Seeded DCSS version 0.33-a0-549-g2ebf7937d9 (webtiles) character file. Game seed: 1663510459411356295 (custom seed) 19 SirDiesAlot the Tinkerer (level 2, -6/16 HPs) Began as a Deep Elf Forgewright on Dec 9, 2024. Mangled by a gnoll ... wielding a +0 halberd (11 damage) ... on level 3 of the Dungeon. The game lasted 00:02:52 (371 turns). SirDiesAlot the Tinkerer (Deep Elf Forgewright) Turns: 371, Time: 00:02:53 Health: -6/16 AC: 2 Str: 7 XL: 2 Next: 55% Magic: 3/8 EV: 11 Int: 19 God: Gold: 40 SH: 0 Dex: 13 Spells: 4/7 levels left rFire + . . a - +0 short sword rCold + . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . f - scarf {rC+ rF+} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour c - a +0 robe (worn) f - a scarf of resistance (worn) Scrolls d - a scroll of identify {unknown} h - a scroll of enchant weapon {unknown} Potions b - a potion of magic e - a potion of curing {unknown} g - a potion of lignification {unknown} Skills: + Level 0.6 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting * Level 4.8 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 84% 1d7 1% 1 b - Construct Spike Laun Frge 42% 2d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 21% N/A 6% 3 Forge Blazeheart Golem Fire/Frge 12% N/A 47% 4 Forge Lightning Spire Air/Frge 12% 3d4 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd and wearing a +0 ring mail (82% to hit) The kinetic grapnel hits the gnoll but does no damage. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd and wearing a +0 ring mail (82% to hit) The kinetic grapnel hits the gnoll. The gnoll is moderately wounded. The rocky spike skewers the gnoll. The gnoll closely misses you. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd and wearing a +0 ring mail (heavily wounded, grapneled, 82% to hit) The kinetic grapnel hits the gnoll. The gnoll is severely wounded. The gnoll shouts! The rocky spike skewers the gnoll. The gnoll barely misses you. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd and wearing a +0 ring mail (almost dead, grapneled, 82% to hit) The kinetic grapnel hits the gnoll. The gnoll is almost dead. The rocky spike misses the gnoll. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd and wearing a +0 ring mail (almost dead, grapneled, 82% to hit) The kinetic grapnel hits the gnoll but does no damage. The gnoll is almost dead. The gnoll misses you. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... #### #.. .B .....# #.##.# .# #.##.# .# #@##.# .# #.##.##.#### ..#.#.g......... #............## # ##.#.####.....##.## #. #..B........ . ##.....##.# ## ##.......# #.#.###### You could see a gnoll (grapneled) and a giant cockroach (wandering). Vanquished Creatures A gnoll (D:2) A dart slug (D:1) 2 bats An endoplasm (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) A ball python (D:1) A frilled lizard (D:1) 10 creatures vanquished. Vanquished Creatures (others) A gnoll (D:2) A kobold (D:2) 2 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirDiesAlot the Deep Elf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 130 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/8 149 | D:1 | Learned a level 2 spell: Construct Spike Launcher 371 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_rooms, skrybe_limestone_x D:2: layout_basic, serial_shops, nicolae_shop_rolling_square D:3: minmay_bubble_buster, layout_loops_cross, chequers_serial_rivers_marsh Action || total ---------------------------++------- Melee: Short sword || 1 Cast: Kinetic Grapnel || 28 Construct Spike L || 3 Armour: Robe || 10 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 379 | 379 | 0 | 89 | 0 | 3 | 126.3 | Dungeon | 379 | 379 | 0 | 89 | 0 | 3 | 126.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 212 daAuts D:2: 94 daAuts D:3: 71 daAuts