Seeded DCSS version 0.33-a0-656-g0a0a479413 (webtiles) character file. Game seed: 3593433611192458392 (custom seed) 2 SirDiesAlot the Firebug (level 1, 14/14 HPs) Began as a Draconian Fire Elementalist on Jan 9, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:02 (171 turns). SirDiesAlot the Firebug (DrFE) Turns: 171, Time: 00:01:03 Health: 14/14 AC: 4 Str: 10 XL: 1 Next: 25% Magic: 3/3 EV: 11 Int: 15 God: Gold: 20 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . a - +0 flail rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Jewellery e - a ring of protection from cold Scrolls d - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - a potion of experience {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations * Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 28% 2x1d5 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 20% 2d5 10% 2 Inner Flame Hex/Fire 6% N/A 34% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 34% 3 Flame Wave Conj/Fire 7% 2d5 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The goblin is severely wounded. The foxfire hits the goblin. You kill the goblin! Your foxfire dissipates. Magic restored. Found 7 stones. You see here 7 stones. A ball python comes into view. You see here a +0 flail. b - a +0 flail Adjust to which letter? (? for menu, Esc to quit) a - a +0 flail; b - a potion of magic a - a +0 flail (weapon) c - a viscous black potion The ball python hisses angrily. You see here 12 gold pieces. You conjure some foxfire! The foxfire hits the ball python. The ball python is severely wounded. The foxfire hits the ball python. You kill the ball python! You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. You conjure some foxfire! Found an escape hatch in the floor. You now have 12 gold pieces. Your foxfire dissipates. x2 Your magical contamination has completely faded away. You start resting. Magic restored. Found a scroll labelled ROACIR BUUNU. Found 9 gold pieces. Found a scroll labelled RAH QANECHAUSUC. d - a scroll labelled RAH QANECHAUSUC Found 8 gold pieces. You now have 20 gold pieces (gained 8). Found a marble ring. e - a ring of protection from cold Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######... #........ #@# #.# #.# #.# #.# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures A goblin (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SirDiesAlot the Draconian Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 171 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, minmay_misc_feat_doors Action || total ---------------------------++------- Cast: Foxfire || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 170 | 170 | 0 | 25 | 61 | 1 | 170.0 | Dungeon | 170 | 170 | 0 | 25 | 61 | 1 | 170.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 170 daAuts