Seeded DCSS version 0.33-a0-322-g559d583a2e (webtiles) character file. Game seed: 994672280325889948 (custom seed) 87 SirDiesAlot the Apothecary (level 4, 0/28 HPs) Began as an Octopode Alchemist on Nov 15, 2024. Killed by psychic fangs ... invoked by a brain worm (16 damage) ... in a sewer. The game lasted 00:04:10 (874 turns). SirDiesAlot the Apothecary (Octopode Alchemist) Turns: 874, Time: 00:04:11 Health: 0/28 AC: 3 Str: 9 XL: 4 Next: 51% Magic: 1/7 EV: 12 Int: 17 God: Gold: 79 SH: 0 Dex: 12 Spells: 1/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . g - +2 hat of Daffodils {rPois rCorr SInv} rPois + (no amulet) rElec . (no ring) rCorr + (no ring) SInv + (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 79 gold pieces. Inventory: Armour g - the +2 hat of Daffodils (worn) {rPois rCorr SInv} (You acquired it on level 4 of the Dungeon) rPois: It protects you from poison. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Scrolls b - 2 scrolls of teleportation {unknown} d - a scroll of blinking {unknown} f - a scroll of noise {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of fog {unknown} Potions a - a potion of magic c - a potion of berserk rage {unknown} e - a potion of lignification {unknown} i - a potion of might {unknown} Skills: + Level 1.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.6 Spellcasting * Level 2.1 Conjurations * Level 1.2 Air Magic * Level 4.0 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 4% 1 b - Mercury Vapours Alch/Air 22% N/A 10% 2 c - Olgreb's Toxic Radia Alch 15% N/A 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 10% N/A 21% 3 Sticky Flame Fire/Alch 9% 2d5 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (1/1) Temple: D:4-7 Altars: Uskayaw Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. A bat comes into view. A brain worm comes into view. The bat hits you but does no damage. The bat closely misses you. You see here a bat corpse. The sting misses the bat. The bat hits you but does no damage. The sting hits the bat. The bat is poisoned. You kill the bat! You start resting. A brain worm is nearby! The sting hits the brain worm. The brain worm is poisoned. The brain worm is moderately wounded. The sting misses the brain worm. The brain worm's bulging head throbs. Something gnaws on your mind! You feel your power leaking away. The sting hits the brain worm. The brain worm looks even sicker. The brain worm is moderately wounded. The sting hits the brain worm. The brain worm looks even sicker. The brain worm is moderately wounded. You are out of magic! You are out of magic! You tentacle-slap the brain worm but do no damage. You grab the brain worm. You squeeze the brain worm, but do no damage. The brain worm is moderately wounded. You constrict the brain worm. The brain worm bites you. You tentacle-slap the brain worm. The brain worm is heavily wounded. You constrict the brain worm. The brain worm bites you. You tentacle-slap the brain worm. The brain worm is severely wounded. You constrict the brain worm. The brain worm's bulging head throbs. Something gnaws heavily on your mind! Ouch! That really hurt! You die... ####### ##..†..## ##...≈†..## ###.#######...≈≈≈...## ....w........≈≈≈≈≈.∩∩# ###.#######..†≈≈≈...## ##w..≈...## ##@....## ####### You could see a brain worm (very poisoned). Vanquished Creatures A hound (D:4) 2 adders (D:5) A river rat (D:5) 2 ribbon worms (D:5) An orc (D:3) 10 bats A giant cockroach (D:5) 4 goblins A quokka (D:5) A ball python (D:4) 3 frilled lizards 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirDiesAlot the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 156 | D:3 | Reached XP level 2. HP: 14/18 MP: 0/5 176 | D:3 | Learned a level 2 spell: Mercury Vapours 416 | D:4 | Reached XP level 3. HP: 14/22 MP: 0/6 512 | D:4 | Identified a scroll of acquirement 512 | D:4 | Acquired the +2 hat of Daffodils {rPois rCorr SInv} 581 | D:5 | Entered Level 5 of the Dungeon 581 | D:5 | Found a hide-covered altar of Uskayaw. 585 | D:5 | Reached skill level 1 in Air Magic 630 | D:5 | Reached XP level 4. HP: 26/27 MP: 2/7 651 | D:5 | Reached skill level 1 in Fighting 656 | D:5 | Learned a level 4 spell: Olgreb's Toxic Radiance 738 | D:5 | Reached skill level 4 in Alchemy 814 | D:5 | Found a glowing drain. 818 | Sewer | Entered a sewer 845 | Sewer | Noticed a brain worm 874 | Sewer | Killed from afar by a brain worm Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic, serial_shops, nicolae_shop_overgrown_old_shop, nicolae_shop_temple_entry_statues_fountains D:2: layout_basic, hellmonk_ecumenical_altar_prayer_group, st_stairs_13 D:3: layout_loops_ring, minmay_misc_feat_enclosed, minmay_circle_x, uniq_jessica D:4: layout_gridville D:5: layout_loops_ring, mainiacjoe_overflow_alcove_1, nicolae_hepliaklqana_hazy_memory, mainiacjoe_overflow_24_doors, gup_sewer_entry_spiral Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 | ---------------+-------------+----- Air Magic | 1 | 1.2 Conjurations | 2 | 2.1 Fighting | 1 | 1.0 Alchemy | 4 | 4.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 24 | 21 || 45 Constrict | 7 | 11 || 18 Tentacles | 1 | 7 || 8 Punch | | 1 || 1 Cast: Sting | 17 | 16 || 33 Mercury Vapours | 1 | 1 || 2 Use: Scroll | 1 | || 1 Stab: Sleeping | 1 | 1 || 2 Armour: Skin | 15 | 26 || 41 Dodge: Dodged | 20 | 20 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 872 | 872 | 0 | 339 | 71 | 6 | 145.3 | Dungeon | 817 | 817 | 0 | 336 | 71 | 5 | 163.4 | Sewer | 55 | 55 | 0 | 3 | 0 | 1 | 55.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 310 daAuts D:5: 236 daAuts D:3: 133 daAuts D:1: 76 daAuts D:2: 59 daAuts Sewer: 55 daAuts