Dungeon Crawl Stone Soup version 0.27-a0-412-g8dd771eca2 (webtiles) character file. Game seed: 11613513303029766299 2 SkeletonJelly the Magician (level 1, -1/13 HPs) Began as a Gnoll Hedge Wizard on Feb 23, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (80 turns). SkeletonJelly the Magician (Gnoll Hedge Wizard) Turns: 80, Time: 00:00:24 Health: -1/13 AC: 2 Str: 9 XL: 1 Next: 30% Magic: 2/8 EV: 13 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 13/14 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 7.0 Spellcasting + Level 1.9 Conjurations + Level 0.0 Hexes + Level 1.9 Summonings + Level 0.0 Necromancy + Level 1.9 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.1 Invocations + Level 0.0 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 36% 7% 1 Your spell library contained the following spells: Spells Type Power Failure Level Blink Tloc N/A 11% 2 Call Imp Summ 9% 11% 2 Slow Hex 4% 22% 2 Conjure Flame Conj/Fire 7% 30% 3 Mephitic Cloud Conj/Pois/Air 6% 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, SkeletonJelly the Gnoll Hedge Wizard. The bosom of this dungeon contains the transcendent artefact, the Orb of Zot. Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. Okay, then. You open the large door. A rat comes into view. A rat is nearby! The magic dart hits the rat. You kill the rat! You now have 7/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. There is a large open door here. You see here a rat corpse. A bat comes into view. MP restored: 8 A bat is nearby! A bat is nearby! A bat is nearby! The magic dart hits the bat. You kill the bat! You now have 7/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You open the door. Found a mace. MP restored: 8 A rat and 2 jackals come into view. The jackal barks! Found a scroll labelled XECAXE PUMI. Found a stone staircase leading down. There is an open door here. There are monsters nearby! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal barks! You now have 7/8 mp. The magic dart hits the jackal. The jackal is moderately wounded. The jackal barely misses you. You now have 6/8 mp. The magic dart hits the jackal. The jackal is heavily wounded. A rat comes into view. You now have 5/8 mp. The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you. The jackal closely misses you. The jackal bites you. You take 3 damage, and have 10/13 hp. MASSIVE DAMAGE!! You now have 4/8 mp. The magic dart hits the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you. x2 You take 5 damage, and have 5/13 hp. MASSIVE DAMAGE!! You now have 3/8 mp. You are too injured to fight recklessly! Your magical contamination has completely faded away. You closely miss the jackal. The jackal misses you. The jackal bites you. You take 1 damage, and have 4/13 hp. You barely miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal closely misses you. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 0% to evade) The magic dart hits the jackal but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You take 2 damage, and have 3/13 hp. You now have 3/8 mp. You barely miss the jackal. Your bite misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You take 1 damage, and have 2/13 hp. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 0% to evade) The magic dart hits the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/13 hp. You now have 2/8 mp. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. You die... ......# ...>..? ......r ∆ ∆ ....... ....... ....... .......####### .......rhrh@.# .......#####.# .....). #.# .......#####.# .......#.....# ########.##### #.# #.# #.# You could see 2 jackals and 2 rats. Vanquished Creatures A bat (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SkeletonJelly the Gnoll Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 80 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic, minmay_misc_feat_roman, columned_hall_lemuel, minmay_pentomino_w4 Action || total -------------------------++------- Melee: Dagger || 5 Cast: Magic Dart || 8 Armor: Robe || 1 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 80 | 80 | 0 | 0 | 60 | 1 | 80.0 | Dungeon | 80 | 80 | 0 | 0 | 60 | 1 | 80.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 80 daAuts