Seeded DCSS version 0.33-a0-298-g559140af29 (webtiles) character file. Game seed: 994672280325889948 (custom seed) 1 SirDiesAlot the Changeling (level 1, 0/15 HPs) Began as a Merfolk Shapeshifter on Nov 5, 2024. Slain by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (51 turns). SirDiesAlot the Changeling (Merfolk Shapeshifter) Turns: 51, Time: 00:00:20 Health: 0/15 AC: 2 Str: 14 XL: 1 Next: 20% Magic: 1/1 EV: 1 Int: 9 God: Gold: 35 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 animal skin rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: beast-form, constricted A: beast (slay +2), (nimble swimmer 2), mertail a: Begin Untransformation You were on level 1 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Armour a - a +0 animal skin (worn) Talismans c - a beast talisman (active) d - a flux talisman Potions b - a potion of lignification Skills: + Level 1.1 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat * Level 4.1 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +2) ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Found 2 gold pieces. You now have 23 gold pieces (gained 2). Found 12 gold pieces. You now have 35 gold pieces (gained 12). A goblin comes into view. It is wielding a +0 club. A ball python comes into view. Found a scroll labelled TIGUPL GIVEM. The goblin hits you with a +0 club. You hit the goblin. The goblin is moderately wounded. You hit the goblin but do no damage. The goblin is moderately wounded. The goblin completely misses you. You barely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You hit the goblin but do no damage. The goblin is moderately wounded. The goblin hits you with a +0 club. You closely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You hit the goblin. You kill the goblin! You see here a +0 club. The ball python hisses angrily. Found a fuming sapphire potion. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python closely misses you. The ball python barely misses you. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You hit the ball python. The ball python is moderately wounded. The ball python barely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You closely miss the ball python. The ball python is moderately wounded. The ball python bites you. You die... #. .##### . #. ...... .#.. ..#.. ....!. ##.#.. ... ... .. ..... ...#.. #.#...# # #.#.###.....# #.#.......... # #.###.####S##.## #.....)....h?..# ##.#####...####.##..# .......#.### #.# .# ...###...### #.# # #...#...# #.# .......###.# #.# #..#######.## #.# .... #..##..# #.# . ..##..##..# You could see a ball python. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirDiesAlot the Merfolk Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 51 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic, serial_shops, nicolae_shop_overgrown_old_shop, nicolae_shop_temple_entry_statues_fountains Action || total ---------------------------++------- Melee: Unarmed || 8 Armour: Animal skin || 8 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 50 | 0 | 0 | 0 | 1 | 50.0 | Dungeon | 50 | 50 | 0 | 0 | 0 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 50 daAuts