Seeded DCSS version 0.33-a0-322-g559d583a2e (webtiles) character file. Game seed: 994672280325889948 (custom seed) 21 SirDiesAlot the Apothecary (level 2, -4/18 HPs) Began as an Octopode Alchemist on Nov 15, 2024. Splashed by a jelly's acid (5 damage) ... on level 4 of the Dungeon. The game lasted 00:02:53 (458 turns). SirDiesAlot the Apothecary (Octopode Alchemist) Turns: 458, Time: 00:02:54 Health: -4/18 AC: -3 Str: 7 XL: 2 Next: 87% Magic: 1/5 EV: 12 Int: 17 God: Gold: 68 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: corroded A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 68 gold pieces. Inventory: Scrolls b - a scroll of teleportation {unknown} d - a scroll of blinking {unknown} f - a scroll of noise {unknown} g - a scroll of acquirement {unknown} Potions a - a potion of magic c - a potion of berserk rage {unknown} e - a potion of lignification {unknown} Skills: + Level 0.5 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.3 Spellcasting * Level 1.4 Conjurations * Level 0.4 Air Magic * Level 3.6 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 7% 1 b - Mercury Vapours Alch/Air 16% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 14% N/A 38% 4 Sticky Flame Fire/Alch 8% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The sting hits the goblin. The goblin is poisoned. The goblin is moderately wounded. You kill the goblin! A jelly comes into view. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The jelly jiggles. The sting hits the jelly. The jelly partially resists. The jelly is poisoned. The jelly is lightly wounded. The sting hits the jelly. The jelly partially resists. The jelly looks even sicker. The jelly is lightly wounded. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 12% risk of failure) Press: ? - help, Dir - move target, f/p - jelly Aim: a jelly (lightly wounded, very poisoned, chance to weaken: 92%) Fumes of mercury billow around the jelly! The jelly looks weaker. You tentacle-slap the jelly. Your tentacles burn! The jelly is lightly wounded. The jelly hits you but does no damage. You tentacle-slap the jelly but do no damage. Your tentacles burn! You squeeze the jelly. The jelly is moderately wounded. The jelly barely misses you. You tentacle-slap the jelly. Your tentacles burn! The jelly is heavily wounded. The jelly closely misses you. You tentacle-slap the jelly but do no damage. Your tentacles burn! You squeeze the jelly! The jelly is heavily wounded. The jelly misses you. You tentacle-slap the jelly. Your tentacles burn! The jelly is severely wounded. The jelly hits you. You are splashed with acid. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jelly. The acid corrodes you! Your tentacles burn! You die... ....... ......# #........ ......# #........ ......# #........ ......# #....)... ......# ####....... ......#######..#....# ......#.<...#..#....# ......+...†.'..'@...+ ......##########J...# ............ ...### ............ ....# ............ .....# ##+###............# ............# ............# ...... You could see a jelly (poisoned, weak). Vanquished Creatures An adder (D:4) 2 ball pythons 2 bats 2 goblins A hobgoblin (D:2) 2 frilled lizards (D:3) A kobold (D:3) 3 rats 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirDiesAlot the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 170 | D:2 | Reached XP level 2. HP: 10/17 MP: 5/5 215 | D:3 | Learned a level 2 spell: Mercury Vapours 458 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic, serial_shops, nicolae_shop_overgrown_old_shop, nicolae_shop_temple_entry_statues_fountains D:2: layout_basic, hellmonk_ecumenical_altar_prayer_group, st_stairs_13 D:3: layout_loops_ring, minmay_misc_feat_enclosed, minmay_circle_x, uniq_jessica D:4: layout_gridville Action || total ---------------------------++------- Melee: Unarmed || 37 Constrict || 9 Tentacles || 8 Cast: Sting || 9 Mercury Vapours || 2 Armour: Skin || 22 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 457 | 457 | 0 | 112 | 90 | 4 | 114.2 | Dungeon | 457 | 457 | 0 | 112 | 90 | 4 | 114.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 169 daAuts D:1: 104 daAuts D:4: 99 daAuts D:2: 83 daAuts