Dungeon Sprint DCSS version 0.28-a0-511-gcc94558de3 (webtiles) character file. Game seed: 5229956881475051221 252 SkeletonJelly the Zephyrmancer (level 6, 0/32 HPs) Began as a Tengu Air Elementalist on Sept 22, 2021. Was an Initiate of Sif Muna. Slain by a gnoll sergeant (8 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:03:14 (417 turns). SkeletonJelly the Zephyrmancer (TeAE) Turns: 417, Time: 00:03:14 Health: 0/32 AC: 3 Str: 8 XL: 6 Next: 13% Magic: 11/16 EV: 15 Int: 21 God: Sif Muna [......] Gold: 0 SH: 0 Dex: 17 Spells: 8/18 levels left rFire . . . SeeInvis . n - +4 quarterstaff (speed) rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . q - +0 pair of gloves Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn s - +3 ring of intelligence MPRegen 0.15/turn r - +3 ring of dexterity @: flying quickly and evasively, hasted, very quick A: beak, talons 3, nimble flight a: Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch Inventory: Hand Weapons k - a +1 vorpal broad axe l - a +2 halberd of protection m - the +2 morningstar of Fouczos {flame, rPois rC++ Int-4 SInv} (You found it in the Dungeon) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (-4). rC: It greatly protects you from cold. rPois: It protects you from poison. SInv: It lets you see invisible. n - a +4 quarterstaff of speed (weapon) o - a +2 rapier of venom p - a +2 scimitar of holy wrath Armour a - a +0 robe (worn) q - a +0 pair of gloves (worn) Jewellery r - a +3 ring of dexterity (right hand) s - a +3 ring of intelligence (left hand) Wands j - a wand of iceblast (10) Scrolls g - 2 scrolls of blinking i - 2 scrolls of amnesia Potions b - 5 potions of curing c - 3 potions of heal wounds e - 3 potions of magic f - a potion of berserk rage h - a potion of invisibility Skills: - Level 2.1 Dodging - Level 2.0 Stealth * Level 6.8 Spellcasting + Level 9.2 Conjurations + Level 10.0 Air Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 q - Airstrike Air 24% N/A 1% 4 s - Static Discharge Conj/Air 47% N/A 1% 2 S - Swiftness Air 49% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History Okay, then. You reach down and open the door. A wyvern, 2 gnolls, an orc wizard, a troll and a shadow come into view. The gnoll shaman shouts! The wyvern hisses angrily. The orc wizard shouts! The gnoll sergeant shouts! The troll shouts! The gnoll sergeant hits you from afar with a +0 spear. You take 3 damage, and have 29/32 hp. You feel yourself speed up. The gnoll sergeant hits you from afar with a +0 spear. You take 4 damage, and have 25/32 hp. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing a +0 buckler (81% to hit) The zap hits the gnoll sergeant. The gnoll sergeant is moderately wounded. The zap hits the shadow. The shadow is lightly damaged. The zap hits the gnoll shaman. The gnoll shaman is lightly wounded. The zap hits the wyvern. The wyvern is lightly wounded. The zap hits the orc wizard. The orc wizard is moderately wounded. The zap hits the troll! The troll is moderately wounded. You now have 15/16 mp. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing a +0 buckler (moderately wounded, 81% to hit) The zap hits the gnoll sergeant! The gnoll sergeant is heavily wounded. The zap hits the shadow. The shadow is moderately damaged. The zap hits the gnoll shaman! The gnoll shaman is severely wounded. The zap hits the wyvern! The wyvern is moderately wounded. The zap hits the orc wizard! The orc wizard is severely wounded. The zap hits the troll! The troll is moderately wounded. The gnoll sergeant hits you from afar with a +0 spear! You take 12 damage, and have 13/32 hp. MASSIVE DAMAGE!! You now have 14/16 mp. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing a +0 buckler (heavily wounded, 81% to hit) The zap misses the gnoll sergeant. The zap misses the shadow. The zap hits the gnoll shaman. The gnoll shaman is severely wounded. The zap hits the wyvern. The wyvern is moderately wounded. The zap hits the orc wizard! You kill the orc wizard! Sif Muna accepts your kill. The zap hits the troll! The troll is heavily wounded. The gnoll sergeant hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Your Air Magic skill increases to level 10! You take 5 damage, and have 8/32 hp. You now have 13/16 mp. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing a +0 buckler (heavily wounded, 81% to hit) The zap hits the gnoll sergeant. The gnoll sergeant is heavily wounded. The zap hits the shadow! The shadow is severely damaged. The zap hits the gnoll shaman. The gnoll shaman is almost dead. The zap hits the wyvern! The wyvern is severely wounded. The zap hits the troll but does no damage. The troll is heavily wounded. You now have 12/16 mp. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 ring mail and wearing a +0 buckler (heavily wounded, 81% to hit) The zap hits the gnoll sergeant! The gnoll sergeant is almost dead. The zap hits the shadow. The shadow is almost destroyed. The zap hits the gnoll shaman. You kill the gnoll shaman! Sif Muna accepts your kill. The zap hits the wyvern. The wyvern is severely wounded. The zap hits the troll. The troll is severely wounded. The gnoll sergeant hits you from afar with a +0 spear! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ _______'.....[[.@'gWlT). ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a troll, a wyvern, a gnoll sergeant and a shadow. Vanquished Creatures An ogre (D) A phantom (D) A gnoll shaman (D) 2 hounds (D) An orc wizard (D) A worm (D) A bat (D) An endoplasm (D) A hobgoblin (D) A quokka (D) A rat (D) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | SkeletonJelly the Tengu Air Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 66 | D | Noticed a hound 66 | D | Noticed an ogre 66 | D | Noticed a hound 66 | D | Noticed a phantom 70 | D | Killed a hound 71 | D | Reached skill level 6 in Air Magic 71 | D | Reached XP level 2. HP: 10/15 MP: 1/7 71 | D | Reached XP level 3. HP: 13/19 MP: 1/9 74 | D | Reached skill level 5 in Conjurations 74 | D | Reached skill level 7 in Air Magic 74 | D | Reached XP level 4. HP: 13/24 MP: 9/11 74 | D | Killed an ogre 75 | D | Reached skill level 5 in Spellcasting 75 | D | Reached skill level 8 in Air Magic 75 | D | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 75 | D | Reached XP level 5. HP: 15/28 MP: 9/14 83 | D | Killed a phantom 84 | D | Reached skill level 9 in Air Magic 84 | D | Reached XP level 6. HP: 6/32 MP: 3/16 346 | D | Found a snail-covered altar of Cheibriados. 346 | D | Found a shadowy altar of Dithmenos. 346 | D | Found a white marble altar of Elyvilon. 346 | D | Found a blossoming altar of Fedhas. 346 | D | Found an opulent altar of Gozag. 347 | D | Found a hazy altar of Hepliaklqana. 348 | D | Found a viscous altar of Jiyva. 349 | D | Found an ancient bone altar of Kikubaaqudgha. 350 | D | Found a corrupted altar of Lugonu. 351 | D | Found a burning altar of Makhleb. 352 | D | Found a sparkling altar of Nemelex Xobeh. 353 | D | Found an iron altar of Okawaru. 354 | D | Found a stormy altar of Qazlal. 355 | D | Found a sacrificial altar of Ru. 356 | D | Found a shimmering blue altar of Sif Muna. 357 | D | Found a bloodstained altar of Trog. 358 | D | Found a hide-covered altar of Uskayaw. 359 | D | Found a radiant altar of Vehumet. 360 | D | Found an ornate altar of the Wu Jian Council. 361 | D | Found a shimmering altar of Xom. 362 | D | Found a basalt altar of Yredelemnul. 363 | D | Found a glowing silver altar of Zin. 364 | D | Became a worshipper of Sif Muna the Loreminder 365 | D | Found a glowing golden altar of the Shining One. 381 | D | Got the +2 morningstar of Fouczos {flame, rPois rC++ Int-4 | SInv} 402 | D | Learned a level 2 spell: Static Discharge 406 | D | Learned a level 3 spell: Swiftness 411 | D | Learned a level 4 spell: Airstrike 411 | D | Noticed a shadow 411 | D | Noticed a wyvern 411 | D | Noticed a troll 416 | D | Reached skill level 10 in Air Magic 417 | D | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 4 5 7 9 | 9.2 Spellcasting | 3 4 5 6 | 6.8 Air Magic | 6 7 8 9 10 | 10.0 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Cast: Shock | 9 | 13 || 22 Use: Potion | 1 | 1 || 2 Armor: Robe | | 1 || 1 Dodge: Dodged | 8 | 3 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 409 | 409 | 0 | 0 | 313 | 1 | 409.0 | Dungeon | 409 | 409 | 0 | 0 | 313 | 1 | 409.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 409 daAuts