Dungeon Crawl Stone Soup version 0.27-a0-287-gd4424db430 (webtiles) character file. Game seed: 14195449867113673068 65 SkeletonJelly the Firebug (level 3, 0/30 HPs) Began as a Demigod Wanderer on Feb 8, 2021. Slain by a worm (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:41 (1914 turns). SkeletonJelly the Firebug (Demigod Wanderer) Turns: 1914, Time: 00:02:42 Health: 0/30 AC: 3 Str: 13 XL: 3 Next: 66% Magic: 3/9 EV: 12 Int: 19 God: Gold: 34 SH: 0 Dex: 16 Spells: 4/7 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... g - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: high mp 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour d - a +0 robe (worn) g - a +0 pair of boots (worn) Scrolls b - a scroll of immolation {unknown} f - a scroll of remove curse {unknown} i - 2 scrolls of amnesia {unknown} j - a scroll of teleportation {unknown} Potions c - a potion of lignification e - 2 potions of curing {unknown} h - a potion of might {unknown} k - 2 potions of haste {unknown} Skills: - Level 2.6 Fighting + Level 1.1 Dodging - Level 1.7 Shields * Level 2.5 Spellcasting * Level 1.8 Conjurations + Level 0.5 Summonings - Level 2.6 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 36% 8% 1 i - Call Imp Summ 4% 19% 2 Your spell library contained the following spells: Spells Type Power Failure Level Conjure Flame Conj/Fire 11% 19% 3 Blink Tloc N/A 24% 2 Slow Hex 2% 24% 2 Mephitic Cloud Conj/Pois/Air 4% 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History You now have 6/9 mp. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. You now have 4/9 mp. Casting: Call Imp (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Your crimson imp hits the gnoll. You now have 2/9 mp. Casting: Call Imp (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. Your crimson imp blinks! You now have 0/9 mp. You hit the gnoll. You kill the gnoll! Your crimson imp blinks! Your magical contamination has completely faded away. Your crimson imp disappears in a puff of smoke! Your crimson imp disappears in a puff of smoke! Key pressed, stopping explore. A bat is nearby! You regained 5 mp, and now have 5/9 mp. A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! The bat hits you but does no damage. The bat barely misses you. Found an escape hatch in the floor. You hit the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder comes into view. The adder moves out of view. MP restored: 9 k - 2 fuming inky potions You open the door. There is an open door here. An adder is nearby! An adder is nearby! An adder is nearby! An adder is nearby! The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. You now have 8/9 mp. The magic dart hits the adder. The adder is severely wounded. You now have 7/9 mp. The magic dart hits the adder. The adder is almost dead. You now have 6/9 mp. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 5/9 mp. The magic dart hits the adder. You kill the adder! You now have 4/9 mp. Your magical contamination has completely faded away. A worm is nearby! A worm is nearby! You regained 4 mp, and now have 8/9 mp. A worm is nearby! A worm is nearby! A worm is nearby! The magic dart hits the worm. The worm is lightly wounded. You now have 7/9 mp. The magic dart hits the worm but does no damage. The worm is lightly wounded. The magic dart hits the worm. The worm is moderately wounded. You now have 6/9 mp. The magic dart hits the worm. The worm is moderately wounded. You now have 5/9 mp. The magic dart hits the worm. The worm is moderately wounded. The worm bites you! You take 10 damage, and have 20/30 hp. MASSIVE DAMAGE!! You now have 4/9 mp. The magic dart hits the worm. The worm is heavily wounded. You now have 3/9 mp. You barely miss the worm. The worm is heavily wounded. The worm bites you! You take 9 damage, and have 11/30 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the worm. The worm is severely wounded. The worm bites you! You die... .......... #.#<...#.# #................ #.######.# ...#####........ #........# ##.# #........ ########## #######........ #.....# #.....## #..>..# #...... #.....# #.....#### ##.....###.....w@.# .......#.......##.###### (......#.#.....##......# ...#......####.#######.# ####.#########.# #.........#.# #.........'.# #.........### #.........# You could see a worm. Vanquished Creatures A gnoll (D:2) 3 adders (D:2) A ball python (D:2) 2 bats A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins A frilled lizard (D:1) 3 kobolds 3 rats (D:2) 20 creatures vanquished. Vanquished Creatures (collateral kills) 2 gnolls (D:2) A rat (D:2) 3 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SkeletonJelly the Demigod Wanderer began the quest for the | Orb. 0 | D:1 | SkeletonJelly set off with the following items: a +0 spear, | a potion of lignification, a +0 robe; and the following | spell memorised: Magic Dart; and the following spells | available to memorise: Blink, Call Imp, Slow, Conjure | Flame, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 5/5 949 | D:2 | Reached skill level 1 in Conjurations 949 | D:2 | Reached XP level 2. HP: 9/25 MP: 0/7 973 | D:1 | HP: 1/25 [poisoned by an adder] 1280 | D:2 | Learned a level 2 spell: Call Imp 1475 | D:2 | Reached skill level 1 in Dodging 1475 | D:2 | Reached XP level 3. HP: 28/30 MP: 0/9 1914 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_rooms, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_1, aquarium_window_fake, aquarium_window_fake, aquarium_window_1, aquarium_view_2b, kennysheep_another_room D:2: layout_basic, grunt_ministairs_6 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.5 Conjurations | 1 | 1.8 Dodging | 1 | 1.1 Fighting | | 2.6 Shields | | 1.7 Summonings | | 0.5 Fire Magic | | 2.6 Action || total -------------------------++------- Melee: Spear || 11 Cast: Magic Dart || 55 Call Imp || 6 Armor: Robe || 9 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1915 | 1860 | 55 | 58 | 1651 | 2 | 957.5 | Dungeon | 1915 | 1860 | 55 | 58 | 1651 | 2 | 957.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1256 daAuts D:2: 658 daAuts