Seeded DCSS version 0.33-a0-299-gc96b193c27 (webtiles) character file. Game seed: 994672280325889948 (custom seed) 1 SirDiesAlot the Caller (level 1, 0/11 HPs) Began as an Octopode Summoner on Nov 9, 2024. Slain by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (51 turns). SirDiesAlot the Caller (Octopode Summoner) Turns: 51, Time: 00:00:08 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 20% Magic: 3/3 EV: 2 Int: 17 God: Gold: 35 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: constricted A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting * Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 30% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Summon Blazeheart Golem Fire/Summ 8% N/A 63% 4 Summon Lightning Spire Summ/Air 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A goblin is nearby! The goblin shouts! You hear an angry hiss. Found a scroll labelled TIGUPL GIVEM. The goblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the goblin but do no damage. Your grab misses the goblin. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the goblin. You grab the goblin. You constrict the goblin. The goblin misses you. You tentacle-slap the goblin. You kill the goblin! A ball python comes into view. The ball python hisses angrily. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 club; a goblin corpse The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you. You die... #. .. .#. .... ... ... ...#.. # #.#.### #. ..... #.###.####.##.# #.....S@....?.. ##.#####...####.##.. .......#.### ###...### ######...#...# ...........###.# ....#..#######.## ........ #..##..# ........##..##..# You could see a ball python. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirDiesAlot the Octopode Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 51 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic, serial_shops, nicolae_shop_overgrown_old_shop, nicolae_shop_temple_entry_statues_fountains Action || total ---------------------------++------- Melee: Unarmed || 3 Constrict || 1 Armour: Skin || 5 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 51 | 51 | 0 | 0 | 42 | 1 | 51.0 | Dungeon | 51 | 51 | 0 | 0 | 42 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 51 daAuts