Dungeon Crawl Stone Soup version 0.27-a0-380-g150de4c316 (webtiles) character file. Game seed: 13991428462736348063 1472 SkeletonJelly the Thaumaturge (level 8, -1/58 HPs) Began as a Gnoll Wanderer on Feb 18, 2021. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 6 of the Dungeon. The game lasted 00:11:57 (7400 turns). SkeletonJelly the Thaumaturge (Gnoll Wanderer) Turns: 7400, Time: 00:11:57 Health: -1/58 AC: 4 Str: 10 XL: 8 Next: 78% Magic: 5/21 EV: 18 Int: 17 God: Gold: 282 SH: 10 Dex: 16 Spells: 21/26 levels left rFire . . . SeeInvis . y - +0 dagger (venom) rCold . . . Faith . c - +0 buckler rNeg + . . Spirit . D - +1 robe {rN+} rPois . Reflect + (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . i - +0 pair of gloves Will ..... (no boots) Stlth +++....... l - amulet of reflection HPRegen 0.19/turn f - +4 ring of evasion MPRegen 0.17/turn h - +6 ring of dexterity @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 282 gold pieces. Inventory: Hand Weapons a - a +0 club y - a +0 dagger of venom (weapon) Missiles C - a curare-tipped dart Armour c - a +0 buckler (worn) d - a +0 robe i - a +0 pair of gloves (worn) D - a +1 robe of positive energy (worn) Jewellery f - a +4 ring of evasion (left hand) h - a +6 ring of dexterity (right hand) k - a ring of fire l - an amulet of reflection (around neck) s - an amulet of the acrobat Wands w - a wand of random effects (14) Scrolls e - 7 scrolls of identify {unknown} g - 4 scrolls of random uselessness {unknown} m - 2 scrolls of amnesia {unknown} n - a scroll of fog {unknown} p - 2 scrolls of enchant armour {unknown} q - 3 scrolls of magic mapping {unknown} t - 2 scrolls of noise {unknown} u - 2 scrolls of enchant weapon {unknown} x - 3 scrolls of blinking {unknown} E - a scroll of fear {unknown} Potions b - 2 potions of heal wounds j - a potion of attraction {unknown} o - a potion of might {unknown} r - a potion of haste v - a potion of curing z - a potion of brilliance {unknown} A - a potion of degeneration {unknown} B - a potion of flight {unknown} F - a potion of berserk rage {unknown} Skills: + Level 3.5 Fighting + Level 3.5 Short Blades + Level 3.5 Long Blades + Level 3.5 Axes + Level 3.5 Maces & Flails + Level 3.5 Polearms + Level 3.5 Staves + Level 3.5 Slings + Level 3.5 Bows + Level 3.5 Crossbows + Level 4.4 Throwing + Level 3.5 Armour + Level 3.5 Dodging + Level 3.5 Stealth + Level 4.4 Shields + Level 3.5 Unarmed Combat + Level 9.9 Spellcasting + Level 2.9 Conjurations + Level 2.9 Hexes + Level 2.9 Summonings + Level 2.9 Necromancy + Level 2.9 Translocations + Level 4.8 Transmutations + Level 4.8 Fire Magic + Level 2.9 Ice Magic + Level 2.9 Air Magic + Level 2.9 Earth Magic + Level 2.9 Poison Magic + Level 3.9 Invocations + Level 3.5 Evocations You had 21 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Sting Tmut/Pois 84% 1% 1 i - Call Imp Summ 18% 3% 2 s - Slow Hex 18% 3% 2 Your spell library contained the following spells: Spells Type Power Failure Level Magic Dart Conj 72% 2% 1 Blink Tloc N/A 3% 2 Conjure Flame Conj/Fire 21% 5% 3 Spider Form Tmut/Pois 10% 5% 3 Mephitic Cloud Conj/Pois/Air 18% 8% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Fedhas Qazlal Ru Sif Muna Trog Zin Annotations: D:3 1 runed translucent door, 2 transporters, exclusion: oklob plant, sraybest's ghost, amateur HOFi Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History An orc warrior comes into view. It is wielding a +0 dire flail. You take 2 damage, and have 38/58 hp. You completely miss the orc wizard. Your bite misses the orc wizard. The orc wizard is almost dead. You kill the orc wizard! Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 club (severely wounded, 24% to evade) The sting hits the orc priest. The orc priest is poisoned. The orc priest is almost dead. You kill the orc priest! You now have 14/21 mp. You miss something. You block something's attack. You hit something but do no damage. Something misses you. You closely miss something. Something hits you. You take 2 damage, and have 36/58 hp. You miss something. You block something's attack. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you That beam is likely to hit you. Continue anyway? Okay, then. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The sting hits something. An orc priest comes into view. It is wielding a +0 hand axe. Something hits you. You take 4 damage, and have 33/58 hp. You now have 14/21 mp. The orc priest shouts! You hit something but do no damage. You hear a shout! Something hits you. You take 2 damage, and have 31/58 hp. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour (24% to evade) The sting hits something. Reactivating autopickup. You feel a bit more experienced. You now have 13/21 mp. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour (24% to evade) The sting misses the orc warrior. The orc warrior misses you. You now have 12/21 mp. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour (24% to evade) The sting hits the orc warrior but does no damage. The orc warrior is poisoned. You block the orc warrior's attack. An orc comes into view. It is wielding a +0 club. You now have 11/21 mp. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour (lightly wounded, poisoned, 24% to evade) The sting hits the orc warrior but does no damage. The orc warrior looks even sicker. The orc warrior is lightly wounded. You block the orc warrior's attack. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour (lightly wounded, very poisoned, 24% to evade) The sting misses the orc warrior. The orc warrior hits you with a +0 dire flail!! * * * LOW HITPOINT WARNING * * * You take 21 damage, and have 11/58 hp. MASSIVE DAMAGE!! You now have 10/21 mp. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour (moderately wounded, very poisoned, 24% to evade) The sting hits the orc warrior. The orc warrior looks even sicker. The orc warrior is moderately wounded. The orc warrior barely misses you. You now have 9/21 mp. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour (moderately wounded, very poisoned, 24% to evade) The sting hits the orc warrior but does no damage. The orc warrior looks as sick as possible! The orc warrior is moderately wounded. You block the orc warrior's attack. An orc comes into view. It is wielding a +0 short sword. You now have 8/21 mp. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The orc shouts! The orc warrior completely misses you. You now have 7/21 mp. Your crimson imp hits the orc warrior. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The orc priest misses your crimson imp. The orc warrior barely misses your crimson imp. Your crimson imp blinks! You now have 5/21 mp. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ...........##..#.)......# ...............+........+ ####...#...#####.)......# .>.....##......#o##.....# .......#.......#o# ...### .......+.......#o# ...# .......#.......§o# ..... ...........#.5.5.# ... ...##......#....@# .####......###+#.##.....(.... ...........# #.##............# .......#.......#...............# ...............#...............# ...............#...............# ....###........#...............## #...# .......+................. #...# ......#..............### You could see an orc warrior (very poisoned, ally target), an orc priest, 2 orcs and 2 friendly crimson imps. Vanquished Creatures An orc warrior (D:5) 2 sky beasts (D:6) A centaur (D:5) A kobold brigand (D:5) 2 bullfrogs 2 scorpions A howler monkey (D:4) 4 orc priests A bullfrog skeleton (D:5) 9 orc wizards 4 worker ants A hound zombie (D:5) A gnoll (D:1) 7 adders A shadow imp (D:3) 3 white imps An ooze (D:2) An adder zombie (D:5) 2 worms A dart slug (D:2) 2 leopard geckos (D:2) 20 orcs 2 ball pythons (D:2) 6 giant cockroaches 10 hobgoblins 2 jackals (D:2) 10 kobolds 5 quokkas 8 bats 4 frilled lizards (D:2) 7 goblins 3 leopard gecko skeletons 6 rats 131 creatures vanquished. Vanquished Creatures (collateral kills) 3 orc wizards An adder (D:3) 2 orcs (D:4) 6 creatures vanquished. Vanquished Creatures (others) 17 fungi (D:4) 17 creatures vanquished. Grand Total: 154 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 9 in Spellcasting 0 | D:1 | SkeletonJelly the Gnoll Wanderer began the quest for the | Orb. 0 | D:1 | SkeletonJelly set off with the following items: a +0 club, | a +0 buckler, a +0 robe; and the following spells available | to memorise: Sting, Magic Dart, Conjure Flame, Spider Form, | Blink, Call Imp, Slow, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 10/10 49 | D:1 | Learned a level 1 spell: Sting 201 | D:1 | Reached XP level 2. HP: 14/19 MP: 3/12 538 | D:1 | Reached XP level 3. HP: 25/25 MP: 9/13 911 | D:2 | Reached skill level 1 in Invocations 1108 | D:2 | Learned a level 2 spell: Slow 1194 | D:2 | Reached skill level 1 in Fighting 1194 | D:2 | Reached skill level 1 in Short Blades 1194 | D:2 | Reached skill level 1 in Long Blades 1194 | D:2 | Reached skill level 1 in Axes 1194 | D:2 | Reached skill level 1 in Maces & Flails 1194 | D:2 | Reached skill level 1 in Polearms 1194 | D:2 | Reached skill level 1 in Staves 1194 | D:2 | Reached skill level 1 in Slings 1194 | D:2 | Reached skill level 1 in Bows 1194 | D:2 | Reached skill level 1 in Crossbows 1194 | D:2 | Reached skill level 1 in Armour 1194 | D:2 | Reached skill level 1 in Dodging 1194 | D:2 | Reached skill level 1 in Stealth 1194 | D:2 | Reached skill level 1 in Unarmed Combat 1194 | D:2 | Reached skill level 1 in Evocations 1291 | D:2 | Reached XP level 4. HP: 32/32 MP: 12/15 1974 | D:3 | Reached skill level 1 in Conjurations 1974 | D:3 | Reached skill level 1 in Hexes 1974 | D:3 | Reached skill level 1 in Summonings 1974 | D:3 | Reached skill level 1 in Necromancy 1974 | D:3 | Reached skill level 1 in Translocations 1974 | D:3 | Reached skill level 1 in Ice Magic 1974 | D:3 | Reached skill level 1 in Air Magic 1974 | D:3 | Reached skill level 1 in Earth Magic 1974 | D:3 | Reached skill level 1 in Poison Magic 2009 | D:3 | Noticed a bullfrog 2017 | D:3 | Found a runed translucent door. 2037 | D:3 | Noticed sraybest's ghost (amateur HOFi) 2042 | D:3 | Found a shimmering blue altar of Sif Muna. 2059 | D:3 | Found a stormy altar of Qazlal. 2311 | D:3 | Found a glowing silver altar of Zin. 2486 | D:3 | Reached XP level 5. HP: 37/37 MP: 16/16 2546 | D:3 | Found a transporter. 3012 | D:3 | Found a blossoming altar of Fedhas. 3037 | D:3 | Noticed an oklob plant 3109 | D:3 | Found a transporter. 3141 | D:3 | Found a sacrificial altar of Ru. 3246 | D:3 | Learned a level 2 spell: Call Imp 3849 | D:4 | Reached XP level 6. HP: 44/44 MP: 14/18 4703 | D:5 | Entered Level 5 of the Dungeon 4757 | D:5 | Reached XP level 7. HP: 46/50 MP: 12/20 5574 | D:5 | Reached XP level 8. HP: 29/57 MP: 8/21 6202 | D:5 | Found a bloodstained altar of Trog. 7400 | D:6 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_rooms, chequers_serial_rivers_small_b D:2: layout_basic, serial_forest, infiniplex_forest_corner_2, infiniplex_forest_lined_1, infiniplex_forest_lined_2, infiniplex_forest_lined_room_2, infiniplex_forest_corner_1, infiniplex_forest_lined_room_3, infiniplex_forest_clump_tiny, infiniplex_forest_zigzag_1 D:3: gammafunk_steamed_eel, layout_loops_ring, grunt_qazlal_clouds, zin_treasury, tgw_fedhas, nicolae_overflow_hidden_temple, ebering_ghost_sewer_d, nicolae_ru_great_annihilating_truth D:4: layout_rooms, serial_aquarium, aquarium_bridge_long_joined [aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_balcony, aquarium_subvault_window, aquarium_subvault_wall], aquarium_window_corridor_2, aquarium_window_1, aquarium_view_2f, aquarium_balcony_double_3, minmay_misc_feat_square, st_stairs_10 D:5: lemuel_upstairs_altar, layout_loops_ring, kennysheep_mini_moat D:6: layout_basic, kennysheep_potato Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | | 9.9 Invocations | 1 2 3 | 3.9 Fighting | 1 2 3 | 3.5 Short Blades | 1 2 3 | 3.5 Long Blades | 1 2 3 | 3.5 Axes | 1 2 3 | 3.5 Maces & Flails | 1 2 3 | 3.5 Polearms | 1 2 3 | 3.5 Staves | 1 2 3 | 3.5 Slings | 1 2 3 | 3.5 Bows | 1 2 3 | 3.5 Crossbows | 1 2 3 | 3.5 Armour | 1 2 3 | 3.5 Dodging | 1 2 3 | 3.5 Stealth | 1 2 3 | 3.5 Unarmed Combat | 1 2 3 | 3.5 Evocations | 1 2 3 | 3.5 Conjurations | 1 2 | 2.9 Hexes | 1 2 | 2.9 Summonings | 1 2 | 2.9 Necromancy | 1 2 | 2.9 Translocations | 1 2 | 2.9 Ice Magic | 1 2 | 2.9 Air Magic | 1 2 | 2.9 Earth Magic | 1 2 | 2.9 Poison Magic | 1 2 | 2.9 Throwing | 3 4 | 4.4 Shields | 3 4 | 4.4 Transmutations | 4 | 4.8 Fire Magic | 4 | 4.8 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Club | 13 | 41 | 20 || 74 Bite | 1 | 2 | 6 || 9 Dagger | | | 67 || 67 Cast: Sting | 77 | 120 | 159 || 356 Slow | | 3 | || 3 Call Imp | | 4 | 11 || 15 Evoke: Wand | | | 5 || 5 Use: Potion | | | 3 || 3 Armor: Robe | 12 | 12 | 12 || 36 Dodge: Dodged | 46 | 74 | 99 || 219 Block: Buckler | 14 | 23 | 80 || 117 Reflection | | | 3 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7412 | 7067 | 345 | 0 | 5970 | 6 | 1235.3 | Dungeon | 7412 | 7067 | 345 | 0 | 5970 | 6 | 1235.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 2110 daAuts D:2: 1549 daAuts D:3: 1402 daAuts D:1: 905 daAuts D:4: 889 daAuts D:6: 555 daAuts