The wight glows dangerously bright. The wight is moderately damaged. The wight hits you with a +0 mace! You completely miss the wight. The wight is moderately damaged. The wight barely misses you. You barely miss the wight. The wight is moderately damaged. The wight completely misses you. You hit the wight but do no damage. The wight shudders as magic cascades through it. The wight is moderately damaged. The wight hits you with a +0 mace! You closely miss the wight. The wight is moderately damaged. The wight hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You feel drained. You hit the wight but do no damage. The wight begins to glow. The wight is moderately damaged. The wight hits you with a +0 mace! You die... ##### ...# ...## #...##### #z......# #p.# #.### #.# #.# ###### ..# ..... ... ...# #.. ..# #. ##.## ..#####...# You could see a wight (contam). Vanquished Creatures A black bear (D:4) A brain worm (Sewer) A hound (D:4) An orc wizard (D:4) 4 adders 2 river rats (Sewer) 2 dart slugs (Sewer) A ribbon worm (D:3) 4 orcs 7 bats 2 endoplasms 3 giant cockroaches 5 jackals 3 kobolds 3 quokkas (Sewer) 5 ball pythons A frilled lizard (Sewer) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirDiesAlot the Merfolk Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 0 | D:1 | Upgraded the game from 0.33-a0-295-g4b1f6b956e to | 0.33-a0-296-g381ce9d8e6 151 | D:2 | Reached XP level 2. HP: 16/22 MP: 2/2 358 | D:3 | Found a glowing drain. 377 | D:3 | Reached skill level 5 in Shapeshifting 377 | D:3 | Reached XP level 3. HP: 23/27 MP: 3/3 432 | Sewer | Entered a sewer 635 | Sewer | Reached XP level 4. HP: 19/34 MP: 4/4 875 | Sewer | Noticed a brain worm 1064 | Sewer | Killed a brain worm 1065 | Sewer | Reached skill level 6 in Shapeshifting 1065 | Sewer | Reached XP level 5. HP: 27/41 MP: 3/5 1587 | D:4 | Noticed a black bear 1663 | D:4 | Killed a black bear 1664 | D:4 | Reached skill level 7 in Shapeshifting 1664 | D:4 | Reached XP level 6. HP: 28/48 MP: 6/6 1857 | D:5 | Entered Level 5 of the Dungeon 1916 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_basic D:2: layout_basic D:3: layout_basic, vehumet_crystals, cheibrodos_sewer_entry_sluice D:4: layout_layer_cave, mainiacjoe_overflow_catch_the_wave, fedhas_altar_4, uniq_duvessa, uniq_ijyb D:5: layout_layer_cave, minmay_temple_entry_gardened_gates Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 2 3 4 | 4.0 Shapeshifting | 5 6 7 | 7.4 Dodging | | 2.6 Unarmed Combat | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 84 | 80 || 164 Punch | 1 | || 1 Tailslap | 6 | 3 || 9 Stab: Sleeping | 2 | 1 || 3 Armour: Animal skin | 43 | 17 || 60 Skin | | 21 || 21 Dodge: Dodged | 53 | 63 || 116 Form: Flux | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1677 | 1656 | 21 | 474 | 395 | 6 | 279.5 | Dungeon | 838 | 817 | 21 | 292 | 44 | 5 | 167.6 | Sewer | 839 | 839 | 0 | 182 | 351 | 1 | 839.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Sewer: 839 daAuts D:3: 270 daAuts D:4: 251 daAuts D:2: 177 daAuts D:1: 87 daAuts D:5: 51 daAuts