Dungeon Crawl Stone Soup version 0.27-a0-34-gc18c9092ac (webtiles) character file. Game seed: 16192645301848458217 60 SkeletonJelly the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Jan 4, 2021. Slain by a jackal (1 damage) ... on level 3 of the Dungeon. The game lasted 00:04:16 (2594 turns). SkeletonJelly the Conjurer (Deep Elf Conjurer) Turns: 2594, Time: 00:04:16 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 80% Magic: 8/10 EV: 13 Int: 29 God: Gold: 205 SH: 0 Dex: 13 Spells: 3/9 levels left rFire . . . SeeInvis . l - +0 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn m - +6 ring of intelligence MPRegen 0.12/turn k - ring of stealth @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 205 gold pieces. Inventory: Hand Weapons i - a +1 short sword l - a +0 dagger of venom (weapon) o - a cursed -1 dagger Missiles p - 6 poisoned darts Armour a - a +0 robe (worn) Jewellery k - a ring of stealth (right hand) m - a +6 ring of intelligence (left hand) Scrolls b - a scroll of amnesia c - 3 scrolls of identify q - 2 scrolls of remove curse Potions d - 2 potions of curing e - a potion of might {unknown} f - a potion of haste {unknown} g - a potion of invisibility {unknown} h - a potion of lignification {unknown} j - a potion of experience {unknown} n - a potion of brilliance {unknown} Skills: + Level 3.2 Dodging + Level 3.3 Stealth + Level 3.8 Spellcasting * Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 100% 1% 1 q - Dazzling Flash Conj/Hex 38% 8% 3 s - Searing Ray Conj 68% 1% 2 Your spell library contained the following spells: Spells Type Power Failure Level Fulminant Prism Conj/Hex 9% 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) As you read the scroll labelled WAEGADD MOTI, it crumbles to dust. You feel as if something is helping you. It was a scroll of remove curse. Drop what? 17/52 slots (_ for help) (? for menu, Esc to quit) You remove your -4 ring of intelligence. You feel clever. You drop a -4 ring of intelligence. You feel clever. m - a +6 ring of intelligence (left hand) A bat comes into view. MP restored: 10 A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! The magic dart hits the bat. You kill the bat! You now have 9/10 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading up. MP restored: 10 There is a stone staircase leading up here. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! The magic dart hits the rat. The rat is moderately wounded. You now have 9/10 mp. The magic dart hits the rat. You kill the rat! You now have 8/10 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) This spell is extremely dangerous to cast! Memorise Dazzling Flash, consuming 3 spell levels and leaving 3? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Dazzling Flash Adjust to which letter? q - Dazzling Flash Found a stone staircase leading up. MP restored: 10 e - a fuming white potion You now have 205 gold pieces (gained 15). Key pressed, stopping explore. A centaur comes into view. It is wielding a -3 spear. Found an escape hatch in the floor. A centaur is nearby! A centaur is nearby! A centaur is nearby! A centaur is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a -3 spear and quivering 18 arrows (wandering, hasn't noticed you, 0% to evade) Okay, then. Unknown command. Unknown command. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A jackal comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The centaur shouts! You hear an angry hiss. The centaur misses you. A frilled lizard comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to cast (8% risk of failure)! Continue anyway? You miscast Dazzling Flash. You are very lightly contaminated with residual magic. Nothing appears to happen. The centaur hits you from afar with a cursed -3 spear! The centaur hits you from afar with a cursed -3 spear. You take 11 damage, and have 8/19 hp. MASSIVE DAMAGE!! You now have 7/10 mp. The jackal closely misses you. The jackal misses you. The centaur hits you from afar with a cursed -3 spear! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 1/19 hp. MASSIVE DAMAGE!! The jackal misses you. The jackal closely misses you. Your magical contamination has completely faded away. The jackal bites you. You die... ###...######.......# #...# #......## #...# ####.########### #...# #.###.......# ###...########.#c##.#####.# #.............###.#.#####.# #.......##...## ##c....##.# #.#.#......#..###h#.#...#.######. ....#......#.#.#@##..#........... #.#.##....##.##.###.......####### #.#.##....##.#### ##.###.## #....##..##..# ##...## ###..# ..##..# ##### ... #...# ..# ##..## ... #....# #....# You could see a centaur and a jackal. Vanquished Creatures An adder (D:2) 3 worms (D:2) A dart slug (D:1) A leopard gecko (D:1) An orc (D:3) 4 bats 5 goblins 7 hobgoblins 2 jackals (D:2) A quokka (D:3) A frilled lizard (D:3) 5 kobolds 5 rats 37 creatures vanquished. Vanquished Creatures (others) 4 toadstools (D:1) 4 creatures vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SkeletonJelly the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 631 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 634 | D:1 | Learned a level 2 spell: Searing Ray 1466 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/10 2508 | D:3 | Learned a level 3 spell: Dazzling Flash 2581 | D:3 | Noticed a centaur 2594 | D:3 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_loops_corners, dk_noncrumbling_2, glass_columns_b D:2: layout_loops_ring, serial_park_tiny_1, minmay_tetromino_o2 D:3: layout_loops_cross, minmay_misc_feat_x Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Dodging | 3 | 3.2 Spellcasting | | 3.8 Conjurations | | 4.9 Action || total -------------------------++------- Cast: Magic Dart || 85 Use: Scroll || 5 Potion || 1 Armor: Robe || 1 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2592 | 2501 | 91 | 0 | 2303 | 3 | 864.0 | Dungeon | 2592 | 2501 | 91 | 0 | 2303 | 3 | 864.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1153 daAuts D:1: 997 daAuts D:3: 440 daAuts