Dungeon Crawl Stone Soup version 0.27.0-65-ge2af304b15 (webtiles) character file. Game seed: 16241600398557815903 4 SkeletonJelly the Vexing (level 1, 0/7 HPs) Began as a Felid Enchanter on Aug 19, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (53 turns). SkeletonJelly the Vexing (Felid Enchanter) Turns: 53, Time: 00:00:33 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 58% Magic: 1/4 EV: 17 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You aren't carrying anything. Skills: + Level 2.8 Dodging + Level 4.1 Stealth + Level 1.1 Unarmed Combat * Level 2.1 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 17% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 12% 2 Dazzling Flash Conj/Hex 16% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. You open the door. There is an open door here. A kobold comes into view. It is wielding a +0 whip. A kobold is nearby! A kobold is nearby! Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip (asleep, chance to affect: 69%) The kobold barely resists. A quokka comes into view. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip (chance to affect: 69%) The kobold is outlined in light. 2 jackals come into view. The kobold misses you. Found a lumpy golden potion. You scratch the kobold but do no damage. The kobold misses you. You scratch the kobold. You kill the kobold! The jackal barks! A jackal comes into view. A jackal comes into view. The jackal barks! x3 You scratch the jackal. You bite the jackal. You kill the jackal! The jackal completely misses you. You closely miss the jackal. The jackal misses you. The quokka bites you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (chance to affect: 69%) The quokka is outlined in light. The quokka misses you. You closely miss the quokka. The quokka barely misses you. You scratch the quokka but do no damage. The quokka closely misses you. x2 You scratch the quokka. You bite the quokka, but do no damage. The quokka is heavily wounded. The quokka misses you. You barely miss the quokka. The quokka is heavily wounded. The quokka barely misses you. You barely miss the quokka. The quokka is heavily wounded. The quokka completely misses you. You scratch the quokka. The quokka is almost dead. The quokka misses you. You scratch the quokka but do no damage. The quokka is almost dead. The quokka closely misses you. You scratch the quokka. You kill the quokka! You scratch the jackal. The jackal is moderately wounded. The jackal closely misses you. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 69%) The jackal barely resists. The jackal completely misses you. You scratch the jackal. The jackal is severely wounded. The jackal misses you. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, chance to affect: 69%) The jackal is outlined in light. The jackal barely misses you. You scratch the jackal. You kill the jackal! The jackal barely misses you. You barely miss the jackal. The jackal misses you. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 71%) The jackal is outlined in light. The jackal barely misses you. You scratch the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ........##### .............# ..........###.# ..........###'## ..........##...# ##..........+.<.# #...........#...# #!..........##+## ## #..........hh@.# ...#....##...###### .............# .............# .........)..## #..........# #..........# ............# ............... You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) A quokka (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SkeletonJelly the Felid Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 53 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_g, layout_basic, hellmonk_ecumenical_altar_arch_garden Action || total -------------------------++------- Melee: Unarmed || 17 Bite || 2 Cast: Corona || 6 Dodge: Dodged || 21