Dungeon Crawl Stone Soup version 0.32-a0-675-gdc239d62e1 (webtiles) character file. Game seed: 7289838647302343573 21 Sirjeffry24 the Grave Robber (level 2, 10/19 HPs) Began as a Mummy Necromancer on Mar 11, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:49 (808 turns). Sirjeffry24 the Grave Robber (Mummy Necromancer) Turns: 808, Time: 00:00:49 Health: 10/19 AC: 2 Str: 11 XL: 2 Next: 62% Magic: 5/6 EV: 12 Int: 14 God: Gold: 3 SH: 0 Dex: 12 Spells: 6/7 levels left rFire x . . (no weapon) rCold + + . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of resist corrosion HPRegen 0.23/turn g - ring of protection from cold MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of resist corrosion (left hand) g - a ring of protection from cold (right hand) Scrolls e - a scroll of immolation Skills: * Level 0.3 Fighting + Level 1.6 Dodging + Level 1.6 Stealth + Level 3.2 Spellcasting + Level 4.4 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 84% 1d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 21% 2d7 11% 3 Animate Dead Necr 21% N/A 34% 4 Curse of Agony Necr 21% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You hit the jackal. The jackal is severely wounded. The jackal barely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. x2 You hit the jackal. The jackal is almost dead. The jackal misses you. You hit the jackal. You kill the jackal! You hit the jackal. The jackal is severely wounded. The jackal bites you. x2 You hit the jackal. The jackal is almost dead. The jackal misses you. You hit the jackal. You kill the jackal! The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 90%) You feel a surge of power! The jackal writhes in agony. The jackal bites you but does no damage. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####.#.#.##.. ..# #........#..# #.# ####.#.#..... #.# #.......... #.#######.#.#.#.## +.##......#.#.#.## . #.######..#....... ... #h# #..###.#.## .....#@######..###.#.#. ......................>. ......#.######....#.#... #....................... #############.............. ####.......(...####........... ####.................#####....... #.......#########.......##....... .....#### ####.....###.#..# You could see a jackal. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) A bat (D:1) An endoplasm (D:1) 2 jackals (D:1) 6 kobolds (D:1) A quokka (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 18 creatures vanquished. Vanquished Creatures (collateral kills) A frilled lizard (D:1) 1 creature vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sirjeffry24 the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 381 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/6 383 | D:1 | Found a faded altar of an unknown god. 808 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_c, layout_basic, hellmonk_ecumenical_altar_blasted, lexackson_kobold_supper Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.2 Fighting | | 0.3 Dodging | | 1.6 Stealth | | 1.6 Necromancy | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 15 Cast: Necrotise || 24 Use: Scroll || 3 Armour: Robe || 15 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 807 | 807 | 0 | 0 | 711 | 1 | 807.0 | Dungeon | 807 | 807 | 0 | 0 | 711 | 1 | 807.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 807 daAuts